aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Tests/Common (unfollow)
Commit message (Collapse)AuthorFilesLines
2010-01-11OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.Diva Canto3-3/+3
2010-01-11CommunicationsManager deleted.Diva Canto3-95/+35
2010-01-10NetworkServersInfo removed from CommsManager.Diva Canto2-2/+0
2010-01-10Some more unnecessary things deleted in Framework.Communications.Diva Canto2-154/+0
2010-01-10CommunicationsManager is practically empty. Only NetworkServersInfo is there.Diva Canto1-2/+0
2010-01-10* OMG! All but one references to UserProfileCacheService have been rerouted!Diva Canto1-72/+75
* HG is seriously broken here * Compiles. Untested.
2010-01-09Add functionality to estate "Allowed Users" and "Allowed Groups". Allowed usersMelanie1-1/+1
will be honored now, while allowed groups will not. This requires additional groups module integration work
2010-01-08Adds IClientAPI voids for GroupProposals.Revolution1-0/+8
Signed-off-by: Melanie <melanie@t-data.com>
2010-01-08Inching ahead... This compiles, but very likely does not run.Diva Canto1-2/+0
2010-01-07Fixes the newly added packets as per Melanie's request.Revolution1-10/+10
Provisionally applied to fix the naming. Signatures are still subject to change. Signed-off-by: Melanie <melanie@t-data.com>
2010-01-04Formatting cleanup. Add copyright headers.Jeff Ames1-18/+18
2009-12-31Adds tons of packets.Revolution1-0/+32
Applied with change: Changed spelling to Summary (from Summery) Signed-off-by: Melanie <melanie@t-data.com>
2009-12-29Change teleports so the TeleportFlags are sent to the destination sim. ItMelanie1-1/+1
can now determine if a connection is from login, teleport or crossing. Needed for a meaningful banlines implementation
2009-12-26Add AvatarInterestsReplyMelanie1-1/+4
2009-11-27Rename TestAssetDataPlugin to MockAssetDataPluginJustin Clark-Casey (justincc)1-2/+2
2009-11-23Formatting cleanup.Jeff Ames3-3/+3
2009-11-16minor: add forgotton copyright headerJustin Clark-Casey (justincc)1-0/+26
2009-11-12move fake user service to a separate mock user service classJustin Clark-Casey (justincc)1-0/+123
delete asset cache tests shell
2009-11-12refactor: extract another test asset helper methodJustin Clark-Casey (justincc)1-0/+13
2009-11-12refactor some test asset creation into a helper classJustin Clark-Casey (justincc)1-0/+51
remove mono compiler warning
2009-11-12Rename test services to mock services, since this is a more accurate descriptionJustin Clark-Casey (justincc)3-8/+8
remove duplicate mock inventory service
2009-11-12Stop iar save failing on corrupt assetsJustin Clark-Casey (justincc)1-0/+8
Not ideal since one will still have to watch out for big 'corrupt asset' messages in the log, but better than an outright fail
2009-11-11Add basic new uuid gatherer tests to check behaviour when the gather seed is ↵Justin Clark-Casey (justincc)1-3/+8
a missing asset
2009-11-05add unit test for iar & escapingJustin Clark-Casey (justincc)2-2/+23
2009-11-05Patch by revolution, thank you. Mantis #1789 . Implement friends permissions.Melanie1-0/+1
Applied with major changes. Core functionality commented pending review for possible rights escalation. No user functionality yet.
2009-11-04Backport the fixes to WebFetchInventoryDescendents to the UDPMelanie1-0/+1
InventoryDescendents packet. Testing has shown that UDP inventory now works flawlessly and, unlike CAPS inventory, doesn't download the entire agent inventory on start. Neither does it incessantly re-request folder NULL_KEY. Therefore, I have disabled CAPS inventory.
2009-10-19Formatting cleanup.Jeff Ames1-12/+12
2009-10-17Committing the second part of Jim Greensky @ Intel Lab's patch, ↵John Hurliman1-0/+4
re-prioritizing updates
2009-10-15Object update prioritization by Jim Greensky of Intel Labs, part one. This ↵John Hurliman1-23/+5
implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon
2009-10-13* Consolidated adding / removing ClientManager IClientAPIs to two places in ↵John Hurliman1-0/+5
Scene * Added some missing implementations of IClientAPI.RemoteEndPoint * Added a ClientManager.Remove(UUID) overload * Removed a reference to a missing project from prebuild.xml
2009-10-13* Rewrote ClientManager to remove Lindenisms from OpenSim core, improve ↵John Hurliman1-1/+1
performance by removing locks, and replace LLUDPClientCollection * Removed the confusing (and LL-specific) shutdowncircuit parameter from IClientAPI.Close() * Updated the LLUDP code to only use ClientManager instead of trying to synchronize ClientManager and m_clients * Remove clients asynchronously since it is a very slow operation (including a 2000ms sleep)
2009-10-02fixing TestLandChannel to let it return empty List<ILandObject>() (asdr scofield (aka dirk husemann)2-6/+42
does the real LandChannel), percolating to SceneSetupHelpers.
2009-10-02- cleaning up LandData/ILandObject capitalization issuesdr scofield (aka dirk husemann)1-1/+1
- adding LandDataSerializer to OAR mechanics
2009-09-30Add RebakeAvatarTexturesPacket to the client viewMelanie1-0/+4
2009-09-30Remove some tests that no longer applyMelanie2-208/+0
2009-10-01Formatting cleanup.Jeff Ames9-25/+25
2009-09-28I think I have fixed something that was broken in the scene setup (tests) ↵Diva Canto1-7/+10
and that needs to be reflected in all other services setups. But the teleport test still doesn't work. Commenting it for now.
2009-09-28Improved the Local grid connector to fetch data from the DB when it doesn't ↵Diva Canto1-0/+26
find it in the cache. Commented out the Standalone teleport test because it's failing, and the scene setup is very confusing. I suspect it may be wrong -- the connectors-as-ISharedRegionModules are being instantiated several times when there are several scenes.
2009-09-26Poof! on LocalBackend. CommsManager.GridServices deleted.Diva Canto1-2/+0
2009-09-17Remove the methods for full inventory fetch from the connector. Remove testsMelanie2-133/+1
for the old, removed asset handlers
2009-09-08extend load iar test to loading into a deeply nested directoryJustin Clark-Casey (justincc)2-1/+98
correct bug associated with this
2009-09-06Convert iar write request to use inventory service requests rather than cacheJustin Clark-Casey (justincc)1-1/+11
2009-09-06Temporarily re-enable save iar test by manually insert the item into the old ↵Justin Clark-Casey (justincc)1-1/+7
cache during the test
2009-09-02warnings safari.dr scofield (aka dirk husemann)2-6/+6
2009-09-01adding new IniConfigSource() to SceneSetupHelpers to fix emptydr scofield (aka dirk husemann)1-1/+1
IConfigSource causing grief to region modules expecting it to be non-empty (which a number of them do).
2009-08-28Pull out distinct cache system folders and drop cache methods in InventoryCacheJustin Clark-Casey (justincc)1-1/+11
2009-08-22* Fixes mantis http://opensimulator.org/mantis/view.php?id=4044. Turns out ↵Diva Canto1-0/+5
folders were never being removed from trash when they were singled out for purging in trash. They were being removed when Trash was purged as a whole. That behavior is now fixed for the new InventoryService set. * Removed left-overs from AssetInventoryServer.
2009-08-19Fixing a spot I missed in assets. Switching Grid to the new naming schema ↵Kunnis1-0/+13
with Store/Get
2009-08-19Added MoveItems, which is most useful upon viewer-delete inventory ↵Diva Canto1-0/+5
operation. Moving a batch of items is a 1-time operation. Made it async anyway, so that the viewer doesn't wait in case the DB layer is dumb (which is the case currently).
2009-08-19A better purge of trash folder.Diva Canto1-1/+1