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2008-03-12there was a single instance where the log4net object was notSean Dague1-1/+1
2008-03-12* Fix mantis 757.Justin Clarke Casey4-26/+32
2008-03-12* Don't abort (and keep failing) the update if one Entity gives us an excepti...Justin Clarke Casey2-31/+44
2008-03-12* Since remoting exceptions occur quite often in some cases (e.g. when a neig...Justin Clarke Casey1-31/+65
2008-03-12* Add comments and slight corrections to ClientView.AgentTextureCachedJustin Clarke Casey5-11/+20
2008-03-12Applied patch from mantis #749, Grass now stays to set type when moved. thank...MW4-10/+12
2008-03-12Applied patch from mantis #610, fixed invalid filenames with dump_assets_to_f...MW2-27/+56
2008-03-12* Switched Noise 'Flood Area' brush to use Perlin rather than random noise.Adam Frisby2-2/+64
2008-03-12* Fix for Smooth Area Flood Brush, now doesn't flood the entire sim.Adam Frisby2-1/+4
2008-03-12* Fix for SQLiteAssetData - We now ignore duplicate assets. We shouldn't supp...Adam Frisby1-2/+1
2008-03-12Update svn properties.Jeff Ames1-51/+51
2008-03-12* Updated Terrain ModuleAdam Frisby1-3/+3
2008-03-12* made some privates protected lbsa711-2/+2
2008-03-12* made GridManager class publiclbsa711-1/+1
2008-03-12* Refactored some terrain brushes to move out some common functions into Terr...Adam Frisby10-122/+79
2008-03-12* Renamed Main.cs to GridServerBase.cslbsa712-3/+3
2008-03-12* Refactored out exe bit out of Grid Server for great justicelbsa712-54/+44
2008-03-12* Refactored some internals in Grid Server Mainlbsa711-24/+21
2008-03-12* Refactored out creation of LoginResponselbsa711-114/+121
2008-03-12* Extracted RegionProfileData from Requestlbsa712-131/+141
2008-03-12* minor refactoringlbsa711-84/+82
2008-03-12better fix for 551, not sure why I missed this earlierSean Dague1-12/+10
2008-03-11Refactor out some duplicate code.Jeff Ames2-5/+5
2008-03-11Ensure resolution of mantis 113Sean Dague1-1/+3
2008-03-11get rid of artificial InventoryLock object in favor ofSean Dague1-18/+13
2008-03-11added early readmeSean Dague1-0/+25
2008-03-11Attempted fix for http://opensimulator.org/mantis/view.php?id=551Sean Dague1-3/+0
2008-03-11moving everything into OpenSim.TestSuite namespaceSean Dague4-21/+68
2008-03-11* Temporarily disabling sending of ImageNotInDatabasePacket when a texture is...Justin Clarke Casey1-1/+4
2008-03-11* Very temporarily put AgentCachedTexturePackets onto the wind rather than th...Justin Clarke Casey1-1/+5
2008-03-11clone off pCampBot to OpenSim.TestSuite, as I'm going to be Sean Dague3-0/+556
2008-03-11* Very minor error message change in GridAssetClientJustin Clarke Casey1-3/+1
2008-03-11* Applying patch #754 - Fix for Vector Magnitude operation. Thanks cmickeyb!Adam Frisby1-2/+2
2008-03-11* Applying patch from Mantis #607 - Grid Server crash. Thanks Diva.Adam Frisby1-10/+22
2008-03-11Eliminated several compiler warning messagesJohan Berntsson1-13/+1
2008-03-11The plugin loader can now handle plugin dependencies without hardcodingJohan Berntsson1-18/+5
2008-03-11this fixes up the exponentially growing startup times causedSean Dague1-9/+8
2008-03-10* Added Linear Acceleration reporting to the ODEPlugin.Teravus Ovares2-3/+22
2008-03-10ODEPluginTeravus Ovares11-0/+111
2008-03-10* Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim.Teravus Ovares13-12/+259
2008-03-09* Fixed a few things and enabling Physical Prim border crossings again.Teravus Ovares2-66/+75
2008-03-09* Fix for hydraulic erosion brush. Still not working as planned, but getting ...Adam Frisby1-9/+19
2008-03-09ODE PluginTeravus Ovares2-56/+75
2008-03-09Update svn properties.Jeff Ames1-339/+339
2008-03-09* Fix to the OlsenSphere brush to make it more powerful.Adam Frisby3-1/+341
2008-03-09* Fixed the Link + Duplicate + Unlink both = 'ODE Invalid Argument in Collisi...Teravus Ovares2-27/+39
2008-03-09* Cleaned up some locking on the ODEPlugin to make it more developer friendlyTeravus Ovares2-505/+496
2008-03-09Update svn properties.Jeff Ames1-223/+223
2008-03-09* New terrainmodule paint brush "Olsen Erosion"Adam Frisby2-0/+224
2008-03-09* Added a hack-ish routine to add the State column to the primshapes table if...Teravus Ovares1-1/+11