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2015-05-07pCampbot: added behavior that mimic initial inventory download. It's not ↵Diva Canto1-0/+121
exactly what the viewer does, but it's close enough, and the elapsed time can be measured.
2015-01-20minor: comment out unusued logging objects in some pCampbot behaviour classesJustin Clark-Casey (justincc)2-2/+2
2014-11-25On pCampbot, if we add the none (n) behaviour then make it actually stop any ↵Justin Clark-Casey (justincc)1-0/+3
bots in motion. Previously, adding this behaviour after physics (p) would leave the bot to drift off for ever in its last movement direction.
2014-08-13Terminate 'nothing' behaviour (and potentially others) by signalling using ↵Justin Clark-Casey (justincc)3-3/+23
an event rather than polling connection state every 100ms This kind of polling is very expensive with many bots/polling threads and appears to be the primary cause of bot falloff from the client end at higher loads. Where inbound packet threads can't run in time due to contention and simulator disconnect timeout occurs.
2014-02-21Added 2 new behavirors to pCampBot. These are part of a systematic study I'm ↵Diva Canto2-0/+159
doing for understanding the load that AgentUpdate packets incur on the server.
2013-09-03In pCampbot PhysicsBehaviour.Close(), only cancel jumping if bot is connectedJustin Clark-Casey (justincc)1-1/+2
2013-09-03Consistently give responsibility for thread sleeping to behaviours rather ↵Justin Clark-Casey (justincc)2-0/+6
than controlling from the main action loop This is to avoid excessive and inconsistent delays between behaviours that currently need to embed sleeps in other actions (e.g. physics) and other behaviours. Might need a more sophisticated approach in the long term.
2013-09-03Add Close() method to IBehaviour to allow behaviours to cleanup when removed ↵Justin Clark-Casey (justincc)2-0/+7
or bot it disconnected. In this case, it is used to turn off jump when physics testing behaviour is removed.
2013-09-03Show behaviours of pCampbot bots in "show bots" and "show bot" console commandsJustin Clark-Casey (justincc)6-4/+26
2013-08-12Add none behaviour to pCampbot when one wants bots to just stand aroundJustin Clark-Casey (justincc)1-0/+43
2012-08-01Fix a bug in pCampbot grabbing behaviour where an exception would be thrown ↵Justin Clark-Casey (justincc)1-0/+3
if the bot was not yet aware of any objects.
2011-12-14Fix off by one bug in objects GrabbingBehaviour of pCampBot.exeJustin Clark-Casey (justincc)1-1/+1
Also fix usage message.
2011-11-24Adding missing CrossBehaviour.cs file to fix buildJustin Clark-Casey (justincc)1-0/+169
2011-11-24On pCampBot, add bot as a property on behaviours instead of passing it in ↵Justin Clark-Casey (justincc)4-35/+83
every time
2011-11-24Add disabled CrossBehaviour to pCampBot, which is designed to cross test ↵Justin Clark-Casey (justincc)1-1/+0
bots between neighbouring regions. Not yet enabled since there is a bug where the initial cross will work but all subsequent movements on the receiving simulator appear to fail.
2011-11-23Print out what behaviours are active when pCampBot starts upJustin Clark-Casey (justincc)3-0/+6
2011-11-23Add teleport behaviour to pCampBotJustin Clark-Casey (justincc)1-0/+73
This teleports the bot to any other regions +/- 5 on the x or y axis. Quite aggressive at the moment since teleports keep occuring at a 1-10secs random interval. No checking yet to see if teleport was successful.
2011-11-03actually remove the sleep from PhysicsBehaviour that I shifted to Bot a ↵Justin Clark-Casey (justincc)1-2/+0
couple of commits ago
2011-11-03Rename PhysicsBot => Bot since it doesn't just exercise physics anymoreJustin Clark-Casey (justincc)2-2/+2
2011-11-03Add click/grab behaviour to pCampbot, which gets bots to randomly click things.Justin Clark-Casey (justincc)2-1/+57
This can be specified on pCampbot.exe by using g in the list of behaviours for the new -behaviours,-b switch e.g. -b p,g to get both existing physics and grabbing behaviours. grabbing is primitive, it attempts grabs on random prims whether they're actually signalled as clickable or not. behaviour is currently primitive overall, behaviours are just executed in a list
2011-11-03Move PhysicsBehaviour into a spearate behaviours folderJustin Clark-Casey (justincc)1-0/+97