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My fork of OpenSim for IG and DG, called SledjChisl.
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Tests
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Performance
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NPCPerformanceTests.cs
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2015-09-04
Deleted OpenSim.Framework.Communications. Moved its two remaining files to Op...
Diva Canto
1
-1
/
+1
2014-11-25
refactor: consistently put all test classes in the OpenSim.Tests.Common packa...
Justin Clark-Casey (justincc)
1
-1
/
+0
2013-12-11
Committing the Avination Scene Presence and related texture code
Melanie
1
-1
/
+3
2012-12-21
* Partial Commit for Avatar Appearance to include the functionality of Cached...
teravus
1
-1
/
+1
2012-11-24
Consistenly make NUnit test cases inherit from OpenSimTestCase which automati...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-11-15
Revert "Merge master into teravuswork", it should have been avination, not ma...
teravus
1
-190
/
+0
2012-08-29
Renaming existing 'torture' tests to 'performance' tests instead, since this ...
Justin Clark-Casey (justincc)
1
-3
/
+3
2012-04-27
Add regression test for teleporting an agent between separated regions on the...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-03-07
minor: make NPC tests run in a given order, comment out log lines in mock reg...
Justin Clark-Casey (justincc)
1
-3
/
+4
2012-03-07
Stop individually deleting objects at the end of each ObjectTortureTest.
Justin Clark-Casey (justincc)
1
-0
/
+4
2012-02-09
Add NPC torture tests for 100, 1000 and 2000 create and delete NPC calls.
Justin Clark-Casey (justincc)
1
-0
/
+185