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2012-10-06refactor: Rename UserSessioNID -> UserSession in WebStatsModule since this is...Justin Clark-Casey (justincc)1-20/+20
2012-10-06Make UserSessionID a class rather than a struct, so that later updates to val...Justin Clark-Casey (justincc)1-2/+16
2012-10-06On receiving TaskInventoryAccepted with a destination folder in the binary bu...Justin Clark-Casey (justincc)10-24/+81
2012-10-05Fix bug in implementation of "show part pos" that would not filter probably.Justin Clark-Casey (justincc)1-40/+25
2012-10-05Add "show part pos" console command to match "show object pos"Justin Clark-Casey (justincc)1-0/+72
2012-10-05refactor: eliminate some now duplicate code in ObjectCommandsModuleJustin Clark-Casey (justincc)1-34/+25
2012-10-05Add Vector3.Zero return on TryParseConsoleVector() which fails on mono 2.4.3 ...Justin Clark-Casey (justincc)1-0/+3
2012-10-05Add missing ConsoleUtil from last commitJustin Clark-Casey (justincc)1-0/+111
2012-10-05Add "show object pos <start-coord> to <end-coord>" command to simulator console.Justin Clark-Casey (justincc)2-0/+80
2012-10-05minor: Add missing license information from the top of IUserManagementJustin Clark-Casey (justincc)1-1/+28
2012-10-05Finally fix build break by allowing UserManagementModule (which constructs a ...Justin Clark-Casey (justincc)1-0/+1
2012-10-05Print number of objects found with "show object name" and "show part name" si...Justin Clark-Casey (justincc)1-12/+4
2012-10-05Forgot to actually remove the packetpool set code from scene.Justin Clark-Casey (justincc)1-7/+0
2012-10-05Read PacketPool config in LLUDPServer with other config params rather than in...Justin Clark-Casey (justincc)1-0/+9
2012-10-05refactor: Move OpenSim.Framework.PacketPool to OpenSim.Region.Clientstack.Lin...Justin Clark-Casey (justincc)1-3/+5
2012-10-04One more abstraction for GridUser so that it can be overridden in a sub-class.Diva Canto1-2/+7
2012-10-04Make the asset retrieval concurrency a config switch. The current valueMic Bowman1-3/+8
2012-10-04Allow default animation to be stopped to be replaced with another one.Melanie2-16/+29
2012-10-04Output monitor data in response to console command on MainConsole.Instance ra...Justin Clark-Casey (justincc)1-2/+2
2012-10-04Add generic PercentageStat.Justin Clark-Casey (justincc)2-3/+34
2012-10-04Add experimental "slow frames" stat, available in "show stats" and via the mo...Justin Clark-Casey (justincc)3-2/+158
2012-10-03Soliciting for comments on smoothness of physics objects for this build.teravus2-8/+46
2012-10-03Fix the use of the wrong index when locating the assets associatedMic Bowman1-1/+2
2012-10-03Fix a viewer crash issueMelanie1-1/+12
2012-10-03I propose that 0.5m/step change for linear velocity is too big of a change to...teravus1-1/+15
2012-10-02Minor Modification, switch /2 to 0.5f in ODEPrim.Velocityteravus1-4/+4
2012-10-02Attempt to fix Mantis #6311. Honor a destination folder if one is givenMelanie1-0/+39
2012-10-02correcting typoSignpostMarv1-3/+3
2012-10-02taking into account the recent introduction of implicit operatorsSignpostMarv1-3/+1
2012-10-02added perms checking, duplicated functionality to methods that do not require...SignpostMarv3-6/+86
2012-10-02fixing copypastaSignpostMarv1-1/+1
2012-10-02implementing osDropAttachment & osDropAttachmentAtSignpostMarv5-3/+72
2012-10-02string format arguments in wrong orderSignpostMarv1-1/+1
2012-10-02BulletSim: Make parameter value defaults match what should be the default and...Robert Adams2-14/+14
2012-10-02BulletSim: Add ForcePosition and ForceOrientation to BSPhysObject and to its ...Robert Adams3-5/+64
2012-10-02BulletSim: Fix problem where box shapes were not being rebuilt if the shape t...Robert Adams1-4/+6
2012-10-02BulletSim: Fix linkset problem where delayed manipulations of child objects w...Robert Adams1-10/+8
2012-10-02BulletSim: call ForcePosition and ForceOrientation in BSDynamics so there is ...Robert Adams1-39/+57
2012-10-02Add Flush() method to LogWriter. Also correct line endings to Linux form.Robert Adams1-161/+170
2012-10-02BulletSim: fix the FloatOnWater code so avatars can normally go underwater.Robert Adams1-1/+1
2012-10-02BulletSim: impliment FloatOnWater OS function.Robert Adams3-22/+104
2012-10-02Correct my name in CONTRIBUTORS.txtRobert Adams1-35/+16
2012-10-02BulletSim: remove warnings for unused variables.Robert Adams3-14/+7
2012-10-02Add money event routing to the script engine.Melanie1-0/+3
2012-10-02Send money() events to the clicked prim. Reverting a change I made over a yea...Melanie1-1/+1
2012-10-02Prevent the ExtraSettings code from crashing SQLite driven sims.Melanie1-0/+6
2012-10-01On more virtual methodDiva Canto1-1/+1
2012-09-30Allow setting connection limits, part 2Melanie1-1/+26
2012-09-30Allow setting max connections for an endpointMelanie2-4/+4
2012-09-30Add using clause I missedMelanie1-0/+1