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path: root/OpenSim/Tests/Common/Mock/TestClient.cs (follow)
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* send agent view range to new child agentsUbitUmarov2019-04-041-0/+2
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* missing fileUbitUmarov2019-03-301-1/+1
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* a few more changes on initial objects sendUbitUmarov2019-03-301-3/+6
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* add more test code to make usage od compressed updates etc. Should be ↵UbitUmarov2019-03-231-2/+2
| | | | disable, but well many things can go wrong.
* RegionHandshake IS critical llupd protocol not to be done by odd modulesUbitUmarov2019-03-201-1/+1
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* remove redundant codeUbitUmarov2019-03-171-4/+0
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* cosmetics on terrain patchsUbitUmarov2019-01-201-5/+2
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* more on the hack (runprebuild)UbitUmarov2019-01-021-0/+3
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* replace my hack by others hackUbitUmarov2019-01-011-1/+1
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* temporary HACK to not kill some viewersUbitUmarov2018-12-311-0/+2
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* now break several things at same time... sog/sop updates, threads options,...UbitUmarov2018-12-281-0/+1
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* remove a dev only conditional on lludp handlers; change parcel lists updates ↵UbitUmarov2018-11-251-0/+2
| | | | a bit;
* add missing part of mutes list protocolUbitUmarov2017-11-161-0/+4
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* add functions to send entity updates imediatly, except for avatars (or now) ↵UbitUmarov2017-04-141-1/+5
| | | | they should be use to bypass normal delayed updates, for debug
* Massive tab and trailing space cleanupMelanie Thielker2017-01-051-11/+11
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* Rename charterMember to membershipType to show what it actually is.Melanie Thielker2016-12-121-1/+1
| | | | | | This field started out as a simple flag in the protocol to indicate a user being a SL charter member. It has since then taken on additional functionality that means that the name is no longer appropriate.
* add a version tag to wind and cloud data updates to iclientUbitUmarov2016-09-231-2/+2
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* send selected objects Proprieties udp part outside update queues and as a ↵UbitUmarov2016-08-251-0/+4
| | | | physics single caps message per selection request
* add caps HomeLocation ; add client SendAlertMessage(string message, string ↵UbitUmarov2016-08-181-0/+4
| | | | info), where info in info message field. only minimal testing done
* add a public SetGroupPowers to clientViewUbitUmarov2016-07-261-0/+2
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* let some group related data to have a public setUbitUmarov2016-07-261-0/+3
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* get a copy of current clientView group powersUbitUmarov2016-07-261-0/+5
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* add a few methods to modify clientview group powersUbitUmarov2016-07-011-0/+12
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* Plumb RezRestoreToWorld from the client (part done)Melanie Thielker2016-03-091-0/+1
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* add basic SendFindAgent() to lludp. Future use may require a list of pairs ↵UbitUmarov2015-10-261-2/+7
| | | | (X,Y). For now one pair is good enough.
* add missing SendAgentGroupDataUpdate to llClientViewUbitUmarov2015-09-271-0/+4
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* bad merge?UbitUmarov2015-09-011-7/+39
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| * delay terrain sending if land queue is 2 busyUbitUmarov2015-08-221-0/+5
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| * Track selected objects per clientMelanie Thielker2015-08-151-0/+2
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| * scale ChildAgentThrottles with distance (internal to child server and notUbitUmarov2014-11-061-0/+4
| | | | | | | | root as was done before )
| * add method to get a category throttle rateUbitUmarov2014-08-291-0/+5
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| * add a direct sendpartfullUpdate to send a full object update to a part,UbitUmarov2014-08-211-0/+4
| | | | | | | | optionally overriding its parentID. check what it does to attachments
| * add a estimator of client ping time, and painfully make it visible in showUbitUmarov2014-08-141-0/+2
| | | | | | | | connections console command
| * Merge branch 'master' into careminsterMelanie2014-01-281-5/+0
| |\ | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/RegionSettings.cs OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs OpenSim/Region/Framework/Interfaces/IInterregionComms.cs OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
| * \ Merge branch 'master' into careminsterMelanie2013-08-131-8/+18
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| * \ \ Merge branch 'master' into careminsterMelanie2013-07-241-1/+2
| |\ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs OpenSim/Region/Physics/Manager/PhysicsActor.cs OpenSim/Region/Physics/Manager/PhysicsScene.cs
| * \ \ \ Merge branch 'master' into careminsterMelanie2013-07-181-1/+1
| |\ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs OpenSim/Server/Handlers/Simulation/AgentHandlers.cs OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs OpenSim/Services/HypergridService/UserAgentService.cs
| * \ \ \ \ Merge branch 'master' into careminsterMelanie2013-05-301-6/+1
| |\ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs
| * \ \ \ \ \ Merge branch 'master' into careminsterMelanie2013-05-111-20/+6
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Services/LLLoginService/LLLoginResponse.cs OpenSim/Services/LLLoginService/LLLoginService.cs OpenSim/Tests/Common/Mock/TestClient.cs
| * \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2013-05-081-0/+6
| |\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/IClientAPI.cs OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
| * \ \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2013-04-301-1/+15
| |\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs
| * | | | | | | | | Allow callers to set the invoice parameter for GenericMessageMelanie2013-04-221-2/+2
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| * | | | | | | | | Merge branch 'master' into careminsterMelanie2013-03-221-25/+4
| |\ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
| * \ \ \ \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2013-03-081-0/+4
| |\ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
| * \ \ \ \ \ \ \ \ \ \ Merge branch 'avination' into careminsterMelanie2012-11-201-0/+6
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| | * | | | | | | | | | | * Plumbing and basic setting of the GetMesh Cap Throttler.teravus2012-11-171-0/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Last step is to flip the throttle distribution.
| | * | | | | | | | | | | Revert "Merge master into teravuswork", it should have been avination, not ↵teravus2012-11-151-6/+10
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | master. This reverts commit dfac269032300872c4d0dc507f4f9062d102b0f4, reversing changes made to 619c39e5144f15aca129d6d999bcc5c34133ee64.
| | * | | | | | | | | | | Merge master into teravusworkteravus2012-11-151-10/+6
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| * | \ \ \ \ \ \ \ \ \ \ \ Merge branch 'avination' into careminsterMelanie2012-11-171-1/+1
| |\ \ \ \ \ \ \ \ \ \ \ \ \ | | |/ / / / / / / / / / / / | | | / / / / / / / / / / / | | |/ / / / / / / / / / / | |/| | | | | | | | | | |
| | * | | | | | | | | | | Pipe Throttle Update Event to EventManager, client --> ScenePresence --> ↵teravus2012-11-041-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | EventManager, so that modules can know when throttles are updated. The event contains no client specific data to preserve the possibility of 'multiple clients' and you must still call ControllingClient.GetThrottlesPacked(f) to see what the throttles actually are once the event fires. Hook EventManager.OnUpdateThrottle to GetTextureModule.