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* Merge branch 'master' into careminster-presence-refactorMelanie2010-09-136-42/+112
|\ | | | | | | | | The modules will need to be updated for this to compile and run again. Please don't use until I do the companion commit to modules later on.
| * Fix unit test SceneSetupHelpers to load the mock simulation data storeJohn Hurliman2010-09-122-1/+76
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| * MergedJohn Hurliman2010-09-126-31/+30
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| | * Formatting cleanup.Jeff Ames2010-09-126-31/+30
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| * | * Added ISimulationDataService and IEstateDataServiceJohn Hurliman2010-09-122-9/+6
| |/ | | | | | | | | * Removed StorageManager * CONFIG CHANGE: There are no more database settings in OpenSim.ini. Check the config-include configuration files for region store and estate store database settings
| * Changed all string references of "IRegionDataStore" to "ISimulationDataStore"John Hurliman2010-09-111-1/+0
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| * Fixed the naming mess around data connectors for simulation dataJohn Hurliman2010-09-111-1/+1
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| * Fix deletion persistence when freshly delinked prims are removedJustin Clark-Casey (justincc)2010-09-073-15/+69
| | | | | | | | | | | | | | | | | | | | Previously, Scene.Inventory.DeRezObjects() forced the persistence of prims before deletion. This is necessary so that freshly delinked prims can be deleted (otherwise they remain as parts of their old group and reappear on server restart). However, DeRezObjects() deleted to user inventory, which is required by llDie() or direct region module unlink and deletion. Therefore, forced persistence has been pushed down into Scene.UnlinkSceneObject() to be more general, this is still on the DeRezObjects() path. Uncommented TestDelinkPersistence() since this now passes. Tests required considerable elaboration of MockRegionDataPlugin to reflect underlying storing of parts.
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-09-075-5/+212
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| * | Fix deletion persistence when freshly delinked prims are removedJustin Clark-Casey (justincc)2010-09-073-15/+69
| |/ | | | | | | | | | | | | | | | | | | Previously, Scene.Inventory.DeRezObjects() forced the persistence of prims before deletion. This is necessary so that freshly delinked prims can be deleted (otherwise they remain as parts of their old group and reappear on server restart). However, DeRezObjects() deleted to user inventory, which is not required by llDie() or direct region module unlink and deletion. Therefore, forced persistence has been pushed down into Scene.UnlinkSceneObject() to be more general, this is still on the DeRezObjects() path. Uncommented TestDelinkPersistence() since this now passes. Tests required considerable elaboration of MockRegionDataPlugin to reflect underlying storing of parts.
| * Add test to check persistence of newly added pre-linked objectsJustin Clark-Casey (justincc)2010-09-063-3/+156
| | | | | | | | | | Added a MockRegionDataPlugin to do in-memory persistence for tests since adding this to OpenSim.Data.Null.NullDataStore doesn't seem appropriate NullDataStore can do nothing because OpenSim only ever retrieve region objects from the database on startup. Adding an in-memory store here would be unecessary overhead.
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-08-302-16/+23
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| * allow inventory path specified in "load iar" to start with a / (e.g. ↵Justin Clark-Casey (justincc)2010-08-271-12/+12
| | | | | | | | /Objects is now valid where it wasn't before)
| * refactor: Make IAR tests set up standard iar for loadingJustin Clark-Casey (justincc)2010-08-271-4/+11
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* | Merge branch 'master' into careminster-presence-refactorMelanie2010-08-253-13/+36
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| * Add automated test at the opensim 'api' level to check that a given item ↵Justin Clark-Casey (justincc)2010-08-243-13/+36
| | | | | | | | | | | | goes to the correct directory Also removes some mono compiler warnings
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-08-211-8/+48
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| * Unit test breakage fix.Diva Canto2010-08-201-8/+48
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* | Merge branch 'master' into careminster-presence-refactorMelanie2010-08-182-2/+6
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| * Added SendTeleportProgress to IClientAPI. Ya know what that means... 8 files ↵Diva Canto2010-08-161-0/+4
| | | | | | | | affected.
| * Work on TeleportStart: renamed method from TeleportLocationStart to ↵Diva Canto2010-08-161-1/+1
| | | | | | | | TeleportStart, and now sending this upon all teleports, not just some, and in the right place (EntityTransferModule).
| * minor: remove mono compiler warningJustin Clark-Casey (justincc)2010-08-131-1/+1
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| * Major attachments cleanup. Remove unused AttachObject ClientView methodMelanie2010-07-141-4/+0
| | | | | | | | | | Clean up use of AttachObject throughout, reduce number of overloads and number of parameters
* | Implement CreateNewOutfitAttachments. This addresses mantis #199.Tom2010-08-061-1/+1
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* | Major attachments cleanup. Remove unused AttachObject ClientView methodMelanie Thielker2010-07-141-4/+0
| | | | | | | | | | Clean up use of AttachObject throughout, reduce number of overloads and number of parameters
* | Provide the interface for StoreAsset to report success or failureTom Grimshaw2010-06-281-1/+2
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* | Merge branch 'master' into careminster-presence-refactorMelanie2010-06-181-6/+6
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| * Fix problem where iar load would duplicate huge number of foldersJustin Clark-Casey (justincc)2010-06-181-6/+6
| | | | | | | | | | This was http://opensimulator.org/mantis/view.php?id=4770 Extend unit tests to check for this scenario too
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-06-121-0/+4
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| * Move "StopFlying()" into LLSpace. Try to reinstate the carefully crafted packetMelanie2010-06-121-0/+4
| | | | | | | | we used to send before slimupdates and explicitly send it
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-06-122-12/+52
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| * Revert "Allow IInventoryService.GetFolder(folderId, userId) as well as ↵Justin Clark-Casey (justincc)2010-06-111-5/+0
| | | | | | | | | | | | GetFolder(InventoryFolderBase folder)" This reverts commit 3525195bc9b5fdfd9799411edd452981ef1f4ebd.
| * Allow IInventoryService.GetFolder(folderId, userId) as well as ↵Justin Clark-Casey (justincc)2010-06-111-0/+5
| | | | | | | | | | | | | | GetFolder(InventoryFolderBase folder) This involves no wire changes since the methods often just construct an InventoryFolderBase under the hood. This is in line with other methods that alraedy allow requests via uuid
| * create inactive test for iar folders/items merged with existing pathsJustin Clark-Casey (justincc)2010-06-112-12/+52
| | | | | | | | add various helper functions for simplifying test readability
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-06-043-61/+11
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| * remove pointless mock user account service since the real one can now be ↵Justin Clark-Casey (justincc)2010-06-042-59/+6
| | | | | | | | easily configured for test purposes
| * get TestSaveIarV0_1() working again by setting up an ↵Justin Clark-Casey (justincc)2010-06-042-2/+5
| | | | | | | | | | | | OpenSim.Data.Null.UserAuthenticationData plugin additional tweaks to get this working properly
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-05-282-80/+121
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| * get TestSaveIarV0_1() uncommented but not running as a test yet since I ↵Justin Clark-Casey (justincc)2010-05-282-4/+37
| | | | | | | | didn't get the authentication server to work and my brain is about to fizzle out my ears
| * restore InventoryArchiverTests.TestReplicateArchivePathToUserInventory() to ↵Justin Clark-Casey (justincc)2010-05-281-1/+12
| | | | | | | | work with the new UserAccountService/InventoryService
| * fission UserAccountService.HandleCreateUser() into two methods, one which ↵Justin Clark-Casey (justincc)2010-05-281-81/+78
| | | | | | | | handles user command parsing and another which actually does the work
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-05-231-0/+5
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/ScenePresence.cs
| * Added overload of SendGenericMessage to LLClientView with string list as ↵Mikko Pallari2010-05-211-0/+5
| | | | | | | | parameter. Now modules themselfs don't necessarily need to convert strings to byte arrays. Added this as it was removed in LightShare patch.
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-05-213-9/+17
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| * * Moving all of the prioritization/reprioritization code into a new file ↵John Hurliman2010-05-211-1/+1
| | | | | | | | | | | | | | Prioritizer.cs * Simplified the interest management code to make it easier to add new policies. Prioritization and reprioritization share code paths now * Improved the distance and front back policies to always give your avatar the highest priority
| * extend TestAddSceneObject() to check Scene.AddNewSceneObject() return booleanJustin Clark-Casey (justincc)2010-05-211-2/+0
| | | | | | | | improve test to retrieve object by known uuid rather than dynamically assigned local id
| * minor: refactor CreateAsset to eliminate dupe codeJustin Clark-Casey (justincc)2010-05-211-3/+5
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| * add prim item and test asset save in save oar unit testJustin Clark-Casey (justincc)2010-05-211-3/+11
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* | Merge branch 'master' into careminster-presence-refactorMelanie2010-05-212-11/+7
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| * Implements three new OSSL functions for parcel management: osParcelJoin ↵OpenSim Master2010-05-131-0/+4
| | | | | | | | joins parcels in an area, osParcelSubdivide splits parcels in an area, osParcelSetDetails sets parcel name, description, owner and group owner. Join and Subdivide methods in LandChannel are exposed.