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2007-11-17* ODEPlugin - fixed issue where resizing prim causes the prim's collision box...Teravus Ovares1-2/+18
2007-11-16* Resolved the situation where prim is loaded from storage and when pushed ne...Teravus Ovares4-23/+45
2007-11-16*Added the TimeDilation property to Scenemingchen1-0/+5
2007-11-16* Trying a space/collision optimization technique in ODE. Let me know if you...Teravus Ovares2-17/+41
2007-11-16More cleaning up when deleting regions from a instance. NOTE: IGridServices.D...MW8-17/+29
2007-11-16fixed some AssemblyInfo filesJeff Ames2-4/+4
2007-11-16added dummy POS physics pluginJeff Ames2-0/+359
2007-11-16* ODE step two on the way to separate dynamic space allocation ( One more to ...Teravus Ovares3-56/+176
2007-11-16* Fixed object edit movements causing full object updates instead of terse ob...Teravus Ovares1-1/+7
2007-11-15*** BIG CHANGES : REGION STORAGE MOVED : UPDATE YOUR OpenSim.ini FROM OpenSim...lbsa719-53/+34
2007-11-15make Stopped a bit sloppier which should help address any float round off issuesSean Dague1-6/+7
2007-11-15* ODE - Started the refactoring process to allow breaking up the scene into s...Teravus Ovares1-97/+146
2007-11-15* Added MySQLDataStore (adapted from MonoSqlitelbsa714-10/+1052
2007-11-15* Implemented the little friendly pop tooltip messages that appear when you h...Teravus Ovares8-5/+115
2007-11-14added first attempt at storing stopped physical objectsSean Dague1-1/+17
2007-11-14Added "show regions" console command that displays the list of regions in tha...MW1-3/+10
2007-11-14clean up most of my mess on terrain. Someone on .NET please test and makeSean Dague1-21/+19
2007-11-14managed to produce and kill the same exception on mono as on .net. Hopefully Sean Dague1-0/+5
2007-11-14bury connect creation deeper down in case this is what .NET hatesSean Dague1-0/+1
2007-11-14random shot in the darkSean Dague1-3/+4
2007-11-14* ODE removes an unnecessary lock.Teravus Ovares1-3/+2
2007-11-14* Removes the console enumeration errors on sim start.Teravus Ovares1-10/+20
2007-11-14remove limit stanza, see if this helps.Sean Dague1-1/+1
2007-11-14get rid of parametrized query, in case this is the .NET issue (I hope not)Sean Dague1-5/+5
2007-11-14further adventures in .NET workaroundsSean Dague1-1/+4
2007-11-14no, this probably won't work either, but I'm going to at least make sure it w...Sean Dague1-2/+2
2007-11-14more attempted voodoo around .NETSean Dague1-3/+2
2007-11-14attempt to resolve Sqlite not working on .NET for terrainSean Dague1-21/+24
2007-11-14* Copied objects are now owned by the object copier (Next Owner) (however nex...Teravus Ovares6-14/+49
2007-11-14* moved outer tool dir into inner tool dirlbsa713-0/+309
2007-11-14Another try: Fix moon bleeding over into linden grid. Need to clear your cach...Brian McBee1-2/+2
2007-11-14* Should help avatar climb steps betterTeravus Ovares1-22/+54
2007-11-14* Possibly resolved the excess sim lag. Teravus Ovares1-1/+2
2007-11-13* Added AvatarPicker in Standalone mode. Works for finding avatar to ban, m...Teravus Ovares23-11/+413
2007-11-13first pass on unlinking of objects. From Jay Clarke (IBM)Sean Dague8-14/+194
2007-11-13Added "remove-region <region name>" console command that "should" remove the ...MW2-5/+16
2007-11-13working now. Needs cleanup, but I'll have to do that after the next meetingSean Dague1-7/+16
2007-11-13some changes to reduce memory significantly by not keeping allSean Dague1-24/+36
2007-11-13replaced exception when sitting and typing with rather amusing getting up and...Jeff Ames1-0/+12
2007-11-13Some work on cleanly removing Regions.MW7-30/+87
2007-11-13Some work on being able to set/send a users Buddylist info. (added handling c...MW2-1/+67
2007-11-13* Fixed the walk vs fall animation.Teravus Ovares2-7/+71
2007-11-13* Added AV Height Glue & Avatar Height stored on m_AVHeight in ScenePresence Teravus Ovares2-24/+59
2007-11-13added IDs for all built-in animationsJeff Ames1-1/+1
2007-11-12* Implemented Walk Vs Run in ODE. Also helps make the walk look smoother.Teravus Ovares10-6/+80
2007-11-12* Added a lot of Glue to help with reporting proper collisions.Teravus Ovares6-28/+294
2007-11-12fix compile issue on monoSean Dague1-1/+1
2007-11-12enable typing animation for chat, maybeJeff Ames4-60/+93
2007-11-12added verbose output of unhandled packets from the viewerJeff Ames1-6/+8
2007-11-12* Sets ZeroMesher as default. (If you want to cut and hollow, you'll need to...Teravus Ovares2-4/+21