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path: root/OpenSim/Tests/Torture/NPCTortureTests.cs (unfollow)
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2012-11-15Revert "Merge master into teravuswork", it should have been avination, not ↵teravus1-3/+3
master. This reverts commit dfac269032300872c4d0dc507f4f9062d102b0f4, reversing changes made to 619c39e5144f15aca129d6d999bcc5c34133ee64.
2012-08-29Renaming existing 'torture' tests to 'performance' tests instead, since this ↵Justin Clark-Casey (justincc)1-3/+3
better matches what they really do. nant target name changes to test-perf instead of torture, to match test-stress still not run by default
2012-04-27Add regression test for teleporting an agent between separated regions on ↵Justin Clark-Casey (justincc)1-1/+1
the same simulator. This involves a large amount of change in test scene setup code to allow test scenes to share shared modules SetupScene is now an instance method that requires an instantiation of SceneHelpers, though other SceneHelpers methods are still static May split these out into separate classes in the future.
2012-03-07minor: make NPC tests run in a given order, comment out log lines in mock ↵Justin Clark-Casey (justincc)1-3/+4
region data plugins, null out scene in script and npc torture tests, add other doc comments to torture tests
2012-03-07Stop individually deleting objects at the end of each ObjectTortureTest.Justin Clark-Casey (justincc)1-0/+4
We can now do this since the entire scene and all objects within it are now successfully gc'd at the end of these tests. This greatly improves the time taken to run each test (by reducing teardown time, not the time to actually do the test work that we're interested in). Slightly simplifies config read in Scene constructor to help facilitate this.
2012-02-09Add NPC torture tests for 100, 1000 and 2000 create and delete NPC calls.Justin Clark-Casey (justincc)1-0/+185