| Commit message (Expand) | Author | Files | Lines |
2011-09-22 | Fix failure to teleport when an agent is lured on the same sim (and probably ... | Justin Clark-Casey (justincc) | 2 | -9/+18 |
2011-09-21 | Commented out new debug statements in ScenePresence | Dan Lake | 1 | -5/+5 |
2011-09-22 | Reinstate option to land an npc when it reaches a target. | Justin Clark-Casey (justincc) | 12 | -90/+28 |
2011-09-21 | Move code which handles NPC movement into Scene so that this can also be used... | Justin Clark-Casey (justincc) | 3 | -1/+203 |
2011-09-21 | Remove unused and never set SP.PreviousRotation | Justin Clark-Casey (justincc) | 1 | -8/+0 |
2011-09-21 | get rid of an incredibly noisy logging message from the last commit | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-09-21 | When calling osNpcMoveTo(), rotate the avatar in the direction of travel. | Justin Clark-Casey (justincc) | 3 | -6/+115 |
2011-09-20 | Null simulation data must return a non-null region settings or other parts of... | Dan Lake | 1 | -2/+4 |
2011-09-20 | Make debug statements in ScenePresence consistent and add a few more | Dan Lake | 1 | -10/+14 |
2011-09-20 | Remove vestigal OpenSim.Data mono addins extension points that don't look lik... | Justin Clark-Casey (justincc) | 3 | -66/+0 |
2011-09-17 | adjust some whitespace to trigger another build, to check the last failure wa... | Justin Clark-Casey (justincc) | 1 | -2/+2 |
2011-09-17 | Remove old bullet DotNET and X libraries in preparation for BulletS | Justin Clark-Casey (justincc) | 9 | -7027/+0 |
2011-09-17 | On setting a new avatar appearance, if height hasn't changed then don't set t... | Justin Clark-Casey (justincc) | 2 | -1/+7 |
2011-09-16 | Stop the avatar stalling on its first boarder cross when using the ODE plugin | Justin Clark-Casey (justincc) | 2 | -6/+23 |
2011-09-16 | minor: I was wrong about OffsetPosition - sometimes it genuinely does return ... | Justin Clark-Casey (justincc) | 1 | -0/+4 |
2011-09-16 | Remove setter from SP.OffsetPosition, since all sets should flow through SP.A... | Justin Clark-Casey (justincc) | 2 | -5/+23 |
2011-09-16 | Updated some variables to be closer to the coding standards (and easier to un... | Kevin Houlihan | 1 | -91/+88 |
2011-09-16 | Fix build errors on Windows by adding missing OpenSim.Services.Base reference | justincc | 1 | -1/+2 |
2011-09-16 | Passwords could be revealed in console by pressing backspace. | Kevin Houlihan | 1 | -1/+4 |
2011-09-16 | MSSQL Bug fix in user account retrieval, plus migrations for FriendsStore and... | Chris Hart | 3 | -7/+71 |
2011-09-16 | Reattaching a region was failing if the estate name had not changed (issue 50... | Kevin Houlihan | 8 | -146/+267 |
2011-09-16 | Pass any region scope through to the CreateUser() method | Justin Clark-Casey (justincc) | 2 | -4/+14 |
2011-09-16 | refactor: move estate owner setup code into separate method | Justin Clark-Casey (justincc) | 2 | -45/+52 |
2011-09-16 | Correctly create a freshly created estate owner's default items and avatar en... | Justin Clark-Casey (justincc) | 4 | -94/+68 |
2011-09-15 | Write code to create minimum necessary body parts/clothing and avatar entries... | Justin Clark-Casey (justincc) | 3 | -8/+147 |
2011-09-15 | refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to refle... | Justin Clark-Casey (justincc) | 8 | -43/+43 |
2011-09-15 | Only bother to create an inventory xfer file if there are any items in a prim... | Justin Clark-Casey (justincc) | 1 | -2/+2 |
2011-09-15 | Shuffle order of code in invnetory connector GetFolderContent() calls to avoi... | Justin Clark-Casey (justincc) | 3 | -13/+19 |
2011-09-15 | If a prim inventory becomes empty through deletion, send an empty xfer file n... | Justin Clark-Casey (justincc) | 1 | -20/+43 |
2011-09-14 | Fixed a movement regression - Kitto's jump code is no longer needed (plus it'... | Tom | 1 | -37/+9 |
2011-09-14 | Fix a rather stupid VS warning "The operation overflows at compile time in ch... | Tom | 1 | -3/+3 |
2011-09-14 | Merge fixes, and fix the build | Tom | 10 | -348/+178 |
2011-09-13 | Don't try and delete attachments for child agent close | Justin Clark-Casey (justincc) | 2 | -1/+34 |
2011-09-13 | Remove code from DetachSingleAttachmentToInv() that sets group changed on all... | Justin Clark-Casey (justincc) | 1 | -11/+0 |
2011-09-13 | remove redunant itemID and agentID arguments from UpdateKnownItem(). | Justin Clark-Casey (justincc) | 1 | -6/+4 |
2011-09-13 | Remove UpdateKnownItem() from IAttachmentsModule. | Justin Clark-Casey (justincc) | 2 | -10/+1 |
2011-09-13 | minor: remove redundant grp != null check from AM.UpdateKnownItem() | Justin Clark-Casey (justincc) | 1 | -36/+33 |
2011-09-13 | Stop attempts to rewear already worn items from removing and reattaching. | Justin Clark-Casey (justincc) | 4 | -44/+97 |
2011-09-13 | Comment out attachments code in Scene.IncomingCreateObject(UUID userID, UUID ... | Justin Clark-Casey (justincc) | 3 | -13/+47 |
2011-09-13 | stop the duplicate remove of the root part ids from the full part and local p... | Justin Clark-Casey (justincc) | 2 | -3/+1 |
2011-09-13 | extend TestGetSceneObjectByPartLocalId() to test state after scene object del... | Justin Clark-Casey (justincc) | 1 | -0/+6 |
2011-09-13 | In SG.AddSceneObject(), stop unnecessarily adding the root part to object ind... | Justin Clark-Casey (justincc) | 1 | -7/+5 |
2011-09-13 | Add new TestGetSceneObjectByPartLocalId() for retrieving a scene object via t... | Justin Clark-Casey (justincc) | 1 | -0/+27 |
2011-09-13 | improve TestAddSceneObject() to test a multi-part object rather than a single... | Justin Clark-Casey (justincc) | 1 | -11/+14 |
2011-09-13 | In an object return message, send a null-terminated empty string in binary bu... | Justin Clark-Casey (justincc) | 2 | -3/+43 |
2011-09-12 | eliminate redundant SP.m_regionInfo since it always has the scene. | Justin Clark-Casey (justincc) | 1 | -8/+6 |
2011-09-12 | remove the unused SP.initializeScenePresence() | Justin Clark-Casey (justincc) | 1 | -23/+2 |
2011-09-12 | stop the redundant passing in of RegionInfo to SceneGraph, since the Scene is... | Justin Clark-Casey (justincc) | 3 | -10/+7 |
2011-09-12 | minor: if the script engine fails to find a prim for a script, also print out... | Justin Clark-Casey (justincc) | 2 | -1/+5 |
2011-09-12 | comment out some recent terrain texture logging | Justin Clark-Casey (justincc) | 2 | -5/+5 |