| Commit message (Collapse) | Author | Files | Lines |
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root prim until right clicked (or otherwise updated).
The root cause of this problem was that multiple ObjectUpdates were being sent on attachment which differed enough to confuse the client.
Sometimes these would eliminate each other and sometimes not, depending on whether the scheduler looked at the queued updates.
The solution here is to only schedule the ObjectUpdate once the attachment code has done all it needs to do.
Backport from head.
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Signed-off-by: Melanie <melanie@t-data.com>
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textures, etc.) were not being persisted to the database
this meant that the loaded settings would disappear after a restart
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Adds IsChildAgent property to IAvatar in MRM.
Thanks ziah
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System.EntryPointNotFoundException: CreateZStream save/load oar/iar issue by telling the user what the likely problem is
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bin/config-include/FlotsamCache.ini.example
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This will now choose the first network interface IP address, or the loopback
interface if no external interfaces are found. It will log the IP address
used as [NETWORK]: Using x.x.x.x for SYSTEMIP.
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command prompt" after speaking to Dahlia
This reverts commit c62a6adb2b234fcbe99e352f4bd2af0cbf683a99.
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successfully been split into separate methods for quite some time now
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since it's making the tests fail but the cause is not obvious (wrapped up in layers of reflection)
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instead of void
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Signed-off-by: Melanie <melanie@t-data.com>
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Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events).
Direct flames and kudos to Revolution, please
Signed-off-by: Melanie <melanie@t-data.com>
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with the upper case S in Sandbox while the rest is lower case 0.o)
* It's doubtful that this will have any effect on mantis http://opensimulator.org/mantis/view.php?id=4577 . Sqlite 3 is required, Sqlite 2 was reported.
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statements instead of blanket SQL statements. The hope is that this makes SQLite work on Linux/Mono again. Re: http://opensimulator.org/mantis/view.php?id=4437
* Added a 'Create Update Statement' method that takes two fields for a primary key
* Added an Update and Delete command for parcels and land access list table rows.
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These patch should allow people using systems that do not have their locale set to En_US or similar to use OpenSim without suffering effects such as being a million miles up in the air on login.
The problem was caused by parsing strings without forcing that parse to be En_US (hence different decimal and digit group symbols were causing problems).
Thanks very much to VikingErik for doing the legwork on this fix and phacelia for spotting it in the first place.
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This resolves the problem where eyes and hair would turn white on standalone configurations
When a client receives body part information, for some insane reason or other it always ends up uploading this back to the server and then immediately re-requesting it.
This should have been okay since we stored that asset in cache. However, the standalone asset service connector was not checking this cache properly, so every time the client made the request for the asset it has just loaded it would get a big fat null back in the face, causing it to make clothes and hair white.
This bug did not affect grids since they use a different service connector.
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Scene.AddSceneObject since this wraps a check that is much less clear
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incoming scene object
Add a read-only Attachments property to ScenePresence
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in place of OpenSim, dump the config to stdout. Use -f xml, -f ini or -f mysql
to get a condensed ini file, an xml file suitable for webloading, or a set
of mysql insert statements.
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This should accommodate various timeout problems that exist with the current connection pool code in a more general and standard way.
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properly handling null item names and descriptions * Fixed the MySQL reader to safely handle null values in string columns that can be null
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properly handling null item names and descriptions * Fixed the MySQL reader to safely handle null values in string columns that can be null
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config-include/StandaloneCommon.ini [Modules] (or no [Modules] at all)"
This will be replaced by a better solution where an enabled baking module will fail if no cache is in place (same for dynamic texture modules)
This reverts commit 7058a4c2597a2b76704e906b73ae7077ff805b16.
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config-include/StandaloneCommon.ini [Modules] (or no [Modules] at all)
If this is the case, this patch makes CenomeAssetCache the default cache (which matches that selected in StandaloneCommon.ini.example)
Not having an asset cache may lead to a continual loop of appearance baking failures and cause dynamic textures not to work, among other effects
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code. No functional changes
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