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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Files
Lines
2014-08-21
replace hack by sog kills on tp out
UbitUmarov
1
-1
/
+15
2014-08-21
make the hack more extensive. Forbid sog/sop updates if Intransit but
UbitUmarov
1
-8
/
+13
2014-08-21
replace AgentHasMovedAway + KillEntity by a hacked version on teleports
UbitUmarov
2
-5
/
+17
2014-08-21
some cleanup..
UbitUmarov
1
-174
/
+146
2014-08-21
...
UbitUmarov
1
-2
/
+3
2014-08-21
variations..
UbitUmarov
1
-195
/
+48
2014-08-21
test
UbitUmarov
1
-15
/
+22
2014-08-21
add filter sog updates
UbitUmarov
2
-2
/
+40
2014-08-21
bug fix
UbitUmarov
1
-2
/
+2
2014-08-21
test
UbitUmarov
1
-6
/
+6
2014-08-21
test
UbitUmarov
1
-15
/
+29
2014-08-21
bad test
UbitUmarov
1
-2
/
+2
2014-08-21
add a direct sendpartfullUpdate to send a full object update to a part,
UbitUmarov
6
-0
/
+43
2014-08-21
revert droping udp packet resends after 6 retries, keep resending.
UbitUmarov
1
-10
/
+0
2014-08-20
reserve updates priority queue 2 for attachments, send them by it on
UbitUmarov
2
-5
/
+19
2014-08-20
remove from use the UpdatesResend on resending udp packets. Just resend
UbitUmarov
2
-36
/
+54
2014-08-20
Reserve a extra localID for a presence ( it will be localID + 1 )
UbitUmarov
2
-1
/
+13
2014-08-20
sending attachment kills before putting them back doesnt cover all cases
UbitUmarov
1
-24
/
+21
2014-08-19
also send attachment pre-kills on crossings
UbitUmarov
1
-1
/
+14
2014-08-19
test ....
UbitUmarov
1
-1
/
+1
2014-08-19
test
UbitUmarov
1
-2
/
+148
2014-08-19
send zero velocity again on avatar full update or its ugly
UbitUmarov
1
-1
/
+1
2014-08-19
variationsss...
UbitUmarov
1
-4
/
+8
2014-08-19
remove the silly sendTerseUpdates. I was fooled by wingridproxy not
UbitUmarov
1
-3
/
+0
2014-08-19
fix the encoding of rotation in updates, not just using the next field to
UbitUmarov
1
-15
/
+12
2014-08-19
test
UbitUmarov
1
-13
/
+40
2014-08-19
test
UbitUmarov
1
-7
/
+5
2014-08-19
send the avatar data after sending attachments, by the same Entity updates
UbitUmarov
1
-7
/
+41
2014-08-19
HACK force GetPriorityByBestAvatarResponsiveness ignoring configuration
UbitUmarov
1
-0
/
+5
2014-08-19
minor changes to GetPriorityByBestAvatarResponsiveness code
UbitUmarov
1
-15
/
+16
2014-08-19
still another ...
UbitUmarov
1
-2
/
+1
2014-08-19
fix a missed blocking of sending updates the the new attach points above
UbitUmarov
1
-2
/
+1
2014-08-19
*test* send attachments in sync, resend avatar at end
UbitUmarov
1
-1
/
+9
2014-08-18
undo the hack.. its useless
UbitUmarov
2
-11
/
+3
2014-08-18
moved hacks to scene presence completemovement, possible only needed
UbitUmarov
2
-10
/
+10
2014-08-18
missing file for previus commit
UbitUmarov
1
-0
/
+10
2014-08-18
*DANGER* *HACKS* on reusing child presences: partA send kills to
UbitUmarov
1
-0
/
+1
2014-08-18
reduce the kills sent, hide attachments kills on origin
UbitUmarov
2
-75
/
+19
2014-08-18
NOT GOOD. Changed hide code on crossing/tp. Send needed avatar and attachments
UbitUmarov
2
-40
/
+73
2014-08-17
put bake bakes, plus a missing change forcing animations to pass by
UbitUmarov
2
-2
/
+6
2014-08-17
TEST disable again baked textures on crossing
UbitUmarov
1
-0
/
+2
2014-08-17
TEST DANGER InformClientOfNeighbourAsync do nothing unless a newagent
UbitUmarov
1
-0
/
+2
2014-08-17
*DANGER* rearange EnableChildAgents() so that hopefully it does it job
UbitUmarov
1
-104
/
+86
2014-08-17
bad test
UbitUmarov
1
-1
/
+2
2014-08-17
make EnableChildAgent async from caller
UbitUmarov
1
-63
/
+54
2014-08-17
remove hack to break sending of baked cache on agent cross update
UbitUmarov
1
-2
/
+0
2014-08-17
make webutilmore verbose on PUT for avatar updates. Reduce LargeTime debug
UbitUmarov
1
-2
/
+17
2014-08-16
DEBUG intencional break of sending baked cache
UbitUmarov
1
-0
/
+3
2014-08-16
more detailed timing on completmovement
UbitUmarov
1
-0
/
+19
2014-08-16
minor low resolution debug timming
UbitUmarov
2
-3
/
+8
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