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* Merge branch 'master' into presence-refactorMelanie2010-02-151-0/+2
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| * Revolution is on the roll again! :)Revolution2010-02-141-0/+2
| | | | | | | | | | | | | | | | Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events). Direct flames and kudos to Revolution, please Signed-off-by: Melanie <melanie@t-data.com>
| * Revert "Updates all IRegionModules to the new style region modules."Melanie2010-01-291-5/+4
| | | | | | | | This reverts commit ec3c31e61e5e540f822891110df9bc978655bbaf.
| * * Fix Endlines in Mock/TestClient.csTeravus Ovares (Dan Olivares)2010-01-261-8/+8
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| * Updates all IRegionModules to the new style region modules.Revolution2010-01-231-4/+5
| | | | | | | | Signed-off-by: Melanie <melanie@t-data.com>
* | * HGGridConnector is no longer necessary.Diva Canto2010-01-291-9/+13
| | | | | | | | * Handle logout properly. This needed an addition to IClientAPI, because of how the logout packet is currently being handled -- the agent is being removed from the scene before the different event handlers are executed, which is broken.
* | Beginning of rewriting HG. Compiles, and runs, but HG functions not restored ↵Diva Canto2010-01-161-1/+1
| | | | | | | | yet.
* | Merge branch 'master' into presence-refactorMelanie2010-01-162-19/+28
|\ \ | |/ | | | | | | This merge was very conflicted. I think I got them all, but I can't be sure. I had to merge to master or risk divergence to the point of unmergeability.
| * Change the error messages on region region registration. This changes URMMelanie2010-01-131-8/+9
| | | | | | | | | | and region. The non-error case should be compatible, so no version bump. Untested.
| * Add functionality to estate "Allowed Users" and "Allowed Groups". Allowed usersMelanie2010-01-091-1/+1
| | | | | | | | | | will be honored now, while allowed groups will not. This requires additional groups module integration work
| * Adds IClientAPI voids for GroupProposals.Revolution2010-01-081-0/+8
| | | | | | | | Signed-off-by: Melanie <melanie@t-data.com>
| * Fixes the newly added packets as per Melanie's request.Revolution2010-01-071-10/+10
| | | | | | | | | | | | Provisionally applied to fix the naming. Signatures are still subject to change. Signed-off-by: Melanie <melanie@t-data.com>
* | OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.Diva Canto2010-01-113-3/+3
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* | CommunicationsManager deleted.Diva Canto2010-01-113-95/+35
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* | NetworkServersInfo removed from CommsManager.Diva Canto2010-01-102-2/+0
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* | Some more unnecessary things deleted in Framework.Communications.Diva Canto2010-01-102-154/+0
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* | CommunicationsManager is practically empty. Only NetworkServersInfo is there.Diva Canto2010-01-101-2/+0
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* | * Changed IPresenceService Logout, so that it takes a position and a lookatDiva Canto2010-01-101-1/+1
| | | | | | | | * CommsManager.AvatarService rerouted
* | * OMG! All but one references to UserProfileCacheService have been rerouted!Diva Canto2010-01-101-72/+75
| | | | | | | | | | * HG is seriously broken here * Compiles. Untested.
* | Inching ahead... This compiles, but very likely does not run.Diva Canto2010-01-081-2/+0
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* | Merge branch 'master' into presence-refactorMelanie2010-01-041-18/+18
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| * Formatting cleanup. Add copyright headers.Jeff Ames2010-01-041-18/+18
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* | Test client for remote user account connector and service. It seems to be ↵Diva Canto2010-01-022-0/+153
| | | | | | | | working.
* | Test client for remote presence connector, and for the service itself. ↵Diva Canto2010-01-022-0/+161
|/ | | | Connector seems to work well.
* Adds tons of packets.Revolution2009-12-311-0/+32
| | | | | | Applied with change: Changed spelling to Summary (from Summery) Signed-off-by: Melanie <melanie@t-data.com>
* Change teleports so the TeleportFlags are sent to the destination sim. ItMelanie2009-12-291-1/+1
| | | | | can now determine if a connection is from login, teleport or crossing. Needed for a meaningful banlines implementation
* Add AvatarInterestsReplyMelanie2009-12-261-1/+4
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* minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2009-12-151-3/+3
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* Rename TestAssetDataPlugin to MockAssetDataPluginJustin Clark-Casey (justincc)2009-11-271-2/+2
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* Formatting cleanup.Jeff Ames2009-11-233-3/+3
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* minor: add forgotton copyright headerJustin Clark-Casey (justincc)2009-11-161-0/+26
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* move fake user service to a separate mock user service classJustin Clark-Casey (justincc)2009-11-121-0/+123
| | | | delete asset cache tests shell
* refactor: extract another test asset helper methodJustin Clark-Casey (justincc)2009-11-121-0/+13
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* refactor some test asset creation into a helper classJustin Clark-Casey (justincc)2009-11-121-0/+51
| | | | remove mono compiler warning
* Rename test services to mock services, since this is a more accurate descriptionJustin Clark-Casey (justincc)2009-11-123-8/+8
| | | | remove duplicate mock inventory service
* Stop iar save failing on corrupt assetsJustin Clark-Casey (justincc)2009-11-121-0/+8
| | | | Not ideal since one will still have to watch out for big 'corrupt asset' messages in the log, but better than an outright fail
* Add basic new uuid gatherer tests to check behaviour when the gather seed is ↵Justin Clark-Casey (justincc)2009-11-111-3/+8
| | | | a missing asset
* add unit test for iar & escapingJustin Clark-Casey (justincc)2009-11-052-2/+23
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* Patch by revolution, thank you. Mantis #1789 . Implement friends permissions.Melanie2009-11-051-0/+1
| | | | | Applied with major changes. Core functionality commented pending review for possible rights escalation. No user functionality yet.
* Backport the fixes to WebFetchInventoryDescendents to the UDPMelanie2009-11-041-0/+1
| | | | | | | InventoryDescendents packet. Testing has shown that UDP inventory now works flawlessly and, unlike CAPS inventory, doesn't download the entire agent inventory on start. Neither does it incessantly re-request folder NULL_KEY. Therefore, I have disabled CAPS inventory.
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensim into ↵John Hurliman2009-10-191-12/+12
|\ | | | | | | prioritization
| * Formatting cleanup.Jeff Ames2009-10-191-12/+12
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* | Committing the second part of Jim Greensky @ Intel Lab's patch, ↵John Hurliman2009-10-171-0/+4
| | | | | | | | re-prioritizing updates
* | Object update prioritization by Jim Greensky of Intel Labs, part one. This ↵John Hurliman2009-10-151-23/+5
|/ | | | implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon
* * Consolidated adding / removing ClientManager IClientAPIs to two places in ↵John Hurliman2009-10-131-0/+5
| | | | | | | | Scene * Added some missing implementations of IClientAPI.RemoteEndPoint * Added a ClientManager.Remove(UUID) overload * Removed a reference to a missing project from prebuild.xml
* * Rewrote ClientManager to remove Lindenisms from OpenSim core, improve ↵John Hurliman2009-10-131-1/+1
| | | | | | | | performance by removing locks, and replace LLUDPClientCollection * Removed the confusing (and LL-specific) shutdowncircuit parameter from IClientAPI.Close() * Updated the LLUDP code to only use ClientManager instead of trying to synchronize ClientManager and m_clients * Remove clients asynchronously since it is a very slow operation (including a 2000ms sleep)
* Revert "Merging in diva's locking fixes"Melanie2009-10-071-1/+1
| | | | This reverts commit 832cc685138b2244529f10b54b373c34adb4a633.
* * Change some more default ports to the robust default of 8003Justin Clark-Casey (justincc)2009-10-061-1/+1
| | | | | * Make these use existing constants rather than hardcoding * These will probably go away soon anyway once all services are under ROBUST
* Merge branch 'master' into diva-texturesMelanie2009-10-022-7/+43
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| * fixing TestLandChannel to let it return empty List<ILandObject>() (asdr scofield (aka dirk husemann)2009-10-022-6/+42
| | | | | | | | does the real LandChannel), percolating to SceneSetupHelpers.