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2007-11-14clean up most of my mess on terrain. Someone on .NET please test and makeSean Dague1-21/+19
2007-11-14managed to produce and kill the same exception on mono as on .net. Hopefully Sean Dague1-0/+5
2007-11-14bury connect creation deeper down in case this is what .NET hatesSean Dague1-0/+1
2007-11-14random shot in the darkSean Dague1-3/+4
2007-11-14* ODE removes an unnecessary lock.Teravus Ovares1-3/+2
2007-11-14* Removes the console enumeration errors on sim start.Teravus Ovares1-10/+20
2007-11-14remove limit stanza, see if this helps.Sean Dague1-1/+1
2007-11-14get rid of parametrized query, in case this is the .NET issue (I hope not)Sean Dague1-5/+5
2007-11-14further adventures in .NET workaroundsSean Dague1-1/+4
2007-11-14no, this probably won't work either, but I'm going to at least make sure it w...Sean Dague1-2/+2
2007-11-14more attempted voodoo around .NETSean Dague1-3/+2
2007-11-14attempt to resolve Sqlite not working on .NET for terrainSean Dague1-21/+24
2007-11-14* Copied objects are now owned by the object copier (Next Owner) (however nex...Teravus Ovares6-14/+49
2007-11-14* moved outer tool dir into inner tool dirlbsa713-0/+309
2007-11-14Another try: Fix moon bleeding over into linden grid. Need to clear your cach...Brian McBee1-2/+2
2007-11-14* Should help avatar climb steps betterTeravus Ovares1-22/+54
2007-11-14* Possibly resolved the excess sim lag. Teravus Ovares1-1/+2
2007-11-13* Added AvatarPicker in Standalone mode. Works for finding avatar to ban, m...Teravus Ovares23-11/+413
2007-11-13first pass on unlinking of objects. From Jay Clarke (IBM)Sean Dague8-14/+194
2007-11-13Added "remove-region <region name>" console command that "should" remove the ...MW2-5/+16
2007-11-13working now. Needs cleanup, but I'll have to do that after the next meetingSean Dague1-7/+16
2007-11-13some changes to reduce memory significantly by not keeping allSean Dague1-24/+36
2007-11-13replaced exception when sitting and typing with rather amusing getting up and...Jeff Ames1-0/+12
2007-11-13Some work on cleanly removing Regions.MW7-30/+87
2007-11-13Some work on being able to set/send a users Buddylist info. (added handling c...MW2-1/+67
2007-11-13* Fixed the walk vs fall animation.Teravus Ovares2-7/+71
2007-11-13* Added AV Height Glue & Avatar Height stored on m_AVHeight in ScenePresence Teravus Ovares2-24/+59
2007-11-13added IDs for all built-in animationsJeff Ames1-1/+1
2007-11-12* Implemented Walk Vs Run in ODE. Also helps make the walk look smoother.Teravus Ovares10-6/+80
2007-11-12* Added a lot of Glue to help with reporting proper collisions.Teravus Ovares6-28/+294
2007-11-12fix compile issue on monoSean Dague1-1/+1
2007-11-12enable typing animation for chat, maybeJeff Ames4-60/+93
2007-11-12added verbose output of unhandled packets from the viewerJeff Ames1-6/+8
2007-11-12* Sets ZeroMesher as default. (If you want to cut and hollow, you'll need to...Teravus Ovares2-4/+21
2007-11-12set svn:eol-style, reset default configJeff Ames1-74/+74
2007-11-12* Applied Gerhard's Meshing patch (Thanks! Gerhard)Teravus Ovares2-0/+84
2007-11-11Patch from Mathias Soeken (thanks Mathias!) to take care of the color Dalien Talbot5-4/+40
2007-11-11Fixing null pointer exception from Mathias Soeken:Dalien Talbot1-2/+2
2007-11-11set svn:eol-styleJeff Ames8-1741/+1741
2007-11-11fixed chatting while sittingJeff Ames1-5/+9
2007-11-11Fixed bug in assetcache where certain textures were not being packetized corr...Brian McBee1-1/+1
2007-11-11* adds flag in OpenSim.ini for disabling physical prim. Look at OpenSim.ini....Teravus Ovares7-16/+23
2007-11-10removed OdePlugin/Meshing directoryJeff Ames6-1522/+0
2007-11-10* Moves the Meshmerizer to a separate pluginTeravus Ovares17-64/+1963
2007-11-10* ODE Fixed annoying bug where resizing causes there to be a 'ghost' prim lef...Teravus Ovares1-1/+2
2007-11-09* Added an internal throttle on ODE physics updatesTeravus Ovares5-5/+56
2007-11-09add a few more verbose bitsSean Dague1-0/+2
2007-11-09turn back on verbose message for resending packetsSean Dague1-2/+2
2007-11-09don't break if they haven't defined the Sun section of their configSean Dague1-2/+10
2007-11-09make Sun progression configurable for the Sim from OpenSim.iniSean Dague1-2/+3