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My fork of OpenSim for IG and DG, called SledjChisl.
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2012-05-16
Route OAR SOG loading through the common SceneObjectSerializer.FromXml2Format...
Justin Clark-Casey (justincc)
3
-115
/
+5
2012-05-15
Fix issue where loading OARs could sometimes result in link numbers being reo...
Justin Clark-Casey (justincc)
4
-6
/
+72
2012-05-15
Allow use of regular expressions in "show object name", "show part name" and ...
Justin Clark-Casey (justincc)
1
-101
/
+208
2012-05-15
use part VolumeDetectActive and not rootPart.VolumeDetectActive to be coeren...
UbitUmarov
1
-2
/
+5
2012-05-15
sop colisions don't play sounds on volume detectors
UbitUmarov
1
-1
/
+1
2012-05-15
sop: - added UpdatePhysicsSubscribedEvents() to update physics ator collision...
UbitUmarov
1
-48
/
+118
2012-05-15
ubitODE: if stopped having collisions do report zero colisions once, so colli...
UbitUmarov
2
-9
/
+43
2012-05-15
ubitODE: fix not reporting land collisions on same cases.
UbitUmarov
1
-2
/
+25
2012-05-14
Add another null check to Melanie's last commit. Seems to eliminate sqlite er...
dahlia
1
-1
/
+1
2012-05-15
Guard against null root part on SQLite. This really needs to be fixed so SQLite
Melanie
1
-1
/
+1
2012-05-15
Try to fix sqlite breakage
Melanie
1
-0
/
+3
2012-05-15
Port the mel/dahlia fix
Melanie
2
-1
/
+11
2012-05-15
don't send colision events to volume detectors
UbitUmarov
1
-1
/
+2
2012-05-15
Port Avination's collision fixes to core.
Melanie
5
-523
/
+199
2012-05-14
make llGetCameraPos and llGetCameraRot apply to avatar that granted permissio...
UbitUmarov
1
-4
/
+14
2012-05-15
Fix an omission
Melanie
1
-1
/
+1
2012-05-14
Completely revamp collision handling. Now works as it is supposed to.
Melanie
5
-523
/
+189
2012-05-14
Save the Telehub and its Spawn Points in the OAR
Oren Hurvitz
6
-5
/
+100
2012-05-14
minor: add explanative comment to 'missing baked texture' logging commonly se...
Justin Clark-Casey (justincc)
1
-0
/
+10
2012-05-14
minor: comment out individual attachment transfer log messages for now
Justin Clark-Casey (justincc)
1
-4
/
+4
2012-05-14
Set the agent in transit teleport flag at the first available opportunity (i....
Justin Clark-Casey (justincc)
1
-11
/
+37
2012-05-14
Add more region information to some teleport related logging
Justin Clark-Casey (justincc)
1
-7
/
+8
2012-05-14
Check parcel entry permissions when moving objects
Melanie
1
-1
/
+2
2012-05-14
Allow non-gods to deed no-mod objects
Melanie
1
-1
/
+4
2012-05-13
Modifications for SMTP in OpenSimulator. Email size limit was fixed (was out ...
Chris Koeritz
2
-26
/
+26
2012-05-13
Add configurable SpawnPointRouting
BlueWall
2
-38
/
+146
2012-05-13
ubitODE fix force in case of mlinear motor offset present
UbitUmarov
1
-4
/
+5
2012-05-12
display a sleep time of zero if forced spare time to zero, when sim fps is l...
UbitUmarov
1
-2
/
+7
2012-05-12
ªTEST MESS* reduce animation packets send. Added onchangeanim event with par...
UbitUmarov
7
-3
/
+53
2012-05-12
ubitODE let vehicles responde faster to changes of some parameters like motor...
UbitUmarov
1
-12
/
+13
2012-05-12
ubitODE reduced again a bit the max allowed correction velocity on colisions...
UbitUmarov
1
-1
/
+1
2012-05-12
ubitODE: trial workaround for avatar colisions
UbitUmarov
1
-6
/
+49
2012-05-12
Fix mono compiler warning.
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-05-12
Revert "Save the Telehub and its Spawn Points in the OAR"
Justin Clark-Casey (justincc)
6
-100
/
+5
2012-05-11
revert terminal vel reduction. It helped but not efective
UbitUmarov
1
-2
/
+2
2012-05-10
Save the Telehub and its Spawn Points in the OAR
Oren Hurvitz
6
-5
/
+100
2012-05-11
Print out more information on connecting bots
Justin Clark-Casey (justincc)
2
-9
/
+19
2012-05-11
Mantis 6015 new LSL function llGetAgentList.
Talun
4
-0
/
+96
2012-05-11
Increase minimum period between bot actions to 3 seconds, so that teleport do...
Justin Clark-Casey (justincc)
1
-2
/
+2
2012-05-11
Stagger multiple bot logins by 5 seconds to make this part of the test more '...
Justin Clark-Casey (justincc)
1
-0
/
+13
2012-05-11
Do bot startup on another thread so console is responsive during this process
Justin Clark-Casey (justincc)
2
-1
/
+5
2012-05-11
Do each bot shutdown on its own threads to prevent one slow shutdown holding ...
Justin Clark-Casey (justincc)
1
-8
/
+13
2012-05-11
Change bot.IsConnected to be ConnectionState with Disconnected, Connecting, C...
Justin Clark-Casey (justincc)
2
-5
/
+22
2012-05-11
If a bot is not connected, show region name "(none)" instead of throwing an e...
Justin Clark-Casey (justincc)
1
-1
/
+3
2012-05-10
Add ConsoleTable framework class for future uniform formatting of console out...
Justin Clark-Casey (justincc)
2
-8
/
+165
2012-05-10
Add "attachments" show console command that will show the server's record of ...
Justin Clark-Casey (justincc)
1
-0
/
+177
2012-05-10
reduce avatars terminal velocity to less than 30m/s or colisions with basic b...
UbitUmarov
2
-6
/
+9
2012-05-10
Add even for terrain tainting and synchronize terrain module with physics sce...
Dan Lake
3
-7
/
+34
2012-05-10
Saving estate state is really slow (relatively) and it gets
Mic Bowman
3
-9
/
+13
2012-05-10
ubitode: changes to vehicles servos
UbitUmarov
1
-100
/
+154
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