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2010-04-19And some more rez modes that weren't covered beforeMelanie Thielker1-0/+2
2010-04-19Also enable scripts rezzed into primsMelanie1-0/+2
2010-04-19All scripts are now created suspended and are only unsuspended when the objectMelanie14-3/+85
is fully rezzed and all scripts in it are instantiated. This ensures that link messages will not be lost on rez/region crossing and makes heavily scripted objects reliable.
2010-04-18This GetScriptErrors() change allows initial XEngine to run in backgroundMike Rieker1-6/+65
thread. It should block only for the case of being called by CapsUpdateTaskInventoryScriptAsset().
2010-04-16One more bug fix in sqlite sql statements.Diva Canto1-1/+1
2010-04-16Bug fix: UserAccounts in SQLite was missing the primary key constraint.Diva Canto1-1/+1
2010-04-16Expose Delete at IUserAccountData interface. It was there already. No ↵Diva Canto2-0/+22
changes in IUserAccountService, just the data layer.
2010-04-17refactor: move DeatchObject() into the AttachmentsModuleJustin Clark-Casey (justincc)3-6/+24
2010-04-16refactor: remove now unused internal method SendAttachEvent()Justin Clark-Casey (justincc)1-5/+0
2010-04-16refactor: crudely move DetachSingleAttachmentToGround() over to the ↵Justin Clark-Casey (justincc)4-33/+40
AttachmentsModule
2010-04-16Bug fix in SQLite/SQLiteUserAccountData.cs: Missing'(' in one of the SQL ↵Diva Canto1-1/+1
statements.
2010-04-16minor: correctly print out missing item id when it can't be found rather ↵Justin Clark-Casey (justincc)2-2/+4
than a NullReferenceException
2010-04-16refactor: crudely move the RezMultipleAttachments() method into the ↵Justin Clark-Casey (justincc)4-14/+28
AttachmentsModule
2010-04-16minor: use the static ascii and utf8 encodings instead of instantiating our ownJustin Clark-Casey (justincc)1-6/+3
2010-04-16Add --skip-assets option to load oar.Justin Clark-Casey (justincc)5-28/+50
This allows you to load an oar without loading its assets. This is useful if you know that the required assets are already in the asset service, since loading without assets is quicker. This option will become more useful when the ability to save oars without assets is added, which should happen fairly soon. At this point there will also be better documentation.
2010-04-16add a missing initialization of the m_memoryCache in ↵Justin Clark-Casey (justincc)1-1/+1
XmlRpcGroupsServicesConnectorModule the lack of this caused me a NullReferenceException when calling some groups methods directly though in principle it would also fail in other situations
2010-04-16minor: stop irc bridge warning about not attached to regions if it's not ↵Justin Clark-Casey (justincc)1-1/+1
been turned on in the first place
2010-04-16minor: stop datasnapshot issuing a warning log message if it's disabledJustin Clark-Casey (justincc)1-3/+3
2010-04-16Fix http://opensimulator.org/mantis/view.php?id=4657 where ↵Justin Clark-Casey (justincc)2-17/+48
OpenSim.Grid.UserServer.exe fails on startup if no previous config probably appears to occur because mono 2.4.2.3 (and possibly later) erroneously returns a value of 0 for BufferWidth and BufferHeight in some circumstances
2010-04-16Fix http://opensimulator.org/mantis/view.php?id=4657 where ↵Justin Clark-Casey (justincc)2-17/+48
OpenSim.Grid.UserServer.exe fails on startup if no previous config probably appears to occur because mono 2.4.2.3 (and possibly later) erroneously returns a value of 0 for BufferWidth and BufferHeight in some circumstances
2010-04-14Patch from mcortez to add basic caching to the groups module. This prevents ↵John Hurliman2-52/+160
database/network explosions when you have a significant number of group-owned prims in a scene
2010-04-14The missing .csproj for the Robust 32 bit launcherDiva Canto1-0/+62
2010-04-14minor: add some documentation around the asset udp request path and replace ↵Justin Clark-Casey (justincc)2-19/+34
some magic numbers with libomv enums
2010-04-14Applying a patch from lkalif to fix a small bug in the previous patchJohn Hurliman1-1/+1
2010-04-14* Added 32bitLauncher for Robust. Still need to test it on a 64 bit machine.Diva Canto5-4/+147
* PrimitiveBaseShape wants to be be committed too -- EOF.
2010-04-14Committing sacha's partial work (from orpheus). The GridBrat needs to learnMelanie2-1/+46
a bit of git
2010-04-13Applying patch from lkalif to add support for inventory links to the ↵John Hurliman2-0/+45
SimianGrid connectors
2010-04-13Reduce number of AvatarAnimations sent with large number of avatarsRobert Adams2-6/+8
2010-04-14Change ISnmpModule to use scene referencesMelanie1-2/+9
2010-04-13Drop unused Alert() method from ISnmpModuleMelanie1-2/+1
2010-04-12thanks lkalif for Mantis #4676 - a patch that adds support for inventory linksdahlia11-0/+78
Signed-off-by: dahlia <dahliaTrimble@gmail.removeme.com>
2010-04-11Fixed LINEAR_MOTOR Z drive, Mantis #30Kitto Flora1-23/+35
2010-04-10Adding ColdStart event lcc1-0/+1
2010-04-10guarantee that a script engine's GetScriptErrors() will not be calledMike Rieker3-12/+71
until after its OnRezScript() returns so that script compile error messages can be retrieved
2010-04-10re-fixing this darn filelcc1-0/+11
2010-04-10dding this deleted file...lcc1-2/+2
2010-04-10Fixing Traplcc1-11/+0
2010-04-09minor - add some documentation to PrimitiveBaseShape constructor with ↵dahlia1-0/+4
OpenMetaverse.Primitive parameter
2010-04-09Add Scene.SnmpService, which is of type ISnmpModule and, if nun-null, canMelanie1-0/+14
be used to send snmp alerts
2010-04-08Changed the GetTextureModule backport to work with the 0.6.9 codebaseJohn Hurliman2-363/+11
2010-04-08Backported WebUtil.cs from master to 0.6.9-postfixes to fix the build breakJohn Hurliman1-0/+361
2010-04-08Backported GetTextureModule and IAssetService.GetCached()John Hurliman10-3/+287
2010-04-08* Adds IAssetService.GetCached() to allow asset fetching from the local ↵John Hurliman11-2/+293
cache only * Adds GetTextureModule that implements the "GetTexture" capability, aka HTTP texture fetching. This is a significantly optimized path that does not require any server-side JPEG2000 decoding, texture priority queue, or UDP file transfer * Sanity check for null reference in LLClientView.RefreshGroupMembership()
2010-04-07Implement cmGetAvatarList(). This returns a strided list of all avatars in ↵Thomas Grimshaw3-60/+87
the region, including their UUID, position and name. The radar is often the most taxing scripts on a sim, this function can help radars reduce their impact by 66% by eliminating the need for sensors.
2010-04-07Increase the amount of time we wait for a teleport to complete. This allows ↵Thomas Grimshaw1-1/+1
teleportation to a remote region without a local connection to the asset server without timing out.
2010-04-07* Fixing incorrect documentation for the continuation passing style ↵John Hurliman2-2/+3
IAssetService.Get() method * Changing the SimianGrid asset service connector to match the corrected documentation
2010-04-07Fix llDialog responses so that they can be heard throughout the region. This ↵Thomas Grimshaw1-1/+1
now conforms to the behaviour in SL. ( http://bugs.meta7.com/view.php?id=13 )
2010-04-07Fix llLookAt so that it doesn't "roll" the object and more closely imitates ↵Thomas Grimshaw1-4/+16
the behaviour in SL. ( http://bugs.meta7.com/view.php?id=28 )
2010-04-07Add CHANGED_REGION_START (alias for CHANGED_REGION_RESTART as per LL Jira ↵Thomas Grimshaw1-0/+1
SVC-3773)
2010-04-07Implement PSYS_SRC_INNERANGLE and PSYS_SRC_OUTERANGLEThomas Grimshaw1-0/+10