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My fork of OpenSim for IG and DG, called SledjChisl.
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2007-11-09
* Fixed Resending Terse Updates Message on the console causing CPU usage to s...
Teravus Ovares
1
-2
/
+2
2007-11-08
* Stopped printing the prim's X cordinate difference from the last movement o...
Teravus Ovares
1
-1
/
+1
2007-11-08
* Fixed occasional character drift caused by sim not sending the avatar's fin...
Teravus Ovares
4
-16
/
+111
2007-11-08
fixed non-ASCII chat and IM
Jeff Ames
3
-5
/
+6
2007-11-08
converted hard-coded chat type values to ChatTypeEnum
Jeff Ames
9
-30
/
+28
2007-11-08
* Added Rotational Velocity reporting for Client Interpolation to Terse Updates
Teravus Ovares
10
-30
/
+130
2007-11-07
get rid of the debug line, that's just going to drive everyone nuts
Sean Dague
1
-1
/
+1
2007-11-07
move Sun into a Region Module, pass 1. Currently this works fine with
Sean Dague
3
-3
/
+182
2007-11-07
add SendSunPos function to IClientAPI to let us pull all the sun
Sean Dague
3
-2
/
+19
2007-11-07
disable profuse logging messages for not saving physical
Sean Dague
1
-1
/
+1
2007-11-07
refactored some duplicate SceneObjectGroup searching code in Scene
Jeff Ames
2
-236
/
+98
2007-11-06
* fix for Bug 563
Teravus Ovares
2
-2
/
+9
2007-11-06
* Added better logging to AssetCache
lbsa71
5
-96
/
+103
2007-11-05
physical prims AND other changes in ODE (Teravus) -- note this is experimental!
dan miller
1
-0
/
+1
2007-11-05
physical prims
dan miller
1
-75
/
+452
2007-11-05
adding missing ODE files for mesh
dan miller
4
-0
/
+841
2007-11-05
Fixed the MyNpcCharacter errors
MW
1
-4
/
+4
2007-11-05
* Substituted som 'GenericCall' with Action<>
lbsa71
4
-35
/
+33
2007-11-05
Started to cleanup/close down childagent connections when a user teleports. ...
MW
8
-63
/
+125
2007-11-05
prim cuts in ODE
dan miller
8
-508
/
+499
2007-11-05
Changed it so opensim.exe should scan for new application plugins every time ...
MW
1
-0
/
+1
2007-11-05
* UpdateWearable should SendOurAppearance
lbsa71
1
-0
/
+2
2007-11-05
Thank you, Teravus for: Solution for 'after using physical prim with MonoSql...
Charles Krinke
2
-4
/
+15
2007-11-05
removed duplicated BOMs
Jeff Ames
2
-2
/
+2
2007-11-05
* Temporarily reverted SQL syntax.
Adam Frisby
1
-3
/
+3
2007-11-04
* Changed MySQL Syntax on Region Updates for Grid Server.
Adam Frisby
1
-2
/
+3
2007-11-04
Some more refactoring
MW
9
-196
/
+268
2007-11-04
Added forgotten ApplicationPlugins directory and moved the load region code o...
MW
3
-42
/
+115
2007-11-04
* Small touchup of console messages
Adam Frisby
1
-5
/
+5
2007-11-04
normalized line endings
Jeff Ames
1
-17
/
+17
2007-11-04
Deleted Regionloader .csproj files.
MW
2
-224
/
+0
2007-11-04
Added forgotten IApplicationPlugin file
MW
1
-0
/
+17
2007-11-04
normalized line endings
Jeff Ames
8
-1197
/
+1197
2007-11-04
Applying Teravus patch # 557. Some glue code for the updating of prim's veloc...
MW
4
-15
/
+76
2007-11-04
Added support for OpenSim application plugins (as requested by Adam), which u...
MW
7
-56
/
+70
2007-11-04
add a IAssetProvider.CommitAssets() call to the grid asset server, when a ass...
MW
1
-0
/
+1
2007-11-04
Do I really have to write a log entry, can't I just hide this commit somewher...
MW
1
-1
/
+2
2007-11-04
removed our own inplementation of UUID's, it wasn't used anywhere.
Tleiades Hax
1
-155
/
+0
2007-11-03
Fixes a bug with a ZERO Quaternion when creating a prim.
darok
1
-4
/
+8
2007-11-03
Modifications for prim movement. For now only in Mod. BulletX, but i think it...
darok
3
-56
/
+114
2007-11-03
First part of Scene refactoring:
MW
9
-760
/
+1075
2007-11-03
tiny commit to prepare for the first proper part of Scene.cs refactoring.
MW
1
-17
/
+13
2007-11-03
*Master Avatar can be specified by a previous UUID in either grid mode or sta...
mingchen
9
-20
/
+98
2007-11-03
* Removed unused UDPServerBase
lbsa71
1
-84
/
+0
2007-11-03
*Moved region loading into its own interface IRegionLoader
mingchen
8
-171
/
+621
2007-11-03
testing different rest post method/class for Grid asset client. (possible tha...
MW
2
-10
/
+61
2007-11-03
Changes in BulletXPlugin: Added new class BulletXActor class inherits from Ph...
darok
10
-63
/
+114
2007-11-02
Added temporary try catch to udpserver while testing something out (will remo...
MW
1
-1
/
+7
2007-11-01
debug tracing for asset server hangs
Sean Dague
4
-5
/
+20
2007-11-01
Need to clean up resources when creating/updating assets
Tleiades Hax
1
-0
/
+1
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