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2012-08-15Add support for the extra params to scene and the event managerMelanie2-0/+62
2012-08-15Fix and finish the extra parameters storage system for MySQLMelanie1-1/+57
2012-08-15Add a skeleton for a name value storage associated with regionsMelanie10-0/+116
2012-08-14Remove NPC debug spamMelanie1-7/+7
2012-08-14Actually add the moduleMelanie1-0/+234
2012-08-14Allow the use of the region debug console found in recent viewers. This consoleMelanie6-3/+60
2012-08-14Prevent race conditions when one thread removes an NPC SP before another thre...Justin Clark-Casey (justincc)2-39/+50
2012-08-14Perform ownership transfer and permission propagation as well as neededMelanie1-0/+28
2012-08-14Move inititalization to RegionLoaded to avoid a module loading order issueMelanie1-8/+8
2012-08-14Removed more spammy NPC crapMelanie1-1/+1
2012-08-14Implement the temp attachments. UNTESTEDMelanie1-0/+44
2012-08-14Comment spammy debugMelanie1-3/+3
2012-08-14As per lindn spec, disable detach and drop for temp attachmentsMelanie1-0/+8
2012-08-14Add the skeleton for the temp attachments moduleMelanie1-0/+82
2012-08-14Exclude temp attachemnts from being sent to the avatar serviceMelanie1-1/+2
2012-08-14Lay some groundwork for temp attachments. Decouple attachments from inventory.Melanie5-20/+33
2012-08-13attempt at replicating behaviour of llList2thing functions in SLSignpostMarv1-7/+69
2012-08-10BulletSim: many, many detailed logging messages for physical linksetRobert Adams7-44/+78
2012-08-10BulletSim: Add module names to DetailLog output. Fix some problems with links...Robert Adams3-63/+71
2012-08-09BulletSim: add an identifier to the TaintObject call so exceptions that happe...Robert Adams4-52/+57
2012-08-09BulletSim: separate out the constraints by type. The linksets useRobert Adams6-94/+146
2012-08-08BulletSim: add avatar code to keep avatars from ending up trapped under the t...Robert Adams4-53/+46
2012-08-07BulletSim: Added avatar capsule scaling for size of avatar.Robert Adams4-14/+47
2012-08-07Release http-in URLs when llResetScript is calledMelanie1-0/+6
2012-08-07Release http-in URLs when llResetScript is calledMelanie1-0/+6
2012-08-07 use a bit more complex mesh key identifier, plus a bug fixUbitUmarov3-29/+96
2012-08-06BulletSim: update SOs and DLLs to run on more Linux versions. Correct multipl...Robert Adams2-4/+7
2012-08-06** DANGER someone should stress test more ** release unused physics meshs, in...UbitUmarov7-55/+174
2012-08-05bug fix: keep sculpt bitmaps border pixels during resolution scaling.UbitUmarov3-15/+78
2012-08-05 ubitmeshing: mask out mirror and invert bits on sculpttype convertion.UbitUmarov3-449/+12
2012-08-04*feature test* ubitode, let convex hull shape type work for prims otherUbitUmarov1-6/+15
2012-08-04fix build on winUbitUmarov1-2/+2
2012-08-03Strip experimental tag from --publish option of "save oar" region console com...Justin Clark-Casey (justincc)1-8/+7
2012-08-03Fix old regression that stopped saving parcel owner data in OARs.Justin Clark-Casey (justincc)3-36/+73
2012-08-03Fix build break.Justin Clark-Casey (justincc)1-1/+1
2012-08-03BulletSim: pass collision subscription information to the C++ code so collisi...Robert Adams3-16/+45
2012-08-03BulletSim: Add AddObjectForce to BulletSim API.Robert Adams3-20/+38
2012-08-03Update settings loading in AvatarFactoryModule which should have been in last...Justin Clark-Casey (justincc)1-4/+4
2012-08-03Consolidate PersistBakedTextures, DelayBeforeAppearanceSend and DelayBeforeAp...Justin Clark-Casey (justincc)2-4/+9
2012-08-03Restore SOG constructor chaining removed in recent 513b77b. This is not a fu...Justin Clark-Casey (justincc)1-1/+1
2012-08-03Fix the recent windows compile error by putting newFont for case "R" in Vecto...Justin Clark-Casey (justincc)1-3/+8
2012-08-03Move previously unadvertised SendPeriodicAppearanceUpdates setting from [Star...Justin Clark-Casey (justincc)1-1/+7
2012-08-03attempting to fix a build issueSignpostMarv1-2/+2
2012-08-03 on presence close(), release animator and OnRegionHeartbeatEnd eventUbitUmarov1-0/+7
2012-08-03Make WaitGetScenePresence wait for up to 20 secondsMelanie1-1/+1
2012-08-03Remove another superflouous IsActive setMelanie1-2/+0
2012-08-03Remove a merge artefaci in IsActive handling and restore commented out correc...Melanie1-2/+1
2012-08-03minor change avoiding a null referenceUbitUmarov1-2/+4
2012-08-03clientview IsActive use is broken. Suspend it's use keeping it true ( toUbitUmarov1-3/+3
2012-08-03refactor: rename SOG.RezzingObjectID to SOG.FromPartID to match FromFolderID,...Justin Clark-Casey (justincc)3-3/+3