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2010-04-30Fix a bunch of issues that crop up after the naive porting of the new sqlite ↵Justin Clark-Casey (justincc)16-774/+24
db from master to 0.6.9
2010-04-30take out some debug logging in the sqlite db adaptorJustin Clark-Casey (justincc)1-3/+3
2010-04-30rename SQLiteNG to SQLite and SQLite to SQLiteLegacy this seems the least ↵Justin Clark-Casey (justincc)69-366/+902
evil way forward since mono 2.6 and later will see increasing usage, and this only works with what was SQLiteNG MAC USERS WILL NEED TO CHANGE REFERENCES TO "OpenSim.Data.SQLite.dll" to "OpenSim.Data.SQLiteLegacy.dll" in OpenSim.ini and config-include/StandaloneCommon.ini (if using standalone) See the OpenSim.ini.example and StandaloneCommon.ini.example files for more details This commit also temporarily changes unsigned ParentEstateID values in the OpenSim.Data.Tests to signed temporarily, since the new plugin enforces creation of signed fields in the database (which is what the SQL actually specifies). And change data columns in sqlite is a pita.
2010-04-30get region prim saving working properly in SQLiteNGJustin Clark-Casey (justincc)1-10/+13
it wasn't working because of debug work that I'd forgotton to take out
2010-04-30dispose of the DbCommand used to execute migrations after we've finished ↵Justin Clark-Casey (justincc)1-1/+2
with it rather than within the loop disposing of it within the loop causes Mono.Data.Sqlite.dll to get upset, and it's the wrong behaviour anyway
2010-04-30put SQLiteNG classes in their own namespace to avoid confusionJustin Clark-Casey12-12/+12
2010-04-30minor: correct the assembly information for SQLiteNGJustin Clark-Casey (justincc)1-2/+2
2010-04-30Change SQLiteNG to work with mono 2.6 and above using the Mono.Data.Sqlite.dllJustin Clark-Casey (justincc)16-429/+236
Include the library so that Windows builds correctly It appears that Windows is okay with either SQLite or SQLiteNG Incorporate the latest fixes made by Diva to OpenSim.Data.SQLite
2010-04-30Duplicate OpenSim.Data.SQLite into OpenSim.Data.SQLiteNG. SQLiteNG will ↵Justin Clark-Casey (justincc)61-0/+6341
shortly be changed to work under mono 2.6 and above
2010-04-16Fix http://opensimulator.org/mantis/view.php?id=4657 where ↵Justin Clark-Casey (justincc)2-17/+48
OpenSim.Grid.UserServer.exe fails on startup if no previous config probably appears to occur because mono 2.4.2.3 (and possibly later) erroneously returns a value of 0 for BufferWidth and BufferHeight in some circumstances
2010-04-08Changed the GetTextureModule backport to work with the 0.6.9 codebaseJohn Hurliman2-363/+11
2010-04-08Backported WebUtil.cs from master to 0.6.9-postfixes to fix the build breakJohn Hurliman1-0/+361
2010-04-08Backported GetTextureModule and IAssetService.GetCached()John Hurliman10-3/+287
2010-03-26switch flavor to RC1Justin Clark-Casey (justincc)1-1/+1
2010-03-09Fix bug where approximately half the time, attachments would rez only their ↵Justin Clark-Casey (justincc)4-43/+138
root prim until right clicked (or otherwise updated). The root cause of this problem was that multiple ObjectUpdates were being sent on attachment which differed enough to confuse the client. Sometimes these would eliminate each other and sometimes not, depending on whether the scheduler looked at the queued updates. The solution here is to only schedule the ObjectUpdate once the attachment code has done all it needs to do. Backport from head.
2010-03-07Small consistency changeMelanie1-1/+1
2010-03-06- implementing server 1.38 functionsunknown5-10/+119
Signed-off-by: Melanie <melanie@t-data.com>
2010-03-04Remove a superfluous array creationMelanie1-1/+0
2010-03-01Fix a few compiler warnings.Jeff Ames3-9/+0
2010-02-26fix bug where region settings loaded via an oar (water height, terrain ↵Justin Clark-Casey (justincc)1-0/+2
textures, etc.) were not being persisted to the database this meant that the loaded settings would disappear after a restart
2010-02-22minor formatting tweak - try to trigger a build on pandadahlia1-1/+0
2010-02-22add a constructor for PrimitiveBaseShape from a OpenMetaverse Primitivedahlia1-0/+35
2010-02-22Separate PhysX classes into separate files.Jeff Ames4-770/+882
2010-02-22Formatting cleanup.Jeff Ames2-5/+5
2010-02-20Formatting cleanup.Jeff Ames2-74/+59
2010-02-19Apply http://opensimulator.org/mantis/view.php?id=4495Justin Clark-Casey (justincc)2-0/+8
Adds IsChildAgent property to IAvatar in MRM. Thanks ziah
2010-02-19minor: remove mono compiler warningJustin Clark-Casey (justincc)1-1/+1
2010-02-19forestall bug reports about the Command error: ↵Justin Clark-Casey (justincc)3-8/+86
System.EntryPointNotFoundException: CreateZStream save/load oar/iar issue by telling the user what the likely problem is
2010-02-19minor: Make FlotsamAssetCache default loglevel 0 to match that given in ↵Justin Clark-Casey (justincc)2-4/+4
bin/config-include/FlotsamCache.ini.example
2010-02-18Change handling of the SYSTEMIP constant to be more sane.Melanie3-7/+14
This will now choose the first network interface IP address, or the loopback interface if no external interfaces are found. It will log the IP address used as [NETWORK]: Using x.x.x.x for SYSTEMIP.
2010-02-18Revert "change "SYSTEMIP" to "localhost" in the create region console ↵Melanie1-4/+4
command prompt" after speaking to Dahlia This reverts commit c62a6adb2b234fcbe99e352f4bd2af0cbf683a99.
2010-02-17change "SYSTEMIP" to "localhost" in the create region console command promptdahlia1-4/+4
2010-02-17remove old commented out switch statement in LLClientView since this has ↵Justin Clark-Casey (justincc)1-4845/+2
successfully been split into separate methods for quite some time now
2010-02-17minor: fix error inserting field in log messageJustin Clark-Casey (justincc)1-1/+1
2010-02-16Disable Data.BasicRegioNTest.T016_RandomSogWithSceneParts() temporarily ↵Justin Clark-Casey (justincc)1-1/+1
since it's making the tests fail but the cause is not obvious (wrapped up in layers of reflection)
2010-02-16minor: Make SOG.DelinkFromGroup() return the newly delinked scene object ↵Justin Clark-Casey (justincc)2-11/+26
instead of void
2010-02-15Formatting cleanup.Jeff Ames24-196/+193
2010-02-15Fixes a bug in the previous patch.Revolution1-18/+13
Signed-off-by: Melanie <melanie@t-data.com>
2010-02-14Plug a small holeMelanie1-0/+3
2010-02-14Revolution is on the roll again! :)Revolution39-220/+1424
Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events). Direct flames and kudos to Revolution, please Signed-off-by: Melanie <melanie@t-data.com>
2010-02-13* SQLite match code casing with regionsettings table field casing (what's ↵Teravus Ovares (Dan Olivares)1-1/+1
with the upper case S in Sandbox while the rest is lower case 0.o) * It's doubtful that this will have any effect on mantis http://opensimulator.org/mantis/view.php?id=4577 . Sqlite 3 is required, Sqlite 2 was reported.
2010-02-13* This is an attempt to resolve mantis 4437 by using SqliteAdapter type ↵Teravus Ovares (Dan Olivares)1-11/+100
statements instead of blanket SQL statements. The hope is that this makes SQLite work on Linux/Mono again. Re: http://opensimulator.org/mantis/view.php?id=4437 * Added a 'Create Update Statement' method that takes two fields for a primary key * Added an Update and Delete command for parcels and land access list table rows.
2010-02-12Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522Justin Clark-Casey (justincc)15-85/+86
These patch should allow people using systems that do not have their locale set to En_US or similar to use OpenSim without suffering effects such as being a million miles up in the air on login. The problem was caused by parsing strings without forcing that parse to be En_US (hence different decimal and digit group symbols were causing problems). Thanks very much to VikingErik for doing the legwork on this fix and phacelia for spotting it in the first place.
2010-02-12minor: remove completely commented out and unused classJustin Clark-Casey (justincc)1-226/+0
2010-02-12Fix http://opensimulator.org/mantis/view.php?id=4224Justin Clark-Casey (justincc)13-72/+82
This resolves the problem where eyes and hair would turn white on standalone configurations When a client receives body part information, for some insane reason or other it always ends up uploading this back to the server and then immediately re-requesting it. This should have been okay since we stored that asset in cache. However, the standalone asset service connector was not checking this cache properly, so every time the client made the request for the asset it has just loaded it would get a big fat null back in the face, causing it to make clothes and hair white. This bug did not affect grids since they use a different service connector.
2010-02-08Add license header and change branded namespace to genericMelanie3-3/+84
2010-02-08Bug fix in configgerMelanie1-2/+2
2010-02-08add some method doc to IDynamicTextureManagerJustin Clark-Casey (justincc)1-2/+59
2010-02-08refactor: Reuse SceneObjectGroup.IsAttachmentCheckFull() in ↵Justin Clark-Casey (justincc)2-5/+12
Scene.AddSceneObject since this wraps a check that is much less clear
2010-02-08Add EventManager.OnIncomingSceneObject event which is triggered by an ↵Justin Clark-Casey (justincc)4-17/+58
incoming scene object Add a read-only Attachments property to ScenePresence