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2007-07-14* Fixed an issue which caused regions to crash when duplicating primitives.Adam Frisby1-0/+2
2007-07-14* Excelsior!Adam Frisby5-1/+22
2007-07-14* libterrain now builds againlbsa711-1/+1
2007-07-14* Upgraded MySQL Connector to support 1222 changes.Adam Frisby2-3/+7
2007-07-14*Updated getParcel to accept floats as well. This helps in finding the parcel...mingchen1-7/+14
2007-07-14* Added "quit" alias for the "shutdown" console command in RegionServerAdam Frisby1-0/+1
2007-07-14*Removed ParcelManager from SceneObject and Primitive and replaced with event...mingchen7-22/+50
2007-07-14* SimpleApp finally doing something fun. :)lbsa711-12/+12
2007-07-14*Added support for simwide area and simwide prim count for parcelsmingchen3-6/+55
2007-07-14* Worked some more on SimpleApplbsa716-158/+108
2007-07-14*Added support for prim counting on parcelsmingchen6-20/+221
2007-07-14Set up parcel manager and the master avatar in SimpleApp.MW3-78/+67
2007-07-14* encapsulated some public fieldslbsa714-16/+29
2007-07-14* Apparently, we need to tell ParcelManager that there is no parcels.lbsa714-10/+19
2007-07-14Added AddPreCompiledScript method to ScriptManager.MW8-11/+125
2007-07-13*Moved the OnSignificantClientMovement event to ScenePresence.mingchen6-31/+20
2007-07-13*Reworked parcel joining to work the same way as LL's method.mingchen5-25/+49
2007-07-13Chat/Shout/etc should be working againMW3-3/+9
2007-07-13* Added sample event to ScriptInterpretedEventsAdam Frisby1-1/+3
2007-07-13* Small commit: SceneObject now registers itself with the Backup event via th...Adam Frisby1-0/+12
2007-07-13* Fixing issue with ParcelFlags. ParcelFlags is now a uint rather than an enum.Adam Frisby2-4/+4
2007-07-13* Default parcel flags now allow flying, landmark creation, object entry, dee...Adam Frisby2-2/+2
2007-07-13* Obsoleted ILocalStorageAdam Frisby3-0/+75
2007-07-13Prim Copying (both CTRL+D and shift-drag) should now work.MW3-44/+66
2007-07-13* Fixed bug reported by xyzo - region assets are now stored in "regionassets....Adam Frisby2-4/+4
2007-07-13* I want to commit too!lbsa714-27/+5
2007-07-13* Renamed OpenSim.Region.Enviroment.Scripting to OpenSim.Region.ScriptingAdam Frisby33-48/+48
2007-07-13* Reorganising Java Virtual Machine code into a subfolder for the JVM specifi...Adam Frisby14-2/+2
2007-07-13Part two of Darok's Bullet physics plugin: added the actual plugin, although ...MW6-2/+602
2007-07-13* Moved LSL-style functions to ScriptInterpretedAPI.cs and put a XML remark c...Adam Frisby2-137/+208
2007-07-13* Added wrappers for:Adam Frisby1-0/+32
2007-07-13* Adding LSL stuff for Tedd_, implementing LSL-style functions in ScriptAPI.c...Adam Frisby7-0/+1513
2007-07-13Think SceneObject/Primitive copying should now work, just need to hook it up ...MW2-16/+15
2007-07-13Changed simpleApp to use basic physics.MW6-19/+34
2007-07-13rename file to not have spaces in itSean Dague1-0/+0
2007-07-13Shouldn't be needing explicitly adding login xmlrpclbsa711-2/+0
2007-07-13* removed PrimitiveOld and CreatePrimFromObjectAddlbsa713-629/+5
2007-07-13One of these days i WILL have my pulsating cube!lbsa713-14/+7
2007-07-13inlined packet deserializationlbsa712-35/+30
2007-07-13* ObjectAddPacket now confined to ClientView,´using PrimitiveBaseShape inste...lbsa719-60/+53
2007-07-13* OGS project is now back down to zero warnings.Adam Frisby1-0/+1
2007-07-13* Moved SendNameReply to ClientViewlbsa716-53/+31
2007-07-13* Fixing compiler warnings in an attempt to reduce them back down to zero.Adam Frisby4-4/+38
2007-07-12*Parcel updates are now sent to users over newly subdivided areas and users o...mingchen1-12/+19
2007-07-12*Parcel and estate support fully restored into Sugilitemingchen6-7/+43
2007-07-12*Found and fixed bug that crashed viewer when logging in or viewing land ownersmingchen4-14/+14
2007-07-12Next time maybe I should check it still compiles before committing.MW3-6/+2
2007-07-12Fixed a number of bugs in the local InstantMessage handling, sending InstantM...MW7-24/+34
2007-07-12Cleaning up some of the CAPS functions, Asset uploads now use the new LLSDStr...MW7-91/+97
2007-07-11Hopefully texturing prims should now work correctly.MW5-7/+33