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2018-05-15breaking map a bit more...UbitUmarov3-222/+325
2018-05-15bug fix: avoid null ref on trigger soundi if source is a avatarUbitUmarov1-10/+14
2018-05-13avoid potencial out of range issuesUbitUmarov1-43/+38
2018-05-12OOps my bad, always do deep copy, let viewers do v1 v2 fixesUbitUmarov1-53/+54
2018-05-12let wearables check command suport variable number of wearablesUbitUmarov1-5/+13
2018-05-12create user with model: do not copy missing items; convert v1.0 to v2.0 ↵UbitUmarov1-17/+31
wearables, fail if model has missing wearables
2018-05-08breaking map (warp3d) suport default map parameters. Planar not suported ( ↵UbitUmarov1-15/+66
will render as deafaul
2018-05-08breaking map (warp3d)...UbitUmarov1-6/+10
2018-05-07breaking map (warp3d); remove warp3d viewport code not realy used and ↵UbitUmarov3-262/+193
confusing my last neuron
2018-05-07breaking map (warp3d)UbitUmarov1-6/+2
2018-05-07breaking map (warp3d)UbitUmarov1-1/+1
2018-05-06breaking map (warp3d)UbitUmarov4-39/+38
2018-05-06remove some debug linesUbitUmarov1-4/+2
2018-05-06change the AverageTextureColorOnMapTile default to falseUbitUmarov1-1/+1
2018-05-06break nap a bit more, add options ExportMapAddScale, ExportMapAddRegionName ↵UbitUmarov4-235/+318
and (warp3d) AverageTextureColorOnMapTile
2018-05-05fix warp3d textures UVUbitUmarov1-5/+5
2018-05-05a few more changes to warp3d and export-mapUbitUmarov2-30/+32
2018-05-05change warp3d terrain rendering, so it does cover all areaUbitUmarov1-29/+36
2018-05-04fix ubOde terrain copy at north and east borders0.9.0.1UbitUmarov1-2/+2
2018-05-04mantis 8084: add the missing PRIM_ALPHA_MODE constantsUbitUmarov1-0/+6
2018-05-04why where map and dynamic textures compressed lossless?UbitUmarov5-9/+9
2018-05-01change region console comand export-map: make it work with var regions, ↵UbitUmarov1-31/+63
center target region and make the display area be the region size plus MaxMaxRegionViewDistance in all 4 directions. Add the region name and total area size text info. Some of this can be made options/comand arguments in future improvements
2018-04-28mantis 8321: avoid null reference potencial caused by outdated LMs for exampleUbitUmarov1-2/+9
2018-04-27Added important comment missed from my previous commit (hash 8af2d99b).Kevin Cozens1-2/+2
2018-04-27Whitespace change.Kevin Cozens1-1/+1
2018-04-27remove a extra source line i left behindUbitUmarov1-1/+0
2018-04-27recover previus behavior of FontPropUbitUmarov1-6/+8
2018-04-27Do dispose and new Font only once when handling FontProp drawing command.Kevin Cozens1-33/+12
2018-04-19save a few nsUbitUmarov1-4/+6
2018-04-19reduce debug logsUbitUmarov1-5/+5
2018-04-19use seconds version of gettimestampUbitUmarov2-42/+14
2018-04-19a few minor changesUbitUmarov1-16/+40
2018-04-14 save a few ns on lsl vector rotationsUbitUmarov1-5/+7
2018-04-14 robust create user: allow new userid to be to generate a new random one; ↵UbitUmarov1-3/+14
handle possible case of a weareble being a inventory link
2018-04-10 sound radius: missing fileUbitUmarov1-1/+1
2018-04-10 sound radius is a prim prop only set by llSetSoundRadius, fix it in case ↵UbitUmarov8-60/+53
viewers do fix its use (ignored for now)
2018-04-10YEngine: apply a few fixes by Mike RiekerUbitUmarov1-4/+9
2018-04-10mantis 8275: fix llStopSound for llPlaySound. Code was doing as SL wiki but ↵UbitUmarov2-2/+5
not as not real regions with FireStorm. Singularity will only stop loop sounds. None stops Trigger
2018-04-10 mantis 8305: add osTriggerSoundLimited(..)UbitUmarov3-0/+29
2018-04-09 some cleanup on ll sound functionsUbitUmarov1-38/+62
2018-04-09 mantis 8305: add several ossl sound funtions that accept a link number for ↵UbitUmarov3-0/+253
the prim associated to that sound. The link number must point to a single prim
2018-04-06.. and yes i forgot a file.. again :(UbitUmarov1-1/+0
2018-04-06remove GCnotify(). It is wrong in many ways and has no use. GC now does ↵UbitUmarov1-62/+0
provide more correct ways of getting warning of when its about to happen, but writing to a log file on that is NOT something to do.
2018-04-04fix the comment about return value of osAngleBetween() its 0 to PIUbitUmarov1-2/+2
2018-04-03add auxiliar functions float osVecMagSquare(a), float osVecDistSquare(vector ↵UbitUmarov4-0/+60
a), float osAngleBetween(vector a, vector b) and float osRound(ffloat value, integer ndigits)
2018-04-01try fix gitUbitUmarov1-0/+40
2018-04-01 coment out a debug lineUbitUmarov1-1/+1
2018-04-01 several changes to materials, add llSet*PrimtiveParams*() support for them. ↵UbitUmarov3-335/+951
They may be very broken now :(
2018-03-28mantis8309 add extra try{}catchUbitUmarov1-4/+11
2018-03-27fix previus commit with the right source file :(UbitUmarov1-1/+4