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2013-01-26minor: Fix full scene part console report to show proper Light* names rather ...0.7.5-rc2Justin Clark-Casey (justincc)1-5/+5
2013-01-26minor: Call down to base OpenSimTestCase.SetUp() in NPCModuleTests to disable...Justin Clark-Casey (justincc)1-0/+2
2013-01-26Bump version up to 0.7.5-rc2Justin Clark-Casey (justincc)1-1/+1
2013-01-25Restore previous client AO behaviour by not allowing them to remove the defau...Justin Clark-Casey (justincc)5-8/+27
2013-01-25Check the existing ScenePresence.ParentPart to make sure we're not trying to ...Justin Clark-Casey (justincc)1-2/+1
2013-01-25New constants for llGetObjectDetailsTalun2-0/+92
2013-01-25Fix use of scene debug commands when region is set to root or a specific regi...Justin Clark-Casey (justincc)1-15/+12
2013-01-25Add "debug set set animations true|false" region console command.Justin Clark-Casey (justincc)4-24/+48
2013-01-25Add utility function to clamp a vector to a maximum magnitude.Robert Adams1-0/+12
2013-01-25Changed a couple of debug messages at the request of osgrid.Diva Canto1-2/+2
2013-01-25move resit fix to ScenePresence.cs and allow for requesting sit on objects ot...dahlia2-12/+7
2013-01-25Print full stacktrace from plugin loading failure to help determine what went...Justin Clark-Casey (justincc)1-2/+5
2013-01-25Fix exception reporting in SceneObjectPart so it logs what the exception is r...Robert Adams1-2/+2
2013-01-25add some sanity checking to HandleAgentRequestSit handlerdahlia1-2/+12
2013-01-25Fix a regression in the last few scene commands changes where setting these v...Justin Clark-Casey (justincc)1-52/+2
2013-01-25Add "debug scene get" console command to list current scene optionsJustin Clark-Casey (justincc)1-2/+43
2013-01-25Move scene debug commands into separate module. Command changes from "debug ...Justin Clark-Casey (justincc)5-138/+350
2013-01-25minor: Capitalize GroupsModule command categoryJustin Clark-Casey (justincc)1-1/+1
2013-01-25minor: add missing newline to "debug scene" console commandJustin Clark-Casey (justincc)1-1/+1
2013-01-25Remove unimplemented "debug teleport" console commandJustin Clark-Casey (justincc)1-2/+0
2013-01-25Add "debug scene pbackup true|false" console command. This enables or disabl...Justin Clark-Casey (justincc)2-13/+36
2013-01-25revert accidental change to MemoryWatchdog stat calculation in previous b1b4687Justin Clark-Casey (justincc)1-1/+1
2013-01-25Add "show script timers" command to show script timers. For debug purposes.Justin Clark-Casey (justincc)4-36/+82
2013-01-25Add "show sensors" command to show script sensor information for debug purposes.Justin Clark-Casey (justincc)3-32/+153
2013-01-25minor: Remove unnecessary commented out code from last commit c28a2f05 and fi...Justin Clark-Casey (justincc)1-4/+1
2013-01-25minor: make spacing consistent in console help outputJustin Clark-Casey (justincc)1-3/+6
2013-01-25minor: Fix command match of "debug script" command to "debug scripts" to matc...Justin Clark-Casey (justincc)1-1/+1
2013-01-25minor: Allow "script *" console commands to take multiple script item idsJustin Clark-Casey (justincc)1-30/+32
2013-01-25Add the new UpdateAgentInformation cap to make maturity on more recent viewersMelanie1-2/+20
2013-01-04Flip version to 0.7.5.RC10.7.5-rc1Justin Clark-Casey (justincc)1-1/+1
2013-01-04Set default particle burst count to 1 instead of 0 in any set particle system...Justin Clark-Casey (justincc)1-3/+3
2013-01-04Fix build break caused by missing ) from dce2809.Justin Clark-Casey (justincc)1-1/+1
2013-01-04Automatically grant sit-related llRequestPermissions() for subsequent avatars...Justin Clark-Casey (justincc)1-15/+1
2013-01-04refactor: simplify llGetNumberOfPrims() to return prim count + sitting avatar...Justin Clark-Casey (justincc)1-7/+1
2013-01-04Fix llGetLinkName() to return the name of the last avatar sat as the last lin...Justin Clark-Casey (justincc)1-41/+35
2013-01-04Fix llGetLinkKey() to return the last sat avatar as the last link number.Justin Clark-Casey (justincc)3-63/+99
2013-01-04minor: Add some doc to the extremely unhelpful 'fudge....' comment as to why ...Justin Clark-Casey (justincc)1-1/+4
2013-01-04Fix problem where object attached from ground often does not get attached pro...Justin Clark-Casey (justincc)1-9/+1
2013-01-04Improving documentation of AttachToAvatar and GetLine methods in LSL_Api.cs b...SignpostMarv1-8/+15
2013-01-04updating documentation in SampleMoneyModule based on doxygen error log output...SignpostMarv1-6/+8
2013-01-04Fixed: the AvatarEnteringNewParcel event wasn't triggered in some casesOren Hurvitz1-0/+6
2013-01-04minor: Change channel digger replacement message in TerrainModule to Info fro...Justin Clark-Casey (justincc)1-1/+1
2013-01-04Added locking in NullRegionData.Oren Hurvitz1-20/+44
2013-01-04Fix indenting on ConsoleDisplayTable, align indenting on "show animations" co...Justin Clark-Casey (justincc)2-3/+4
2013-01-04minor: Allow objects to be added directly to a row on a ConsoleDisplayTable r...Justin Clark-Casey (justincc)2-2/+2
2013-01-04Implemented Return Objects when it's invoked from the Top Colliders or Top Sc...Oren Hurvitz1-5/+55
2013-01-04Add "show animations" console command for debug purposes.Justin Clark-Casey (justincc)3-4/+220
2013-01-04If an NPC is unowned, then always auto-grant permissions requested via llRequ...Justin Clark-Casey (justincc)1-1/+1
2013-01-01BulletSim: add parameter to have Bullet output performance statisticsRobert Adams4-7/+11
2013-01-01BulletSim: move selection of the unmanaged Bullet DLL from BSPluginRobert Adams2-6/+8