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My fork of OpenSim for IG and DG, called SledjChisl.
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2007-11-18
first stab at implementation of CopyInventoryItem
Jeff Ames
9
-57
/
+134
2007-11-18
* Found several cases where prim set physical were not subscribing to physics...
Teravus Ovares
5
-0
/
+26
2007-11-18
Made the background (ie empty space) colour of the exported map image blue.
MW
1
-0
/
+2
2007-11-18
Added "export-map <filename>" console command to the region server that will ...
MW
2
-0
/
+56
2007-11-18
Attempt to get World Map working in Grid mode, will need to be using the grid...
MW
8
-64
/
+99
2007-11-18
For every problem there's a solution that is simple, neat and wrong.
Dalien Talbot
1
-4
/
+1
2007-11-18
Looks like we're requesting the mapblocks for every agent - including
Dalien Talbot
1
-1
/
+4
2007-11-18
Second try at having a bandaid for the multiple logins crash
Dalien Talbot
1
-1
/
+8
2007-11-18
Revert the previous commit - indeed this needs to be fixed in a
Dalien Talbot
1
-9
/
+3
2007-11-18
Trap the error during the logout with connections to multiple sims on
Dalien Talbot
1
-3
/
+9
2007-11-18
Additional debugging output to see for what coordinates is the worldmap
Dalien Talbot
1
-1
/
+2
2007-11-18
Prevent the region crash in gridmode on bringing up the map
Dalien Talbot
1
-5
/
+13
2007-11-18
Added handler for MapNameRequest - OnMapNameRequest
Dalien Talbot
4
-0
/
+14
2007-11-17
improved avatar logic -- walk up low steps now, sorta
dan miller
1
-5
/
+21
2007-11-17
minor POS tweak for speed
dan miller
1
-5
/
+4
2007-11-17
* Fix Null comparison for Mono
Teravus Ovares
1
-2
/
+2
2007-11-17
* Fixed space related SimCrasher ODE error when a prim disables itself becaus...
Teravus Ovares
1
-0
/
+37
2007-11-17
* fixed goofy documentation error
Teravus Ovares
1
-1
/
+1
2007-11-17
* Added decoding of the AgentThrottleBlock of the AgentThrottle packet. It's...
Teravus Ovares
1
-0
/
+55
2007-11-17
Added ClickAction property to SceneObjectPart (and the relevant changes in IC...
MW
4
-5
/
+17
2007-11-17
Out of a fog of alcohol and adenovirus, I present - POS!
dan miller
2
-32
/
+219
2007-11-17
set svn:eol-style
Jeff Ames
1
-1015
/
+1015
2007-11-17
minor cleanup of some dodgy bits
Jeff Ames
3
-34
/
+16
2007-11-17
added some POS gravity
Jeff Ames
1
-22
/
+17
2007-11-17
catch exceptions when loading malformed xml files
Jeff Ames
3
-24
/
+44
2007-11-17
* ODEPlugin Thinned the avatar out to average SL thin-ness. There's more wor...
Teravus Ovares
1
-2
/
+4
2007-11-17
* ODEPlugin - fixed issue where resizing prim causes the prim's collision box...
Teravus Ovares
1
-2
/
+18
2007-11-16
* Resolved the situation where prim is loaded from storage and when pushed ne...
Teravus Ovares
4
-23
/
+45
2007-11-16
*Added the TimeDilation property to Scene
mingchen
1
-0
/
+5
2007-11-16
* Trying a space/collision optimization technique in ODE. Let me know if you...
Teravus Ovares
2
-17
/
+41
2007-11-16
More cleaning up when deleting regions from a instance. NOTE: IGridServices.D...
MW
8
-17
/
+29
2007-11-16
fixed some AssemblyInfo files
Jeff Ames
2
-4
/
+4
2007-11-16
added dummy POS physics plugin
Jeff Ames
2
-0
/
+359
2007-11-16
* ODE step two on the way to separate dynamic space allocation ( One more to ...
Teravus Ovares
3
-56
/
+176
2007-11-16
* Fixed object edit movements causing full object updates instead of terse ob...
Teravus Ovares
1
-1
/
+7
2007-11-15
*** BIG CHANGES : REGION STORAGE MOVED : UPDATE YOUR OpenSim.ini FROM OpenSim...
lbsa71
9
-53
/
+34
2007-11-15
make Stopped a bit sloppier which should help address any float round off issues
Sean Dague
1
-6
/
+7
2007-11-15
* ODE - Started the refactoring process to allow breaking up the scene into s...
Teravus Ovares
1
-97
/
+146
2007-11-15
* Added MySQLDataStore (adapted from MonoSqlite
lbsa71
4
-10
/
+1052
2007-11-15
* Implemented the little friendly pop tooltip messages that appear when you h...
Teravus Ovares
8
-5
/
+115
2007-11-14
added first attempt at storing stopped physical objects
Sean Dague
1
-1
/
+17
2007-11-14
Added "show regions" console command that displays the list of regions in tha...
MW
1
-3
/
+10
2007-11-14
clean up most of my mess on terrain. Someone on .NET please test and make
Sean Dague
1
-21
/
+19
2007-11-14
managed to produce and kill the same exception on mono as on .net. Hopefully
Sean Dague
1
-0
/
+5
2007-11-14
bury connect creation deeper down in case this is what .NET hates
Sean Dague
1
-0
/
+1
2007-11-14
random shot in the dark
Sean Dague
1
-3
/
+4
2007-11-14
* ODE removes an unnecessary lock.
Teravus Ovares
1
-3
/
+2
2007-11-14
* Removes the console enumeration errors on sim start.
Teravus Ovares
1
-10
/
+20
2007-11-14
remove limit stanza, see if this helps.
Sean Dague
1
-1
/
+1
2007-11-14
get rid of parametrized query, in case this is the .NET issue (I hope not)
Sean Dague
1
-5
/
+5
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