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2010-09-07Make sure unlinked child prims get persistedMelanie1-0/+5
2010-09-07minor: comment out some excessive test loggingJustin Clark-Casey (justincc)1-1/+1
2010-09-07Fix deletion persistence when freshly delinked prims are removedJustin Clark-Casey (justincc)10-57/+129
Previously, Scene.Inventory.DeRezObjects() forced the persistence of prims before deletion. This is necessary so that freshly delinked prims can be deleted (otherwise they remain as parts of their old group and reappear on server restart). However, DeRezObjects() deleted to user inventory, which is not required by llDie() or direct region module unlink and deletion. Therefore, forced persistence has been pushed down into Scene.UnlinkSceneObject() to be more general, this is still on the DeRezObjects() path. Uncommented TestDelinkPersistence() since this now passes. Tests required considerable elaboration of MockRegionDataPlugin to reflect underlying storing of parts.
2010-09-07Fix deletion persistence when freshly delinked prims are removedJustin Clark-Casey (justincc)10-57/+129
Previously, Scene.Inventory.DeRezObjects() forced the persistence of prims before deletion. This is necessary so that freshly delinked prims can be deleted (otherwise they remain as parts of their old group and reappear on server restart). However, DeRezObjects() deleted to user inventory, which is required by llDie() or direct region module unlink and deletion. Therefore, forced persistence has been pushed down into Scene.UnlinkSceneObject() to be more general, this is still on the DeRezObjects() path. Uncommented TestDelinkPersistence() since this now passes. Tests required considerable elaboration of MockRegionDataPlugin to reflect underlying storing of parts.
2010-09-06Add test that checks correct persistence when an unlink is quickly followed ↵Justin Clark-Casey (justincc)1-9/+40
by deletion of a linked part This test is temporarily not running since it currently fails due to a bug in this area
2010-09-06Make console backup command do a forced backup rather than non-forcedJustin Clark-Casey (justincc)4-8/+3
Remove no-arg backup method for simplicity as it only make sense to call non-forced backup internally
2010-09-06extend TestNewSceneObjectLinkPersistence() to check for presence of non-root ↵Justin Clark-Casey (justincc)1-2/+3
linked prim
2010-09-06Add test to check persistence of newly added pre-linked objectsJustin Clark-Casey (justincc)10-24/+234
Added a MockRegionDataPlugin to do in-memory persistence for tests since adding this to OpenSim.Data.Null.NullDataStore doesn't seem appropriate NullDataStore can do nothing because OpenSim only ever retrieve region objects from the database on startup. Adding an in-memory store here would be unecessary overhead.
2010-09-06Falling animation fix, comment out instrumentation.Kitto Flora4-50/+90
2010-09-06Fix yet another cause of "Ghost attachments"Melanie Thielker1-3/+12
2010-09-06Fix yet another cause of "Ghost attachments"Melanie Thielker1-3/+12
2010-09-06Don't turn off the sale settings on child prims when linking, and on copyMelanie Thielker1-8/+0
of prims anymore. The behavior now matches SL and can be used to link vendor prims for transport
2010-09-06Revert "Workaround for mono bug #312968"Melanie Thielker1-1/+0
This reverts commit f2e343d53081dbd6956d39b1e172e171101a4900. Doesn't compile with our version of Mono. Patched Mono instead.
2010-09-06Workaround for mono bug #312968Melanie Thielker1-0/+1
2010-09-06Reflect the ParcelPropertiesUpdateRequest into Scene.EventManager, becauseMelanie Thielker2-4/+36
modules need to see it (Search!) even if it comes in via CAPS
2010-09-06Reflect the ParcelPropertiesUpdateRequest into Scene.EventManager, becauseMelanie Thielker2-4/+36
modules need to see it (Search!) even if it comes in via CAPS
2010-09-05Fix a handful of copypaste errorsMelanie4-4/+4
2010-09-05Change UserAccountService to matchMelanie1-12/+22
2010-09-05Make Simian profiles respect the module chosen in [Profile]Melanie1-2/+10
2010-09-05Fix up presence connector in SimianGridMelanie1-12/+22
2010-09-05Fix up Simian inentoryMelanie1-18/+30
2010-09-05Friends works differently, it' snot even a region module at all, but a connectorMelanie1-16/+1
that is loaded by the core friends module. Change Simian to match.
2010-09-05And the avatar services :)Melanie1-12/+22
2010-09-05Add the m_Enabled pattern to Simian AuthMelanie1-12/+22
2010-09-05Add m_Enabled pattern to SimianGridConnectorMelanie1-14/+28
2010-09-05As an exmple, add the code to disable connectors intot he simian assetMelanie1-12/+23
connector
2010-09-05Add missing IDwellModule interfaceMelanie1-0/+37
2010-09-05Fix build breakMelanie1-4/+0
2010-09-05Remove "Dwell" support from core and replace it with calls to methodsMelanie Thielker10-102/+72
on IDwellModule
2010-09-05Remove "Dwell" support from core and replace it with calls to methodsMelanie Thielker10-103/+69
on IDwellModule
2010-09-04Logout the presence if client IP verification fails.Diva Canto1-0/+2
2010-09-04One more debug message to track an issue on Danger grid.Diva Canto1-0/+1
2010-09-04Make User Agent Service and Login Service separable.Diva Canto5-32/+77
2010-09-04Move code that allows llGiveInvetory() to move item into appropriate system ↵Justin Clark-Casey (justincc)8-80/+56
folder up from connectors into Scene.Inventory.cs This fixes the problem for all architectures (hg as well as local and grid) and means we don't have to dupe code between connectors. Not ideal in that it becomes non-modular, but methods in Scene.Inventory.cs should eventually be modularized anyway.
2010-09-03Added XFF header processing. Untested, for lack of proxy.Diva Canto5-3/+46
2010-09-04Create Scene.Inventory.cs.AddInventoryItem(InventoryItemBase item)Justin Clark-Casey (justincc)3-14/+33
The agentID in AddInventoryItem(UUID agentID, InventoryItemBase item) is redundant since it's contained in item.Owner, and it doesn't make sense for agentID != item.Owner, hence the method is deprecated.
2010-09-03minor: remove mono compiler warningsJustin Clark-Casey (justincc)3-92/+91
2010-09-03Make SimianFriendsServiceConnector initialize like the other connectors and ↵John Hurliman1-22/+19
gracefully handle the case where it is loaded but disabled #monoaddinslol
2010-09-03In RemoveAdminPlugin, use a .ini file template in XmlRpcCreateRegionMethod ↵Justin Clark-Casey (justincc)2-10/+35
rather than an older XML one This is a patch from http://opensimulator.org/mantis/view.php?id=4973. Thanks randomhuman
2010-09-03minor: remove mono compiler warningJustin Clark-Casey (justincc)1-1/+1
2010-09-03* Removed Simian.IsSimianEnabled() call, changed the SimianGrid connectors ↵John Hurliman9-160/+83
to handle initialization as graceful as possible with the current broken way region module initialization is done * Added config-include/HyperSimianGrid.ini option for connecting to SimianGrid with HyperGrid enabled (work in progress on the SimianGrid side)
2010-09-03Add another variant of password hash construction to ↵Justin Clark-Casey (justincc)1-2/+3
SimianAuthenticationServiceConnector.CheckPassword() This might be unique to the inventory archiver password check, though at the time it was written, hash construction there should have been identical to other parts of opensim This is from patch http://opensimulator.org/mantis/view.php?id=4983. Thanks cmickeyb.
2010-09-03minor: remove mono compiler warningsJustin Clark-Casey (justincc)3-8/+8
2010-09-03llRot2Euler TestsMicheil Merlin1-0/+30
2010-09-03Last+2 tweakDiva Canto1-1/+1
2010-09-03Last+1 tweak.Diva Canto1-1/+1
2010-09-03One last tweak, hopefully.Diva Canto1-2/+2
2010-09-03Another tweak. Sux^2Diva Canto1-2/+2
2010-09-03More tweaks related to my previous commit. Tweaks sux.Diva Canto2-3/+3
2010-09-03Fix an issue with rezzing scripted objects.Melanie Thielker1-2/+2