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2010-04-08Backported GetTextureModule and IAssetService.GetCached()John Hurliman1-0/+5
2010-02-14Revolution is on the roll again! :)Revolution1-0/+2
Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events). Direct flames and kudos to Revolution, please Signed-off-by: Melanie <melanie@t-data.com>
2010-01-29Revert "Updates all IRegionModules to the new style region modules."Melanie1-5/+4
This reverts commit ec3c31e61e5e540f822891110df9bc978655bbaf.
2010-01-26* Fix Endlines in Mock/TestClient.csTeravus Ovares (Dan Olivares)1-8/+8
2010-01-23Updates all IRegionModules to the new style region modules.Revolution1-4/+5
Signed-off-by: Melanie <melanie@t-data.com>
2010-01-13Change the error messages on region region registration. This changes URMMelanie1-8/+9
and region. The non-error case should be compatible, so no version bump. Untested.
2010-01-09Add functionality to estate "Allowed Users" and "Allowed Groups". Allowed usersMelanie1-1/+1
will be honored now, while allowed groups will not. This requires additional groups module integration work
2010-01-08Adds IClientAPI voids for GroupProposals.Revolution1-0/+8
Signed-off-by: Melanie <melanie@t-data.com>
2010-01-07Fixes the newly added packets as per Melanie's request.Revolution1-10/+10
Provisionally applied to fix the naming. Signatures are still subject to change. Signed-off-by: Melanie <melanie@t-data.com>
2010-01-04Formatting cleanup. Add copyright headers.Jeff Ames1-18/+18
2009-12-31Adds tons of packets.Revolution1-0/+32
Applied with change: Changed spelling to Summary (from Summery) Signed-off-by: Melanie <melanie@t-data.com>
2009-12-29Change teleports so the TeleportFlags are sent to the destination sim. ItMelanie1-1/+1
can now determine if a connection is from login, teleport or crossing. Needed for a meaningful banlines implementation
2009-12-26Add AvatarInterestsReplyMelanie1-1/+4
2009-12-15minor: remove some mono compiler warningsJustin Clark-Casey (justincc)1-3/+3
2009-11-27Rename TestAssetDataPlugin to MockAssetDataPluginJustin Clark-Casey (justincc)1-2/+2
2009-11-23Formatting cleanup.Jeff Ames3-3/+3
2009-11-16minor: add forgotton copyright headerJustin Clark-Casey (justincc)1-0/+26
2009-11-12move fake user service to a separate mock user service classJustin Clark-Casey (justincc)1-0/+123
delete asset cache tests shell
2009-11-12refactor: extract another test asset helper methodJustin Clark-Casey (justincc)1-0/+13
2009-11-12refactor some test asset creation into a helper classJustin Clark-Casey (justincc)1-0/+51
remove mono compiler warning
2009-11-12Rename test services to mock services, since this is a more accurate descriptionJustin Clark-Casey (justincc)3-8/+8
remove duplicate mock inventory service
2009-11-12Stop iar save failing on corrupt assetsJustin Clark-Casey (justincc)1-0/+8
Not ideal since one will still have to watch out for big 'corrupt asset' messages in the log, but better than an outright fail
2009-11-11Add basic new uuid gatherer tests to check behaviour when the gather seed is ↵Justin Clark-Casey (justincc)1-3/+8
a missing asset
2009-11-05add unit test for iar & escapingJustin Clark-Casey (justincc)2-2/+23
2009-11-05Patch by revolution, thank you. Mantis #1789 . Implement friends permissions.Melanie1-0/+1
Applied with major changes. Core functionality commented pending review for possible rights escalation. No user functionality yet.
2009-11-04Backport the fixes to WebFetchInventoryDescendents to the UDPMelanie1-0/+1
InventoryDescendents packet. Testing has shown that UDP inventory now works flawlessly and, unlike CAPS inventory, doesn't download the entire agent inventory on start. Neither does it incessantly re-request folder NULL_KEY. Therefore, I have disabled CAPS inventory.
2009-10-19Formatting cleanup.Jeff Ames1-12/+12
2009-10-17Committing the second part of Jim Greensky @ Intel Lab's patch, ↵John Hurliman1-0/+4
re-prioritizing updates
2009-10-15Object update prioritization by Jim Greensky of Intel Labs, part one. This ↵John Hurliman1-23/+5
implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon
2009-10-13* Consolidated adding / removing ClientManager IClientAPIs to two places in ↵John Hurliman1-0/+5
Scene * Added some missing implementations of IClientAPI.RemoteEndPoint * Added a ClientManager.Remove(UUID) overload * Removed a reference to a missing project from prebuild.xml
2009-10-13* Rewrote ClientManager to remove Lindenisms from OpenSim core, improve ↵John Hurliman1-1/+1
performance by removing locks, and replace LLUDPClientCollection * Removed the confusing (and LL-specific) shutdowncircuit parameter from IClientAPI.Close() * Updated the LLUDP code to only use ClientManager instead of trying to synchronize ClientManager and m_clients * Remove clients asynchronously since it is a very slow operation (including a 2000ms sleep)
2009-10-07Revert "Merging in diva's locking fixes"Melanie1-1/+1
This reverts commit 832cc685138b2244529f10b54b373c34adb4a633.
2009-10-06* Change some more default ports to the robust default of 8003Justin Clark-Casey (justincc)1-1/+1
* Make these use existing constants rather than hardcoding * These will probably go away soon anyway once all services are under ROBUST
2009-10-02fixing TestLandChannel to let it return empty List<ILandObject>() (asdr scofield (aka dirk husemann)2-6/+42
does the real LandChannel), percolating to SceneSetupHelpers.
2009-10-02- cleaning up LandData/ILandObject capitalization issuesdr scofield (aka dirk husemann)1-1/+1
- adding LandDataSerializer to OAR mechanics
2009-09-30Add RebakeAvatarTexturesPacket to the client viewMelanie1-0/+4
2009-09-30Remove some tests that no longer applyMelanie2-208/+0
2009-10-01Formatting cleanup.Jeff Ames9-25/+25
2009-09-28I think I have fixed something that was broken in the scene setup (tests) ↵Diva Canto1-7/+10
and that needs to be reflected in all other services setups. But the teleport test still doesn't work. Commenting it for now.
2009-09-28Improved the Local grid connector to fetch data from the DB when it doesn't ↵Diva Canto1-0/+26
find it in the cache. Commented out the Standalone teleport test because it's failing, and the scene setup is very confusing. I suspect it may be wrong -- the connectors-as-ISharedRegionModules are being instantiated several times when there are several scenes.
2009-09-29Add copyright header. Formatting cleanup.Jeff Ames1-1/+28
2009-09-26Poof! on LocalBackend. CommsManager.GridServices deleted.Diva Canto1-2/+0
2009-09-26Corrected the port number to 8001 in the test client and grid ini.Diva Canto1-1/+1
2009-09-25Added GridForm.html in Tests/Clients/Grid that shows how to interact with a ↵Diva Canto1-0/+11
grid server via regular Web forms. May be good for developing administrative tools.
2009-09-25Better guards on RegisterRegion in GridService.Diva Canto1-1/+4
Added serverPort to the fields that get stored (I think this is the UDP port).
2009-09-24Make the grid client deregister the test regions at the end, so that they ↵Diva Canto1-0/+20
don't stay in the DB.
2009-09-24GridServerPostHandler finished. GridClient tests all work. More guards on ↵Diva Canto1-6/+58
getting parameters and replies over the wire.
2009-09-24Added test GridClient, which allowed me to remove a few bugs out of the new ↵Diva Canto1-0/+102
code.
2009-09-17Remove the methods for full inventory fetch from the connector. Remove testsMelanie2-133/+1
for the old, removed asset handlers
2009-09-08extend load iar test to loading into a deeply nested directoryJustin Clark-Casey (justincc)2-1/+98
correct bug associated with this