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2012-09-15BulletSim: Add 'IsNativeShape2' callRobert Adams1-4/+7
2012-09-15BulletSim: Way too many changes in one commit.Robert Adams9-286/+351
2012-09-15Add basic asset connector tests to check behaviour for normal, local and temp...Justin Clark-Casey (justincc)3-4/+143
2012-09-15For FlotsamAssetCache, always update access times of cached scene assets befo...Justin Clark-Casey (justincc)1-20/+17
2012-09-14Added unit tests for multi-region OARsOren Hurvitz3-60/+332
2012-09-14Rename ArchiveWriteRequestPreparatio nto ArchiveWriteRequest since after the ...Justin Clark-Casey (justincc)3-9/+9
2012-09-14Support multi-region OAR filesOren Hurvitz14-400/+1080
2012-09-14Don't store the unnecessary VERSIONMIN. VERSIONMAX, METHOD or UserID (present...Justin Clark-Casey (justincc)1-0/+18
2012-09-13Restarting to work on HGSuitcaseInventoryService: added the ability for the o...Diva Canto2-4/+58
2012-09-13Documentation of parcel-related eventsSignpostMarv1-0/+44
2012-09-13correcting a typo that causes c# express to complain about xml comment contai...SignpostMarv1-1/+1
2012-09-12Fix usage statement on "debug http" console command since max level is now 5 ...Justin Clark-Casey (justincc)1-1/+1
2012-09-12Fix bug in logging sample input at debug http level 4.Justin Clark-Casey (justincc)1-1/+1
2012-09-12minor: Comment out friends notification log spam for now.Justin Clark-Casey (justincc)1-3/+3
2012-09-12Fix indentation and issues where tabs were used instead of spaces in commit 7...Justin Clark-Casey (justincc)1-7/+8
2012-09-12mathematically & hypothetically speaking we want to avoid negative values bei...SignpostMarv1-7/+7
2012-09-12Documentation of economy-related EventManager eventsSignpostMarv1-0/+21
2012-09-11Allow an incoming identifier to be specified for a JsonStore.Mic Bowman3-9/+9
2012-09-12Make "show http-handlers" command available for ROBUST instances as well as t...Justin Clark-Casey (justincc)2-31/+51
2012-09-11Add levels 4 and 5 to "debug http" console command that will log a sample of ...Justin Clark-Casey (justincc)3-12/+90
2012-09-11documentation (OnSceneObjectPartCopy)SignpostMarv1-0/+3
2012-09-11documentation (OnRemovePresence)SignpostMarv1-0/+7
2012-09-11documentation (OnNewPresence)SignpostMarv1-0/+7
2012-09-11documentation (OnClientConnect)SignpostMarv1-0/+9
2012-09-11documentation (OnBackup)SignpostMarv1-0/+7
2012-09-11documentation (OnTerrainTick)SignpostMarv1-0/+7
2012-09-11documentation (OnTerrainTainted)SignpostMarv1-0/+7
2012-09-11documentation (OnClientMovement)SignpostMarv1-0/+7
2012-09-11Documenting some of the events on OpenSim.Region.Framework.Scenes.EventManage...SignpostMarv1-0/+8
2012-09-10passing in the function name to MOD_Api.ConvertFromLSL for more user-friendly...SignpostMarv1-4/+4
2012-09-09Adjust namespce of FlotsamCacheBlueWall2-2/+1
2012-09-09Revert "Move addin information to CoreModulePlugin.addin.xml"BlueWall3-3/+6
2012-09-09implementing per-region configuration of limits on the number of prims one ca...SignpostMarv3-1/+48
2012-09-08refactoring to allow Scene.GetLandData to accept Vector3 as an argument. Note...SignpostMarv5-12/+22
2012-09-084096 is used in various places as the maximum height of a region, refactoring...SignpostMarv3-3/+4
2012-09-07BulletSim: Add Bullet body and shape to BSPhysObject and renameRobert Adams6-62/+505
2012-09-07BulletSim: Add some comments (gasp) and log messages.Robert Adams4-4/+13
2012-09-07BulletSim: PhysicsActorType() now returns the correct value rather than 'unkn...Robert Adams2-2/+3
2012-09-07BulletSim: Modify collision flag calls to return the current flags.Robert Adams2-7/+18
2012-09-07Move addin attributes to RegionCombinerModule.addin.xmlBlueWall2-3/+14
2012-09-07Revert "Move addin information to RegionCombinerModule.addin.xml"BlueWall2-15/+3
2012-09-07Move addin information to RegionCombinerModule.addin.xmlBlueWall2-3/+15
2012-09-07Move addin information to CoreModulePlugin.addin.xmlBlueWall3-6/+3
2012-09-07Add warning chevrons around the GC.Collect added to Warp3DImageModule in comm...Justin Clark-Casey (justincc)1-0/+4
2012-09-06Add missing DynamicTexture.cs file from last commitJustin Clark-Casey (justincc)1-0/+61
2012-09-06If reusing dynamic textures, do not reuse small data length textures that fal...Justin Clark-Casey (justincc)7-46/+181
2012-09-06adding utility method for getting SceneObjectGroup from sceneSignpostMarv1-0/+12
2012-09-06adding utility method for getting SceneObjectPart from sceneSignpostMarv1-0/+12
2012-09-06pasting in show uptime codeSignpostMarv1-0/+41
2012-09-060006270: Warp3D leaks memory on mono based systemsBlueWall1-1/+4