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2013-05-25Update the money framework to allow sending the new style linden "serverside ↵Melanie1-6/+1
is now viewerside" messages regarding currency This will require all money modules to be refactored!
2013-04-22Allow callers to set the invoice parameter for GenericMessageMelanie1-2/+2
2013-03-20On the later forms of teleport failure, tell the user if this was because ↵Justin Clark-Casey (justincc)1-25/+4
viewer couldn't/didn't connect with destination or if destination didn't signal teleport completion. Also adds regression test for the case where the viewer couldn't connect with the destination region. Also refactoring of regression test support code associated with entity transfer in order to make this test possible and the code less obscure.
2013-03-14Add ILandChannel.GetLandObject(Vector3 position) as this is a very common ↵Justin Clark-Casey (justincc)1-0/+5
input to GetLandObject() This conforms to the existing ILandChannel.ParcelsNearPoint() method
2013-03-06Add code for testing event queue messages recevied on region cross.Justin Clark-Casey (justincc)1-0/+178
This is currently disabled pending an improvement in the test code to properly add avatars when an event queue module is present.
2013-03-06Add regression test for presence crossing between regions on the same simulator.Justin Clark-Casey (justincc)1-0/+4
Unlike a much earlier commented out version of this test, this is done in synchronous mode.
2013-02-28Add regression tests for llGetNotecardLine()Justin Clark-Casey (justincc)1-12/+19
2013-02-26Add regression test for llRequestUrl()Justin Clark-Casey (justincc)1-6/+51
2013-02-07Plumb the path from the client to the extra physics params and backMelanie1-0/+5
2013-02-07Add TestJsonWriteReadNotecard() regression testJustin Clark-Casey (justincc)1-1/+1
2013-02-06Remove long unused Scene.DumpAssetsToFile boolean.Justin Clark-Casey (justincc)1-2/+1
2013-01-25Add basic JsonCreateStore() regression testJustin Clark-Casey (justincc)1-0/+214
2012-11-24Fix bug where loading an OAR with a deeded parcel would always set the ↵Justin Clark-Casey (justincc)2-26/+76
parcel owner ID to the estate owner even if the group UUID was present. Aims to address http://opensimulator.org/mantis/view.php?id=6355 As part of this work, an incomplete IXGroupsData was added which currently only allows store/fetch/delete of group records (i.e. no membership data etc) This is subject to change and currently only an in-memory storage implementation exists for regression test purposes.
2012-11-17* Plumbing and basic setting of the GetMesh Cap Throttler.teravus1-0/+6
* Last step is to flip the throttle distribution.
2012-11-15Revert "Merge master into teravuswork", it should have been avination, not ↵teravus2-137/+10
master. This reverts commit dfac269032300872c4d0dc507f4f9062d102b0f4, reversing changes made to 619c39e5144f15aca129d6d999bcc5c34133ee64.
2012-11-12Remove the old style module loader and all references to itMelanie1-3/+3
2012-11-09Update parent inventory folder version numbers when folders are ↵Justin Clark-Casey (justincc)1-0/+1
moved/created/deleted to match version numbers cached by viewers. This is done in the way that one would expect (e.g. moving a folder increments version number on both source and destination parent folders). This should hopefully improve viewer reuse of its cached inventory information. Currently MySQL only but will be implement for SQLite/MSSQL if there are no issues.
2012-11-04Pipe Throttle Update Event to EventManager, client --> ScenePresence --> ↵teravus1-1/+1
EventManager, so that modules can know when throttles are updated. The event contains no client specific data to preserve the possibility of 'multiple clients' and you must still call ControllingClient.GetThrottlesPacked(f) to see what the throttles actually are once the event fires. Hook EventManager.OnUpdateThrottle to GetTextureModule.
2012-10-25Fix script error messages not showing up in viewer 3 and associated viewers.Justin Clark-Casey (justincc)1-7/+3
Viewer 3 will discard such a message if the chat message owner does not match the avatar. We were filling the ownerID with the primID, so this never matched, hence viewer 3 did not see any script error messages. This commit fills the ownerID in with the prim ownerID so the script owner will receive script error messages. This does not affect viewer 1 and associated viewers which continue to process script errors as normal.
2012-09-24 add missing transactionID in SendInventoryItemCreateUpdate. and make useUbitUmarov1-0/+4
of it on inventoryAccessModule, etc. Most likelly it's needs where there is a transactionID not zero
2012-08-29Fix regression introduced in a0d178b2 (Sat Aug 25 02:00:17 2012) where ↵Justin Clark-Casey (justincc)1-0/+131
folders with asset type of 'Folder' and 'Unknown' were accidentally treated as system folders. This prevented more than one additional ordinary folder from being created in the base "My Inventory" user folder. Added regression test for this case. Switched tests to use XInventoryService with mostly implemented TestXInventoryDataPlugin rather than InventoryService Disabled TestLoadIarV0_1SameNameCreator() since this has not been working for a very long time (ever since XInventoryService) started being used since it doesnt' preserve creator data in the same way as InventoryService did and so effectively lost the OSPAs. However, nobody noticed/complained about this issue and OSPAs have been superseded by HG like creator information via the --home save oar/iar switch.
2012-08-20Add --force flag to "kick user" console command to allow bypassing of recent ↵Justin Clark-Casey (justincc)1-0/+5
race condition checks. This is to allow a second attempt to remove an avatar even if "show connections" shows them as already inactive (i.e. close has already been attempted once). You should only attempt --force if a normal kick fails. This is partly for diagnostics as we have seen some connections occasionally remain on lbsa plaza even if they are registered as inactive. This is not a permanent solution and may not work anyway - the ultimate solution is to stop this problem from happening in the first place.
2012-08-15Add a skeleton for a name value storage associated with regionsMelanie1-0/+26
2012-08-15Add a skeleton for a name value storage associated with regionsMelanie1-0/+26
2012-07-19Fix slow loading of task inventoryMelanie1-1/+1
2012-07-12Remove IClientAPI.GetClientEP() in favour of existing identical ↵Justin Clark-Casey (justincc)1-5/+0
IClientAPI.RemoteEndpoint.
2012-06-13Remove long obsolete and unused IClientAPI.KillEndDone()Justin Clark-Casey (justincc)1-4/+0
2012-06-07Add the ability to query the MYSQL databse for a list of the stored prim UUIDsMelanie1-0/+10
2012-05-23Environment Module - allows Environment settings for Viewer3 warning: ↵PixelTomsen1-1/+34
includes database region store migrations for mssql, mysql, sqlite enable/disable this module: Cap_EnvironmentSettings = "localhost" (for enable) Cap_EnvironmentSettings = "" (for disable) at ClientStack.LindenCaps section (OpenSimDefaults.ini file) or owerwrite in OpenSim.ini mantis: http://opensimulator.org/mantis/view.php?id=5860 Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-05-12ªTEST MESS* reduce animation packets send. Added onchangeanim event with ↵UbitUmarov1-0/+1
parameters to define if to add or remove, and if to send anims pack on that evocation, etc
2012-05-01Add regression test for teleporting between neighbouring regions on the same ↵Justin Clark-Casey (justincc)1-6/+33
simulator This adds a non-advertised wait_for_callback option in [EntityTransfer]. Default is always true. Teleport tests disable the wait for callback from the destination region in order to run within a single thread.
2012-04-27Add regression test for teleporting an agent between separated regions on ↵Justin Clark-Casey (justincc)1-7/+10
the same simulator. This involves a large amount of change in test scene setup code to allow test scenes to share shared modules SetupScene is now an instance method that requires an instantiation of SceneHelpers, though other SceneHelpers methods are still static May split these out into separate classes in the future.
2012-03-30Add simple login test with online friends. Add IFriendsModule.GrantRights() ↵Justin Clark-Casey (justincc)1-13/+23
for granting rights via a module call. Rename IFriendsModule.GetFriendPerms() -> GetRightsGrantedByFriend() to be more self-documenting and consistent with friends module terminology. Add some method doc.
2012-03-29Add back parts of reverted changes that were not concerned with child agent ↵Justin Clark-Casey (justincc)1-1/+1
caching. This adds ScenePresence to IClientAPI.SceneAgent earlier on in the add client process so that its information is available to EventManager.OnNewClient() and OnClientLogin() Also add a code comment as to why we're caching friend information for child agents.
2012-03-29Revert "Simplify friends caching by only doing this for root agents - no ↵Justin Clark-Casey (justincc)1-1/+1
functions require caching for child agents." We need to cache child agents so that friends object edit/delete permissions will work across boarders on regions hosted by different simulators. This reverts commit d9f7b8549b3cb9699eb8bd54242d31aac0f8241a.
2012-03-28Simplify friends caching by only doing this for root agents - no functions ↵Justin Clark-Casey (justincc)1-1/+1
require caching for child agents. This allows us to avoid unnecessary multiple calls to the friends service. All friends functions originate from the root agent and only go to other root agents in existing code. This also allows us to eliminate complex ref counting.
2012-03-21Instead of loading default avatar animations in both SLUtil and ↵Justin Clark-Casey (justincc)1-5/+0
AvatarAnimations, load just in AvatarAnimations instead. This lets us remove the dependency of OpenSim.Framework.dll on data/avataranimations.xml, which is not necessary for ROBUST. This commit also takes care of the odd situation where animations are stored and used internally with uppercase names (e.g. "STAND") but scripts refer to them with lowercase names (e.g. "sit").
2012-03-20minor: remove some mono compiler warningsJustin Clark-Casey (justincc)1-1/+1
2012-03-15 added ObjectPhysicsProperties http event message to send viewer that data. ↵UbitUmarov1-0/+4
For now on caps/EventQueue, and still only used on a material change...
2012-03-10BIG MESS. changed Iclient interface so only one event is used to inform ↵UbitUmarov1-0/+1
scene about position scale or rotation change by client (others can be added). Its served at SceneGraph that does permition checks, undostore and sends down to SOG. changed values are stored in a class (ObjectChangeData) and what is changed as a enum (ObjectChangeWhat) with bit fields and 'macros' of this for better readability (at top of scenegraph.cs lasy to find better place for now) this can be extended for other things clients changes and need undo/redo. SOG process acording to what is changed. Changed UNDO/redo to use this also (warning is only storing what is changed, previus stored all, this must be checked for side efects. to save all PRS change commented line in scenegraph). Still have excessive calls to ScheduleGroupForTerseUpdate. **** UNTESTED ****
2012-03-07minor: make NPC tests run in a given order, comment out log lines in mock ↵Justin Clark-Casey (justincc)1-11/+11
region data plugins, null out scene in script and npc torture tests, add other doc comments to torture tests
2012-02-15In ObjectTortureTests, run garbage collector on Teardown and run scene loop ↵Justin Clark-Casey (justincc)1-1/+2
update when scene objects have been deleted. At least on mono 2.6.4, running GC.Collect() is not guaranteed to force gc of all objects when run in the same method where those objects had references. Therefore, GC.Collect() is now being done in the per-script teardown of ObjectTortureTests. In addition, scene loop update is being run after garbage collection in order to clean out the viewer update list of scene objects in the SceneGraph. These measures mean that scene objects/parts are now garbage collected after a test run if deleted from the scene, resulting in a much better memory usage report (though probably still not very accurate). However, deletion takes a very long time - what's really needed is to find out now why the entire scene isn't being GC'd by this measure. This change hasn't yet been applied to the other stress tests.
2012-02-07Add start GC memory and end GC memory to object stress test printouts.Justin Clark-Casey (justincc)1-0/+5
This illustrates that references to Scene, SOG, etc. are not currently being released when a stress test ends (or at regression test end in general). This means even the current stress tests take much more memory than they need, a problem that will have to be addressed.
2012-02-03Fix: Covenant changed time not set ↵PixelTomsen1-1/+1
http://opensimulator.org/mantis/view.php?id=5869 Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-02-02Replace ParcelAccessEntry with a new struct, LandAccessEntry, which moreMelanie1-1/+1
accurately reflects the data sent by the viewer. Add times bans and the expiration of timed bans. Warning: Contains a Migration (and nuts)
2012-02-02Make ban, eject, freeze and the scripted versions of those work.Melanie1-1/+1
2012-01-20Telehub Support:BlueWall1-0/+5
Support for viewer side of telehub management. Can manupulate Telehubs and SpawnPoints from the viewer estate managemnt tools. This is a work in progress and does not yet persist or affect teleport routing.
2012-01-19Add image not in database test for LLImageManagerJustin Clark-Casey (justincc)1-0/+6
2012-01-19Add basic request and send image regression tests for LLImageManagerJustin Clark-Casey (justincc)1-5/+8
2011-12-10Implement handler for TeleportCancel inbound packetMelanie1-0/+1