| Commit message (Expand) | Author | Files | Lines |
2012-03-23 | BulletSim: Add new configuration parameters to get and set console commands | Robert Adams | 1 | -4/+32 |
2012-03-23 | BulletSim: add a bunch of internal Bullet configuration parameters to OpenSim... | Robert Adams | 2 | -0/+43 |
2012-03-23 | BulletSim: remove confusion between angularVelocity and rotationalVelocity (t... | Robert Adams | 3 | -15/+11 |
2012-03-23 | BulletSim: update TODO list. Rearrange code for readability. Add per object f... | Robert Adams | 2 | -17/+17 |
2012-03-23 | BulletSim: Add AvatarRestitution parameter. Centralize computation of buoyanc... | Robert Adams | 2 | -3/+9 |
2012-03-23 | BulletSim: set buoyancy in only one place | Robert Adams | 1 | -5/+3 |
2012-03-23 | BulletSim: add some new runtime setable parameters to match the dll. | Robert Adams | 2 | -7/+16 |
2012-03-23 | BulletSim: Update list of TODO tasks | Robert Adams | 1 | -0/+13 |
2012-03-23 | Have the PhysicsParameters module output console command responses | Robert Adams | 1 | -5/+5 |
2012-03-23 | fix yield prolog so it compiles with mono 2.11 there has been a bugzilla | nebadon | 2 | -6/+6 |
2012-03-23 | Comment out log message about sending periodic appearance updates. | Justin Clark-Casey (justincc) | 1 | -2/+2 |
2012-03-23 | Add experimental SendPeriodicAppearanceUpdates = true/false setting to [Start... | Justin Clark-Casey (justincc) | 1 | -0/+17 |
2012-03-23 | Add a scene maintenance thread in parallel to the heartbeat thread. The main... | Justin Clark-Casey (justincc) | 1 | -14/+77 |
2012-03-23 | Remove unnecessary shutting down check in Scene.Heartbeat(). Add some method... | Justin Clark-Casey (justincc) | 1 | -17/+20 |
2012-03-23 | Rename Scene.StartTimer() to Start() - this method no longer uses a timer. C... | Justin Clark-Casey (justincc) | 2 | -25/+26 |
2012-03-23 | Fix build break | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2012-03-23 | Fix bug in ScenePresenceAnimator.RemoveAnimation() introduced in commit 1a8769e | Justin Clark-Casey (justincc) | 2 | -3/+3 |
2012-03-23 | Comment out unused scene loop restart code. | Justin Clark-Casey (justincc) | 1 | -19/+22 |
2012-03-23 | Use m_lastFrameTick instead of m_lastUpdate in Scene.GetHealth(). m_lastUpda... | Justin Clark-Casey (justincc) | 1 | -2/+2 |
2012-03-22 | RegionReady logging | BlueWall | 1 | -10/+5 |
2012-03-23 | Add commented out section on collisions switch in Scene.SetSceneCoreDebug(). | Justin Clark-Casey (justincc) | 1 | -0/+6 |
2012-03-22 | Comment out login parameters debug output accidentally included with c4b2d24 | Justin Clark-Casey (justincc) | 1 | -11/+13 |
2012-03-22 | Comment out a terrain save-tile debugging message that accidentally crept in ... | Justin Clark-Casey (justincc) | 1 | -6/+6 |
2012-03-22 | refactor: simplify code for checks when part.OwnerID != destPart.OwnerID in M... | Justin Clark-Casey (justincc) | 1 | -11/+8 |
2012-03-22 | Fix llGiveInventory() so that it checks the destination part for AllowInvento... | Justin Clark-Casey (justincc) | 2 | -6/+63 |
2012-03-22 | Add llGiveInventory() test from object to object where both objects are owned... | Justin Clark-Casey (justincc) | 7 | -7/+146 |
2012-03-22 | HG Friends: don't notify if the server isn't there. | Diva Canto | 1 | -7/+10 |
2012-03-22 | Change a false false to be truly true - or is this statement false? | Melanie | 1 | -1/+1 |
2012-03-22 | Rework Diva's patch to simplify it | Melanie | 3 | -16/+30 |
2012-03-22 | Revert "Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEF... | Melanie | 4 | -88/+6 |
2012-03-22 | Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. Tu... | Diva Canto | 4 | -6/+88 |
2012-03-22 | refactor: Rename AvatarAnimations -> DefaultAvatarAnimations for code clarity... | Justin Clark-Casey (justincc) | 4 | -9/+9 |
2012-03-21 | Instead of loading default avatar animations in both SLUtil and AvatarAnimati... | Justin Clark-Casey (justincc) | 10 | -99/+85 |
2012-03-21 | Updated the UserAccountsClient a little bit, plus some more sanity checks on ... | Diva Canto | 2 | -22/+53 |
2012-03-21 | HG Friends: reroute the status notifications to the HGFriends service, so tha... | Diva Canto | 9 | -8/+248 |
2012-03-21 | HG Friends: pulled sim-bound notification code to HGStatusNotifier, so that w... | Diva Canto | 3 | -20/+58 |
2012-03-21 | Removed extraneous debug message | Diva Canto | 1 | -1/+0 |
2012-03-21 | Removed extraneous debug message | Diva Canto | 1 | -3/+0 |
2012-03-20 | Removed extraneous debug messages. Added a check for UUID.Zero. | Diva Canto | 1 | -16/+23 |
2012-03-21 | If "debug scene updates true" then print out to log when a garbage collection... | Justin Clark-Casey (justincc) | 2 | -0/+65 |
2012-03-21 | Add Scene.DebugUpdates switch which, if turned on, will print out a warning w... | Justin Clark-Casey (justincc) | 1 | -10/+32 |
2012-03-21 | Incorporate scene teleporting debugging into "debug scene teleport true|false... | Justin Clark-Casey (justincc) | 3 | -18/+6 |
2012-03-21 | Replace "scene debug true false true" console command with "scene debug scrip... | Justin Clark-Casey (justincc) | 3 | -37/+45 |
2012-03-21 | Refix the fixed fix! | Melanie | 1 | -2037/+2037 |
2012-03-21 | fix compile error from last commit | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2012-03-20 | Fixed borkness with map search introduce by my last changes to it. | Diva Canto | 1 | -1/+1 |
2012-03-20 | Fixed borkness with previous merge. | Diva Canto | 1 | -16/+1 |
2012-03-21 | refactor: simplify EstateManagementModule.handleEstateDebugRegionRequest() | Justin Clark-Casey (justincc) | 1 | -18/+7 |
2012-03-20 | Line endings | Diva Canto | 1 | -89/+89 |
2012-03-20 | HG Friends: allow the establishment of HG friendships without requiring co-pr... | Diva Canto | 13 | -2189/+2785 |