Commit message (Collapse) | Author | Files | Lines | ||
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2013-04-20 | Materials persistence via SceneObjectPart.dynAttrs. This appears to work ↵ | dahlia | 1 | -8/+154 | |
across region restarts and taking objects into inventory, but probably will not work across archiving via OAR or IAR as materials texture assets may not be adequately referenced to trigger archiving. | |||||
2013-04-20 | handle PUT verb for RenderMaterials Cap | dahlia | 1 | -1/+5 | |
2013-04-19 | RenderMaterials POST Cap now return material entries when invoked with an ↵ | dahlia | 1 | -61/+108 | |
OSDArray of MaterialIDs | |||||
2013-04-19 | Materials-capable viewers send ImageUpdate packets when updating materials ↵ | dahlia | 1 | -11/+35 | |
that are normally sent via RenderMaterials CAP. This can cause a race condition for updating TextureEntry fields. Therefore filter any TextureEntry updates so they only update if something actually changed. | |||||
2013-04-18 | remove default parameter value that apparently mono cant handle | dahlia | 1 | -1/+1 | |
2013-04-18 | Initial experimental support for materials-capable viewers. This is in a ↵ | dahlia | 1 | -0/+382 | |
very early stage and this module is disabled by default and should only be used by developers for testing as this module could cause data corruption and/or viewer crashes. No materials are persisted yet. | |||||
2013-04-17 | amend previous commit, a line was left out | dahlia | 1 | -0/+1 | |
2013-04-17 | Thanks lkalif for a fix to SendRegionHandshake() which fixes a potential ↵ | dahlia | 1 | -2/+6 | |
crash with Server-side baking enabled viewers | |||||
2013-04-17 | Allow changes to TextureEntry to propagate to viewers when MaterialID changes | dahlia | 1 | -0/+2 | |
2013-04-16 | refactor: Remove IClientNetworkServer.NetworkStop() in favour of existing ↵ | Justin Clark-Casey (justincc) | 3 | -8/+14 | |
Stop(). This was an undocumented interface which I think was for long defunct region load balancing experiments. Also adds method doc for some IClientNetworkServer methods. | |||||
2013-04-09 | BulletSim: fixing problems with llMoveToTarget. Not all fixed yet. | Robert Adams | 3 | -6/+18 | |
2013-04-09 | BulletSim: some formatting changes. | Robert Adams | 1 | -10/+17 | |
2013-04-09 | Another algorithm for AngularVerticalAttraction. This one Takes into account ↵ | Vegaslon | 1 | -0/+23 | |
all rotations before it and makes the corrections more close to the time that sl does. Signed-off-by: Robert Adams <Robert.Adams@intel.com> | |||||
2013-04-09 | BulletSim: add Bullet HACD library invocation. Turned off by default as not | Robert Adams | 3 | -94/+183 | |
totally debugged. Updated DLLs and SOs with more debugged HACD library code. | |||||
2013-04-09 | BulletSim: fix problem where large sets of mega-regions weren't registering | Robert Adams | 1 | -3/+3 | |
all the terrain with the base region. | |||||
2013-04-10 | minor: fix mono compiler warning in ScriptsHttpRequests.cs | Justin Clark-Casey (justincc) | 1 | -1/+0 | |
2013-04-10 | minor: remove mono compiler warnings in InventoryAccessModule | Justin Clark-Casey (justincc) | 1 | -3/+2 | |
2013-04-10 | minor: Make exceptions thrown by MySQLAssetData more consistent. | Justin Clark-Casey (justincc) | 1 | -10/+19 | |
2013-04-09 | Comment out rez perms logging I accidentally left in at 7f07023 (Sat Apr 6 ↵ | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
02:34:51 2013) | |||||
2013-04-09 | minor: Log an exception if we aren't able to delete a script state file ↵ | Justin Clark-Casey (justincc) | 1 | -1/+6 | |
rather than simply ignoring it. This should never normally happen but if it does then it can be valuable diagonstic information. | |||||
2013-04-09 | If OpenSimulator is writing a PID file and finds the file already present on ↵ | Justin Clark-Casey (justincc) | 1 | -0/+5 | |
startup, logging an error since this is commonly due to an unclean shutdown. Unclean shutdown can cause constantly moving objects to disappear if an OAR has just been loaded and they have not reached persistence time threshold, among other problems. | |||||
2013-04-08 | BulletSim: moving comments around. No functional change. | Robert Adams | 3 | -10/+11 | |
2013-04-08 | BulletSim: clean up actor code so routines use the same coding pattern. | Robert Adams | 10 | -123/+137 | |
Fix a few enabling problems. | |||||
2013-04-08 | BulletSim: complete movement of physical object action code out of the | Robert Adams | 11 | -636/+1078 | |
physical object and into actors for setForce, setTorque, hover, lock axis and avatar move. | |||||
2013-04-07 | Optimize the number of Simian calls to get the initial presence | Mic Bowman | 1 | -110/+83 | |
information for the friends list. This is a pretty big performance improvement on login. Note that you must upgrade simian to incorporate the corresponding GetSessions call. | |||||
2013-04-06 | Fix taking (and rezzing) of coalesced objects in the non-root subregions of ↵ | Justin Clark-Casey (justincc) | 4 | -53/+76 | |
megaregions. This fixes the combined bounding box location for regions bigger than 256x256. It also fixes the position on taking coalesced objects in the non-root regions, where position checks are properly done on rez instead. It also fixes the megaregion land channel to return null if the land does not exist, which should probably also be done for the ordinary land channels rather than returning a dummy region. Inspiration from Garmin's commit in http://opensimulator.org/mantis/view.php?id=6595. Thanks! | |||||
2013-04-06 | When rezzing a coalesced object, check adjust position of all components. | Justin Clark-Casey (justincc) | 1 | -20/+27 | |
2013-04-04 | * In between the fog, a moment of clarity. This fixes mantis 6570 | teravus | 1 | -1/+1 | |
2013-04-04 | Fix XmlRpcAdmin admin_exists_user call so that it actually returns the last ↵ | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
user login time rather than serializing the DateTime directly which generates a set of unexpected fields. lastlogin return is in unix timestamp format. | |||||
2013-04-04 | refactor: Simplify ScriptsHttpRequests.GetNextCompletedRequest to more ↵ | Justin Clark-Casey (justincc) | 1 | -10/+4 | |
simply iterate through pending requests without unnecessary checks. | |||||
2013-04-04 | Fix bug where outstanding llHTTPRequests for scripts were not being aborted ↵ | Justin Clark-Casey (justincc) | 3 | -32/+76 | |
when they were deleted. This was because AsyncCommandManager was handing an item ID to IHttpRequestModule.StopHttpRequest() rather than the expected request ID. This commit also makes the http request asynchronous using BeginGetResponse() rather than doing this by launching a new thread so that we can more safely abort it via HttpWebRequest.Abort() rather than aborting the thread itself. This also renames StopHttpRequest() to StopHttpRequestsForScript() since any outstanding requests are now aborted and/or removed. | |||||
2013-04-03 | minor: Stop falsely logging that a teleport was being aborted on client ↵ | Justin Clark-Casey (justincc) | 1 | -3/+1 | |
logout even when no teleport was active. | |||||
2013-04-03 | Fix minor race condition in SOP.SitTargetOrientationLL where inconsistent ↵ | Justin Clark-Casey (justincc) | 1 | -11/+2 | |
values could be returned if the sit orientation was changed whilst the property was being fetched. | |||||
2013-04-03 | Use consistent GroupPosition value Make SOP.UpdateGroupPosition() rather ↵ | Justin Clark-Casey (justincc) | 1 | -5/+6 | |
than one that could change whilst the method is being executed. | |||||
2013-04-03 | fix minor race condition in SOP.SitTargetPositionLL where inconsistency ↵ | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
could occur if the sit target position changed whilst the property was fetched | |||||
2013-04-03 | minor: Make SOP.UpdateOffset() more consistent by checking against the same ↵ | Justin Clark-Casey (justincc) | 1 | -7/+7 | |
old OffsetPosition rather than one which may vary if it simultaneously changes. | |||||
2013-04-02 | Fix minor race condition where SOP.GetGeometricCenter() and ↵ | Justin Clark-Casey (justincc) | 1 | -4/+4 | |
GetCenterOfMass() could return results which were never the case if these values were changed whilst the method was running No need to create new Vector3s since these are structs. | |||||
2013-04-02 | BulletSim: create axis lock constraint with proper orientation and | Robert Adams | 1 | -4/+2 | |
enable axis lock functionality. | |||||
2013-04-01 | BulletSim: update unmanaged API for HACD parameter passing. Bullet HACD | Robert Adams | 3 | -6/+20 | |
mesh to hull conversion calls in place but code not working. Update BulletSim DLLs and SOs for new API and HACD code. | |||||
2013-04-01 | BulletSim: rearrange mega-region terrain code to make the thread flow | Robert Adams | 1 | -15/+18 | |
a little clearer. | |||||
2013-04-02 | Use Output instead of OutputFormat in appropriate places of XEngine status ↵ | Justin Clark-Casey (justincc) | 1 | -2/+2 | |
reporting. | |||||
2013-04-02 | minor: Remove unnecessary call to GetAttachments() in ↵ | Justin Clark-Casey (justincc) | 1 | -2/+0 | |
AttachmentsModule.UpdateUserInventoryWithAttachment() | |||||
2013-04-02 | Fix what appears to be a bug in HGUserManagementModule where it enables on ↵ | Justin Clark-Casey (justincc) | 1 | -2/+1 | |
the base.Name rather than its own Name. | |||||
2013-04-02 | Change recent MSSQL migrations to drop COLUMN from ALTER TABLE which is ↵ | Justin Clark-Casey (justincc) | 1 | -6/+6 | |
either not syntactical or unnecessary. May fix http://opensimulator.org/mantis/view.php?id=6593 | |||||
2013-03-31 | BulletSim: stop an avatar from moving if standing on a stationary | Robert Adams | 1 | -1/+8 | |
object. This will stop avatars from sliding down steep terrains or objects while still allowing an avatar to be moved if standing on a moving object. | |||||
2013-03-31 | BulletSim: not quite functional axis lock code. | Robert Adams | 5 | -35/+43 | |
2013-03-31 | BulletSim: start the renaming of local variables to m_ form to match the ↵ | Robert Adams | 1 | -23/+23 | |
OpenSim coding conventions. | |||||
2013-03-31 | BulletSim: fix line endings in BSActor* | Robert Adams | 2 | -291/+302 | |
2013-03-31 | BulletSim: convert BSDynamic to a BSActor and change BSPrim to set | Robert Adams | 5 | -112/+149 | |
up the vehicle actor. | |||||
2013-03-31 | BulletSim: Add physical 'actors' that operate on the physical object. | Robert Adams | 4 | -74/+311 | |
Add first 'actor' for locked axis. |