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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Files
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2007-08-08
Commit works?
Tedd Hansen
1
-0
/
+1
2007-08-08
Removed System.Windows.Form reference from DotNetEngine.Compiler.LSL , it did...
MW
1
-1
/
+1
2007-08-08
Rotated the terrain textures that are created for world map by 90 degree as s...
MW
1
-1
/
+1
2007-08-08
Added ScriptEngine to solution (prebuild.xml)
Tedd Hansen
3
-3352
/
+0
2007-08-08
Added ScriptEngine.DotNetEngine
Tedd Hansen
29
-0
/
+8188
2007-08-08
* Got SimpleApp working again
lbsa71
2
-42
/
+53
2007-08-08
CAPS should now be working in standalone mode. Texture uploads will work even...
Brian McBee
2
-10
/
+26
2007-08-08
Whoops! left this out. second part of r1541
Brian McBee
1
-3
/
+4
2007-08-08
OGS1GridServices.cs
Brian McBee
1
-0
/
+8
2007-08-08
Grid/GridServer/GridManager.cs
Brian McBee
1
-9
/
+16
2007-08-07
starting to push some of the actual sql commands to get this to disk.
Sean Dague
1
-5
/
+52
2007-08-07
Some more work on new Sceneobject.
MW
3
-22
/
+91
2007-08-07
* koncept bugfix
lbsa71
2
-0
/
+24
2007-08-07
a couple of changes in the new Sceneobject classes, just committing so things...
MW
4
-12
/
+27
2007-08-07
* Removed duplicated Script residue
lbsa71
3
-98
/
+0
2007-08-07
actually transfer some data to the row definition. Going to hook
Sean Dague
1
-3
/
+21
2007-08-07
actually get sqlite stuff to compile. This isn't connected to the
Sean Dague
1
-21
/
+5
2007-08-07
some more sqlite stuff. Checking in to get it to another computer
Sean Dague
1
-1
/
+30
2007-08-06
OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs
Brian McBee
1
-2
/
+2
2007-08-06
adding shell of SqliteDataStore
Sean Dague
1
-0
/
+116
2007-08-06
OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs
Brian McBee
1
-1
/
+1
2007-08-06
OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs
Brian McBee
1
-43
/
+26
2007-08-06
OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs
Brian McBee
1
-1
/
+18
2007-08-06
Re-added Grid mode. (which had got removed/disabled in revision 1515)
MW
3
-12
/
+21
2007-08-06
* yet another mini-shape-commit
lbsa71
1
-0
/
+21
2007-08-06
* commands are done foreach instead of by [i]
lbsa71
3
-13
/
+22
2007-08-06
* renamed some scene to world
lbsa71
5
-112
/
+16
2007-08-06
* encapsulated firstname/lastname on ScenePresence
lbsa71
7
-55
/
+65
2007-08-06
* minor refactorings
lbsa71
7
-14
/
+14
2007-08-06
... and here's the second part...
lbsa71
44
-0
/
+0
2007-08-06
Part 1 of a two-part commit to change caps of 'scripting' dir...
lbsa71
44
-0
/
+0
2007-08-06
* Now we have boxes. Yay!
lbsa71
8
-97
/
+88
2007-08-06
* SimpleApp works again:
lbsa71
6
-53
/
+50
2007-08-04
clean up of startup config settings (command line args etc),
MW
5
-101
/
+71
2007-08-04
OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs
Brian McBee
1
-1
/
+1
2007-08-04
* More work on PermissionManager - going AFK for a bit.
Adam Frisby
1
-38
/
+79
2007-08-04
* More work on PermissionManager
Adam Frisby
2
-5
/
+44
2007-08-04
* Little more cleaning of EstateManager - still needs packets to be moved, bu...
Adam Frisby
1
-43
/
+103
2007-08-04
* Extracted and refactored several large methods. Needs moving of packet hand...
Adam Frisby
1
-148
/
+172
2007-08-03
OpenSim/Region/Environment/Scenes/ScenePresence.cs
Brian McBee
1
-4
/
+4
2007-08-03
OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs, OpenSim/Regi...
Brian McBee
2
-14
/
+14
2007-08-03
* a very small first step with shape wrappers
lbsa71
1
-37
/
+26
2007-08-03
changed the properties so that most of them only take up one line per get/set.
MW
2
-127
/
+38
2007-08-03
* Changed some names
lbsa71
2
-42
/
+42
2007-08-03
ATTENTION!!! Change to default to "sandbox" (did we come up with a better nam...
Brian McBee
1
-5
/
+5
2007-08-03
Changes to prepare for future possible configuration of separate logdir, conf...
Brian McBee
10
-18
/
+94
2007-08-03
Yet another commit related to the SceneObject rewrites.
MW
2
-5
/
+12
2007-08-03
Yet another commit related to the SceneObject rewrites.
MW
1
-4
/
+13
2007-08-03
and more work on those classes. Think they are just about ready to begin hook...
MW
3
-5
/
+107
2007-08-03
Ditto...More work on the AllNewSceneObject* classes.
MW
2
-6
/
+75
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