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* * Resolve http://opensimulator.org/mantis/view.php?id=3509 by putting some se...Justin Clarke Casey2009-04-221-1/+1
* * Fission OGS1UserServices into user service and OGS1 user data plugin compon...Justin Clarke Casey2009-04-221-0/+2
* Add PlacesQuery packetMelanie Thielker2009-04-201-0/+2
* Correctly flag group owned prims in the land prim listMelanie Thielker2009-04-161-1/+1
* Fix build break and change some groups interfacesMelanie Thielker2009-04-161-1/+1
* Commit the group deeding support, thank you, mcortezMelanie Thielker2009-04-151-0/+1
* * Resolve unit test failure introduced in r9148 (probably)Justin Clarke Casey2009-04-151-0/+13
* * Make archiver tests pump the asset server manually instead of starting the ...Justin Clarke Casey2009-04-141-2/+9
* * Explicitly start the asset server thread so that unit tests can run single ...Justin Clarke Casey2009-04-141-0/+1
* * refactor: rename AssetCache.Initialize() to AssetCache.Reset() to avoid hav...Justin Clarke Casey2009-04-141-3/+2
* Thank you, Fly-Man, for a patch that adds the stub to handle theMelanie Thielker2009-04-141-0/+2
* Handle ObjectSpin* packets to spin physical prims on Ctrl+Shift+Dragnlin2009-04-101-0/+3
* * Apply http://opensimulator.org/mantis/view.php?id=3227Justin Clarke Casey2009-04-071-0/+1
* * Implements World.Parcels[] array for MRM scripting.Adam Frisby2009-04-061-1/+2
* Thanks jonc, for a patch that adds rendering of classic clouds.Homer Horwitz2009-04-041-0/+2
* Add PickInfoReply packet.Melanie Thielker2009-03-301-0/+4
* Change the client API to use GridInstantMessage for the "last mile" of IMMelanie Thielker2009-03-291-6/+1
* Finish the offline IM module (still needs a server). Add rudimentaryMelanie Thielker2009-03-291-0/+4
* Add mute list request event and dummy responseMelanie Thielker2009-03-281-0/+6
* * Adds AgentUUIDs into the CourseLocationUpdate to improve compatibility with...Teravus Ovares2009-03-281-1/+1
* Add the events needed for profiles.Melanie Thielker2009-03-271-0/+5
* Remove a hardcoded flow/dependency on the money module from LLCLientViewMelanie Thielker2009-03-271-0/+4
* Committing partial work on passing folders across instances. This may crash.Melanie Thielker2009-03-231-0/+5
* Add a QueryItem method to the inventory subsystem. Currently implemented forMelanie Thielker2009-03-211-0/+5
* * Add basic asset cache get testJustin Clarke Casey2009-03-091-8/+29
* Implemented FetchAssetMetadataSet in DB backends.Mike Mazur2009-03-091-0/+2
* * Update ScenePresenceTests to reflect current REST communication workflow.Sean Dague2009-02-261-25/+33
* Plumb in the RetrieveInstantMessages event that is sent by the viewerMelanie Thielker2009-02-261-0/+2
* THE BIG ANTI-REMOTING SCHLEP -- StartRemoting is no more. Sims in older versi...diva2009-02-201-1/+0
* * Reverted the AssetServer fix, apparently something was dependent on IAssetD...lbsa712009-02-191-0/+1
* * Extracted IAssetData and moved it to OpenSim.Framework to prepare to get ri...lbsa712009-02-191-1/+0
* Thank you, Snowdrop, for a patch that makes the callback ID parameterMelanie Thielker2009-02-191-1/+1
* Re-add the objectID field to the anim pack, that was deemed unneccessaryMelanie Thielker2009-02-171-1/+1
* * refactor: remove AssetCache field hanging off SceneJustin Clarke Casey2009-02-161-3/+2
* * Iniital inventory archive test code. Doesn't actually do any testing yetJustin Clarke Casey2009-02-161-0/+4
* * Change SendBulkUpdateInventory from two methods to one which accepts an Inv...Justin Clarke Casey2009-02-111-5/+1
* From Alan Webb <awebb@linux.vnet.ibm.com>Sean Dague2009-02-091-1/+1
* This changeset is the step 1 of 2 in refactoringDr Scofield2009-02-063-5/+5
* - move OpenSim/Framework/IUserData.cs to OpenSim/Data/IUserData.csMike Mazur2009-02-031-1/+2
* - move OpenSim/Framework/IInventoryData.cs toMike Mazur2009-02-032-45/+47
* - move IAssetDataPlugin from OpenSim/Framework/IAssetProvider.cs toMike Mazur2009-02-031-3/+3
* Rename IAssetProviderPlugin to IAssetDataPlugin aligning with the other data ...Mike Mazur2009-02-031-1/+1
* * Add some caps seed capability path checking to the simple non neighbours st...Justin Clarke Casey2009-01-221-1/+9
* * refactor: Extract caps related code from scene and put into a region moduleJustin Clarke Casey2009-01-211-2/+5
* * Rig up enough infrastructure to actually perform a successful 'standalone' ...Justin Clarke Casey2009-01-161-18/+61
* * Add new unit test for simple teleport in a standalone.Justin Clarke Casey2009-01-152-1/+13
* * Extended TextureSenderTests and modified TestClient.cs with new methodsSean Dague2009-01-131-19/+41
* * Separate starting a client thread into a separate Start() method (which mat...Justin Clarke Casey2009-01-121-0/+4
* * Extend PacketHandlerTest to fire in a packet.Justin Clarke Casey2009-01-121-8/+8
* Enhanced LoginServiceTests to test for authentication and responseSean Dague2009-01-121-26/+108