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My fork of OpenSim for IG and DG, called SledjChisl.
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2007-09-24
* Hotfix for 'properties all the way into the sunset' bug; it just doesn't ma...
lbsa71
2
-11
/
+11
2007-09-24
* Now login swallows WebException.Timeout; (thanks cfk!)
lbsa71
1
-3
/
+18
2007-09-24
* the worlds most insignificant commit
lbsa71
2
-3
/
+2
2007-09-24
* Applied tleiades patch #435 fixing HttpBaseServer ABEND (thanx!)
lbsa71
1
-3
/
+12
2007-09-24
* Console output killed the cat. s/cat/sim/
lbsa71
1
-2
/
+2
2007-09-24
* So, ok, maybe a bit harsh to explode on grid inventory calls.
lbsa71
2
-9
/
+7
2007-09-24
* Now there's only one UserService
lbsa71
1
-4
/
+4
2007-09-24
* Started major restructusing of comms to prepare for better grid and region ...
lbsa71
22
-202
/
+239
2007-09-24
* Trying to streamline CommunicationsManager
lbsa71
3
-22
/
+17
2007-09-24
* reorder and rename
lbsa71
2
-24
/
+22
2007-09-24
* Encapsulated all CommunicationsManager services
lbsa71
18
-178
/
+225
2007-09-24
* Added TryGetAvatarByName
lbsa71
3
-6
/
+37
2007-09-24
*** CHANGED CONFIG BEHAVIOUR ***
lbsa71
4
-56
/
+47
2007-09-24
long-lost fixes to physics -- proper physical avatar management on crossings, TP
dan miller
3
-3
/
+4
2007-09-24
* Renamed methods on IUserData
lbsa71
7
-84
/
+92
2007-09-24
* minor renames
lbsa71
1
-10
/
+10
2007-09-24
* Renamed stuff on UserManagerBase to get implicit implementation of IUserSer...
lbsa71
7
-37
/
+29
2007-09-23
* Purged 'Regions' code pending Agent layer grok.
lbsa71
9
-125
/
+16
2007-09-22
fix to do hollow prims correctly. Reported from
Sean Dague
1
-1
/
+1
2007-09-22
Stand Alone ScriptEngine: early framework, ongoing planning (don't touch yet,...
Tedd Hansen
11
-18
/
+461
2007-09-21
* There. I think this concludes todays work on moving stuff to Broadcast()
lbsa71
1
-2
/
+2
2007-09-21
* Slowly but surely working my way towards Regionality...
lbsa71
3
-44
/
+44
2007-09-21
* Yeah, I placed Close() in the wrong file. So sue me.
lbsa71
2
-9
/
+5
2007-09-21
* Continued work on Region layer
lbsa71
5
-45
/
+59
2007-09-21
* Removed unused RegenerateTerrain functions
lbsa71
1
-54
/
+0
2007-09-21
* Removed unused LandRenegerated flag
lbsa71
3
-26
/
+2
2007-09-21
* First example of moving stuff to a Region layer
lbsa71
8
-65
/
+77
2007-09-21
* Continuing refactoring of presence
lbsa71
16
-187
/
+151
2007-09-21
physics-related fixes; should stabilize border crossings
dan miller
3
-5
/
+29
2007-09-21
* Removed Unused 'Entity' superclass
lbsa71
2
-114
/
+71
2007-09-20
* even more renaming and refactoring; the cleaning woman is on call.
lbsa71
13
-96
/
+95
2007-09-20
* Some more presence refactoring
lbsa71
6
-470
/
+470
2007-09-20
Rev 1971 : The Lbsa71 vintage commit
lbsa71
10
-84
/
+79
2007-09-20
* moved SceneManager to RegionApplicationBase
lbsa71
6
-25
/
+49
2007-09-20
* Rewired Touch to route to group/part (Still triggering EventManager as well)
lbsa71
4
-26
/
+19
2007-09-20
* Added TryGetAvatar to SceneManager
lbsa71
4
-458
/
+489
2007-09-19
* A feeble attempt at adding Grid db support to SQLite, just adding some code...
lbsa71
2
-3
/
+69
2007-09-19
* Added AddToPhysicalScene and RemoveFromPhysicalScene and added to MakeAvata...
lbsa71
6
-75
/
+39
2007-09-19
* Deleted unused RegionManager.cs
lbsa71
2
-6
/
+0
2007-09-19
* 'Use format string' ftw
lbsa71
1
-131
/
+132
2007-09-19
* Modernized ScriptManager to new interface-based module calls.
lbsa71
47
-1461
/
+1456
2007-09-18
* Moved SendLogoutPacket back to IClientAPI.
lbsa71
4
-10
/
+21
2007-09-18
* Now at least we're not creating physActors for child agents.
lbsa71
2
-10
/
+20
2007-09-18
* Gave Connectivity some more (manly) love.
lbsa71
1
-11
/
+20
2007-09-18
* Yet some more connectivity restructuring
lbsa71
10
-231
/
+120
2007-09-18
* Handlerized ViewerEffect
lbsa71
10
-68
/
+108
2007-09-18
* Replaced usage of ClientView with IClientAPI
lbsa71
9
-64
/
+78
2007-09-18
* Merged ClientViewBase into ClientView for great justice
lbsa71
4
-12
/
+5
2007-09-18
* Made ClientViewBase abstract
lbsa71
2
-19
/
+4
2007-09-18
RemoveAvatar called from scene.cs; implemented in ODE. Still issues with mul...
dan miller
2
-1
/
+8
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