| Commit message (Expand) | Author | Files | Lines |
2012-04-21 | Add TestSetPhysics() to SOP status tests | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2012-03-30 | Add simple login test with online friends. Add IFriendsModule.GrantRights() ... | Justin Clark-Casey (justincc) | 2 | -16/+32 |
2012-03-29 | Add back parts of reverted changes that were not concerned with child agent c... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2012-03-29 | Revert "Simplify friends caching by only doing this for root agents - no func... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2012-03-28 | Simplify friends caching by only doing this for root agents - no functions re... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2012-03-21 | Instead of loading default avatar animations in both SLUtil and AvatarAnimati... | Justin Clark-Casey (justincc) | 1 | -5/+0 |
2012-03-21 | Updated the UserAccountsClient a little bit, plus some more sanity checks on ... | Diva Canto | 1 | -21/+45 |
2012-03-20 | minor: remove some mono compiler warnings | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2012-03-20 | Move frame loop entirely within Scene.Update() for better future performance ... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2012-03-15 | added ObjectPhysicsProperties http event message to send viewer that data. F... | UbitUmarov | 1 | -0/+4 |
2012-03-10 | BIG MESS. changed Iclient interface so only one event is used to inform scene... | UbitUmarov | 1 | -0/+1 |
2012-03-07 | minor: make NPC tests run in a given order, comment out log lines in mock reg... | Justin Clark-Casey (justincc) | 4 | -20/+25 |
2012-03-07 | Stop individually deleting objects at the end of each ObjectTortureTest. | Justin Clark-Casey (justincc) | 4 | -7/+15 |
2012-03-01 | Use a fully stubbed out MockConsole for unit tests rather than inheriting fro... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2012-02-15 | In ObjectTortureTests, run garbage collector on Teardown and run scene loop u... | Justin Clark-Casey (justincc) | 2 | -3/+21 |
2012-02-09 | Add NPC torture tests for 100, 1000 and 2000 create and delete NPC calls. | Justin Clark-Casey (justincc) | 1 | -0/+185 |
2012-02-07 | Add start GC memory and end GC memory to object stress test printouts. | Justin Clark-Casey (justincc) | 3 | -3/+20 |
2012-02-07 | Add TestAddTaskInventoryItem() | Justin Clark-Casey (justincc) | 1 | -3/+9 |
2012-02-07 | Add TestCompileAndStart100Scripts() torture test. | Justin Clark-Casey (justincc) | 2 | -1/+158 |
2012-02-07 | Add a regression test to compile and start a script. Remove Path.GetDirector... | Justin Clark-Casey (justincc) | 1 | -3/+20 |
2012-02-03 | Fix: Covenant changed time not set http://opensimulator.org/mantis/view.php?i... | PixelTomsen | 1 | -1/+1 |
2012-02-02 | Replace ParcelAccessEntry with a new struct, LandAccessEntry, which more | Melanie | 1 | -1/+1 |
2012-02-02 | Make ban, eject, freeze and the scripted versions of those work. | Melanie | 1 | -1/+1 |
2012-02-02 | Add stress tests for simple object add of 100 prim objects. Add time taken t... | Justin Clark-Casey (justincc) | 1 | -14/+37 |
2012-01-31 | Add torture tests to test adding 10,000, 100,000 and 200,000 single prim scen... | Justin Clark-Casey (justincc) | 1 | -0/+126 |
2012-01-20 | Telehub Support: | BlueWall | 1 | -0/+5 |
2012-01-19 | Add image not in database test for LLImageManager | Justin Clark-Casey (justincc) | 1 | -0/+6 |
2012-01-19 | Add basic request and send image regression tests for LLImageManager | Justin Clark-Casey (justincc) | 1 | -5/+8 |
2011-12-10 | Implement handler for TeleportCancel inbound packet | Melanie | 1 | -0/+1 |
2011-12-08 | On a new client circuit, send the initial reply ack to let the client know it... | Justin Clark-Casey (justincc) | 1 | -2/+5 |
2011-12-05 | Add test for not found response from GetTexture cap handler. | Justin Clark-Casey (justincc) | 1 | -0/+179 |
2011-12-05 | Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead ... | Justin Clark-Casey (justincc) | 1 | -15/+97 |
2011-12-04 | Implement ChangeInventoryItemFlagsPacket handling | Melanie | 1 | -0/+1 |
2011-12-03 | Split up test SceneHelpers to provide an AddChildScenePresence() call | Justin Clark-Casey (justincc) | 1 | -10/+25 |
2011-12-03 | Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence() | Justin Clark-Casey (justincc) | 1 | -0/+3 |
2011-11-23 | Shell Environment Variables in config | BlueWall | 1 | -1/+3 |
2011-11-14 | Add test for removing a friendship. | Justin Clark-Casey (justincc) | 1 | -6/+9 |
2011-11-14 | Add very simple FriendsModuleTests.TestNoFriends() | Justin Clark-Casey (justincc) | 1 | -2/+9 |
2011-11-06 | Convert SendKillObject to take a list of uint rather than sending one | Melanie | 1 | -1/+1 |
2011-10-22 | Get UUIDGatherer to scan notecards in the graph for asset uuids. | Justin Clark-Casey (justincc) | 1 | -3/+14 |
2011-10-22 | redirect UserInventoryHelpers to use a different CreateNotecardAsset() so we ... | Justin Clark-Casey (justincc) | 2 | -12/+19 |
2011-10-22 | correct misleading method doc on CreateNotecardAsset() | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-10-22 | in AssetHelpers, store the actual text passed in to the method, not the strin... | Justin Clark-Casey (justincc) | 1 | -2/+2 |
2011-10-22 | encode notecard assets in proper format for tests, rather than just using wha... | Justin Clark-Casey (justincc) | 1 | -1/+6 |
2011-10-22 | refactor: rename some AssetHelpers.CreateAsset() methods to CreateNotecardAss... | Justin Clark-Casey (justincc) | 2 | -5/+5 |
2011-10-17 | refactor: Make IClientAPI.DebugPacketFormat a property rather than a setter w... | Justin Clark-Casey (justincc) | 1 | -3/+1 |
2011-10-15 | move see_into_this_sim_from_neighbor [Startup] flag parsing into Scene with t... | Justin Clark-Casey (justincc) | 2 | -5/+5 |
2011-10-15 | fetch physical_prim switch from [Startup] config from inside scene, as is don... | Justin Clark-Casey (justincc) | 2 | -3/+3 |
2011-10-14 | refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it s... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-09-22 | Reinstate option to land an npc when it reaches a target. | Justin Clark-Casey (justincc) | 1 | -1/+1 |