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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Files
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2013-01-04
BulletSim: implement llMoveToTarget by adding PIDActive, etc.
Robert Adams
2
-50
/
+33
2013-01-04
BulletSim: add some features to the PID motor to make it more flexible.
Robert Adams
1
-9
/
+18
2013-01-04
BulletSim: convert avatar movement from a force to an impulse. Shouldn't
Robert Adams
1
-2
/
+2
2013-01-04
BulletSim: add initial implementation of llMoveToTarget and hover height.
Robert Adams
1
-10
/
+147
2013-01-04
BulletSim: reorganize motor code a little to pull together common functions.
Robert Adams
1
-18
/
+129
2013-01-04
BulletSim: add comments to force and impulse setting functions
Robert Adams
1
-0
/
+8
2013-01-04
BulletSim: fix problem where pre-step actions would not replaced
Robert Adams
1
-0
/
+4
2013-01-04
BulletSim: add ResetBroadphasePool and ResetConstraintSolver diagnostic
Robert Adams
4
-50
/
+73
2013-01-04
Set default particle burst count to 1 instead of 0 in any set particle system...
Justin Clark-Casey (justincc)
1
-3
/
+3
2013-01-04
Fix build break caused by missing ) from dce2809.
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-01-04
Automatically grant sit-related llRequestPermissions() for subsequent avatars...
Justin Clark-Casey (justincc)
1
-15
/
+1
2013-01-04
refactor: simplify llGetNumberOfPrims() to return prim count + sitting avatar...
Justin Clark-Casey (justincc)
1
-7
/
+1
2013-01-04
Fix llGetLinkName() to return the name of the last avatar sat as the last lin...
Justin Clark-Casey (justincc)
1
-41
/
+35
2013-01-04
Fix llGetLinkKey() to return the last sat avatar as the last link number.
Justin Clark-Casey (justincc)
3
-63
/
+99
2013-01-03
bug fix, cleanup...
UbitUmarov
3
-38
/
+34
2013-01-03
minor: Add some doc to the extremely unhelpful 'fudge....' comment as to why ...
Justin Clark-Casey (justincc)
1
-1
/
+4
2013-01-03
Fix problem where object attached from ground often does not get attached pro...
Justin Clark-Casey (justincc)
1
-9
/
+1
2013-01-03
check land permitions on sit target for unscripted sits
UbitUmarov
3
-0
/
+31
2013-01-03
make ResetMoveToTarget cancel any 'force' waiting to be applied to avatar
UbitUmarov
1
-7
/
+2
2013-01-03
cancel MoveToTarget (viewer 'go here") on sits
UbitUmarov
1
-2
/
+22
2013-01-03
Scipt modules get the OpenMetaverse types, so lists passed as arguments to sc...
SignpostMarv
1
-2
/
+27
2013-01-03
Improving documentation of AttachToAvatar and GetLine methods in LSL_Api.cs b...
SignpostMarv
1
-8
/
+15
2013-01-03
updating documentation in SampleMoneyModule based on doxygen error log output...
SignpostMarv
1
-6
/
+8
2013-01-03
minor: Change channel digger replacement message in TerrainModule to Info fro...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-01-02
Allow registering regions whose names are equivalent under LIKE but not truly...
Oren Hurvitz
3
-8
/
+19
2013-01-02
Fixed several problems with the Sun: some settings didn't work, or were incon...
Oren Hurvitz
5
-61
/
+37
2013-01-02
Fixed: the AvatarEnteringNewParcel event wasn't triggered in some cases
Oren Hurvitz
1
-0
/
+6
2013-01-02
Added locking in NullRegionData.
Oren Hurvitz
1
-20
/
+44
2013-01-02
Fix indenting on ConsoleDisplayTable, align indenting on "show animations" co...
Justin Clark-Casey (justincc)
2
-3
/
+4
2013-01-02
minor: minor code and log formatting fixes to recent changes in LandManagemen...
Justin Clark-Casey (justincc)
1
-5
/
+6
2013-01-02
Changed locks to prevent deadlocks (especially during multi-region Load OAR)
Oren Hurvitz
3
-39
/
+61
2013-01-02
If Save OAR/IAR times-out while waiting for assets then notify the caller tha...
Oren Hurvitz
4
-26
/
+37
2013-01-02
minor: Allow objects to be added directly to a row on a ConsoleDisplayTable r...
Justin Clark-Casey (justincc)
2
-2
/
+2
2013-01-02
i try to fix avatar orientation in some cases..
UbitUmarov
1
-2
/
+2
2013-01-02
Implemented Return Objects when it's invoked from the Top Colliders or Top Sc...
Oren Hurvitz
1
-5
/
+55
2013-01-02
Add "show animations" console command for debug purposes.
Justin Clark-Casey (justincc)
3
-4
/
+220
2013-01-02
add a lock to CollisionEventsThisFrame
UbitUmarov
1
-20
/
+29
2013-01-02
*TEST* avatar unscripted sit. Some guessing/automation
UbitUmarov
6
-332
/
+805
2013-01-02
If an NPC is unowned, then always auto-grant permissions requested via llRequ...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-01-01
* ubit pointed out another place where that check needed to be updated and I ...
teravus
1
-6
/
+3
2013-01-01
* This is actually the fix described the last commit.. I had commented it o...
teravus
1
-1
/
+1
2013-01-01
* Fixes the attachment scripted rotation bug. The problem is the code was r...
teravus
1
-2
/
+11
2013-01-01
BulletSim: add parameter to have Bullet output performance statistics
Robert Adams
4
-7
/
+11
2013-01-01
BulletSim: move selection of the unmanaged Bullet DLL from BSPlugin
Robert Adams
2
-6
/
+8
2013-01-01
BulletSim: move over and port the interface for BulletXNA.
Robert Adams
7
-315
/
+623
2013-01-01
BulletSim: fix line endings.
Robert Adams
2
-52
/
+52
2013-01-01
BulletSim: subclass Bullet[World|Body|Shape|Constraint] for unmanaged
Robert Adams
6
-278
/
+1806
2013-01-02
Fixed bugs when getting the root folder.
Oren Hurvitz
1
-1
/
+10
2013-01-01
minor: Assign names to the different SmartThreadPools for debugging purposes.
Justin Clark-Casey (justincc)
2
-0
/
+2
2013-01-01
refactor: call Util.InitThreadPool() if we are initializing an uninitialized ...
Justin Clark-Casey (justincc)
1
-1
/
+1
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