| Commit message (Expand) | Author | Files | Lines |
2012-05-21 | also don't collide sculps or meshs if meshing is OFF | UbitUmarov | 1 | -0/+2 |
2012-05-21 | try to let avas climb higher steps. Will only work in some cases, may have b... | UbitUmarov | 2 | -9/+75 |
2012-05-20 | missing update script events call | UbitUmarov | 1 | -1/+12 |
2012-05-20 | minor changes | UbitUmarov | 3 | -32/+24 |
2012-05-19 | fix m_sitAvatarHeight to be half size.z, reduced default to a more resonable... | UbitUmarov | 1 | -1/+1 |
2012-05-19 | reduce useless waste of cpu. Make character collision events be done similia... | UbitUmarov | 4 | -126/+148 |
2012-05-19 | a bit faster collision sound type verification plus a few fixes/changes | UbitUmarov | 2 | -53/+100 |
2012-05-19 | temp work: sounds simetric acording to materials, still 'window close' test ... | UbitUmarov | 1 | -30/+98 |
2012-05-19 | Fix setting positions of attachments. The recent security fix regarding | Melanie | 1 | -1/+1 |
2012-05-19 | modulate collision sound intensity with collision relative velocity for parts... | UbitUmarov | 2 | -46/+89 |
2012-05-19 | modulate collision sounds intensity with relative collision speed | UbitUmarov | 2 | -81/+120 |
2012-05-19 | fix character IsPhysical | UbitUmarov | 1 | -1/+1 |
2012-05-19 | add colliders relative velocity projected in collision direction to collision... | UbitUmarov | 3 | -1/+13 |
2012-05-17 | removed redundant colision sounds. Temporary muted sounds ( returns at top o... | UbitUmarov | 1 | -28/+13 |
2012-05-17 | Temprorarily disable collision sounds until we have some sound bites | Melanie | 1 | -1/+5 |
2012-05-17 | udp transfer: make number packets estimation coerent with number actually sen... | UbitUmarov | 1 | -2/+8 |
2012-05-17 | trigger collision sounds on active agent position for better spatial effect ... | UbitUmarov | 2 | -23/+22 |
2012-05-17 | increase avatars collisions report to 10 per sec, Stopped sound on avatar to ... | UbitUmarov | 2 | -2/+2 |
2012-05-17 | add avatar colision sounds. Changed test sound UUID | UbitUmarov | 2 | -62/+120 |
2012-05-17 | default colisionVolume is 0, use it only for user specified sound | UbitUmarov | 1 | -3/+6 |
2012-05-17 | default collision sounds. Incomplete, untested, needs revision | UbitUmarov | 2 | -1/+205 |
2012-05-16 | collision sounds: simplify send code a bit and limit sending rate to 5 per s... | UbitUmarov | 1 | -1/+36 |
2012-05-16 | Added a invalidCollisionSoundUUID so that scripts can stop all collision sou... | UbitUmarov | 3 | -6/+23 |
2012-05-15 | use part VolumeDetectActive and not rootPart.VolumeDetectActive to be coeren... | UbitUmarov | 1 | -2/+5 |
2012-05-15 | sop colisions don't play sounds on volume detectors | UbitUmarov | 1 | -1/+1 |
2012-05-15 | sop: - added UpdatePhysicsSubscribedEvents() to update physics ator collision... | UbitUmarov | 1 | -48/+118 |
2012-05-15 | ubitODE: if stopped having collisions do report zero colisions once, so colli... | UbitUmarov | 2 | -9/+43 |
2012-05-15 | ubitODE: fix not reporting land collisions on same cases. | UbitUmarov | 1 | -2/+25 |
2012-05-15 | Port the mel/dahlia fix | Melanie | 2 | -1/+11 |
2012-05-15 | don't send colision events to volume detectors | UbitUmarov | 1 | -1/+2 |
2012-05-14 | make llGetCameraPos and llGetCameraRot apply to avatar that granted permissio... | UbitUmarov | 1 | -4/+14 |
2012-05-15 | Fix an omission | Melanie | 1 | -1/+1 |
2012-05-14 | Completely revamp collision handling. Now works as it is supposed to. | Melanie | 5 | -523/+189 |
2012-05-14 | Check parcel entry permissions when moving objects | Melanie | 1 | -1/+2 |
2012-05-14 | Allow non-gods to deed no-mod objects | Melanie | 1 | -1/+4 |
2012-05-13 | ubitODE fix force in case of mlinear motor offset present | UbitUmarov | 1 | -4/+5 |
2012-05-12 | display a sleep time of zero if forced spare time to zero, when sim fps is l... | UbitUmarov | 1 | -2/+7 |
2012-05-12 | ªTEST MESS* reduce animation packets send. Added onchangeanim event with par... | UbitUmarov | 7 | -3/+53 |
2012-05-12 | ubitODE let vehicles responde faster to changes of some parameters like motor... | UbitUmarov | 1 | -12/+13 |
2012-05-12 | ubitODE reduced again a bit the max allowed correction velocity on colisions... | UbitUmarov | 1 | -1/+1 |
2012-05-12 | ubitODE: trial workaround for avatar colisions | UbitUmarov | 1 | -6/+49 |
2012-05-11 | revert terminal vel reduction. It helped but not efective | UbitUmarov | 1 | -2/+2 |
2012-05-11 | Mantis 6015 new LSL function llGetAgentList. | Talun | 4 | -0/+96 |
2012-05-10 | reduce avatars terminal velocity to less than 30m/s or colisions with basic b... | UbitUmarov | 2 | -6/+9 |
2012-05-10 | ubitode: changes to vehicles servos | UbitUmarov | 1 | -100/+154 |
2012-05-07 | Fix moving no-mod objects. Fixes a regression introduced with the undo fix | Melanie | 2 | -4/+29 |
2012-05-07 | minor change to linear motor decay | UbitUmarov | 1 | -11/+17 |
2012-05-05 | UbitODE: reduced the diference btw dinamic and static friction, making dinami... | UbitUmarov | 1 | -17/+17 |
2012-05-05 | SOG: tell physics about when we want a force or a impulse. (sorry add to cha... | UbitUmarov | 1 | -2/+4 |
2012-05-05 | ubitODE prims: - moved outbounds checking back to UpdatePositionAndVelocity()... | UbitUmarov | 1 | -4/+91 |