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My fork of OpenSim for IG and DG, called SledjChisl.
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OpenSim
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Tests
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Common
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Setup
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AssetHelpers.cs
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Author
Age
Files
Lines
*
add test for rezzing an object from a prim item
Justin Clark-Casey (justincc)
2011-05-20
1
-3
/
+17
*
Make all the objects in a coalescence reappears after being loaded from an IA...
Justin Clark-Casey (justincc)
2011-04-15
1
-0
/
+7
*
implement stub TestLoadCoalesecedItem(). Doesn't do what it's meant to do yet.
Justin Clark-Casey (justincc)
2011-04-14
1
-2
/
+16
*
Add coalesced scene objects class and serializer. This is currently only use...
Justin Clark-Casey (justincc)
2011-04-13
1
-0
/
+15
*
in AssetHelpers.CreateAsset(), create objects using the 'original' xml format...
Justin Clark-Casey (justincc)
2011-03-10
1
-1
/
+1
*
Formatting cleanup.
Jeff Ames
2010-09-12
1
-2
/
+2
*
create inactive test for iar folders/items merged with existing paths
Justin Clark-Casey (justincc)
2010-06-11
1
-12
/
+34
*
minor: refactor CreateAsset to eliminate dupe code
Justin Clark-Casey (justincc)
2010-05-21
1
-3
/
+5
*
add prim item and test asset save in save oar unit test
Justin Clark-Casey (justincc)
2010-05-21
1
-3
/
+11
*
Changed asset CreatorID to a string
John Hurliman
2010-02-22
1
-2
/
+2
*
* Adds CreatorID to asset metadata. This is just the plumbing to support Crea...
John Hurliman
2010-02-22
1
-6
/
+3
*
Formatting cleanup.
Jeff Ames
2009-11-23
1
-1
/
+1
*
refactor: extract another test asset helper method
Justin Clark-Casey (justincc)
2009-11-12
1
-0
/
+13
*
refactor some test asset creation into a helper class
Justin Clark-Casey (justincc)
2009-11-12
1
-0
/
+51