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2017-04-14add functions to send entity updates imediatly, except for avatars (or now) ↵UbitUmarov1-1/+5
they should be use to bypass normal delayed updates, for debug
2017-01-05Massive tab and trailing space cleanupMelanie Thielker1-11/+11
2016-12-12Rename charterMember to membershipType to show what it actually is.Melanie Thielker1-1/+1
This field started out as a simple flag in the protocol to indicate a user being a SL charter member. It has since then taken on additional functionality that means that the name is no longer appropriate.
2016-09-23add a version tag to wind and cloud data updates to iclientUbitUmarov1-2/+2
2016-08-25 send selected objects Proprieties udp part outside update queues and as a ↵UbitUmarov1-0/+4
physics single caps message per selection request
2016-08-18add caps HomeLocation ; add client SendAlertMessage(string message, string ↵UbitUmarov1-0/+4
info), where info in info message field. only minimal testing done
2016-07-26 add a public SetGroupPowers to clientViewUbitUmarov1-0/+2
2016-07-26 let some group related data to have a public setUbitUmarov1-0/+3
2016-07-26 get a copy of current clientView group powersUbitUmarov1-0/+5
2016-07-01add a few methods to modify clientview group powersUbitUmarov1-0/+12
2016-03-09Plumb RezRestoreToWorld from the client (part done)Melanie Thielker1-0/+1
2015-10-26 add basic SendFindAgent() to lludp. Future use may require a list of pairs ↵UbitUmarov1-2/+7
(X,Y). For now one pair is good enough.
2015-09-27 add missing SendAgentGroupDataUpdate to llClientViewUbitUmarov1-0/+4
2015-08-22delay terrain sending if land queue is 2 busyUbitUmarov1-0/+5
2015-08-15Track selected objects per clientMelanie Thielker1-0/+2
2014-11-25refactor: consistently put all test classes in the OpenSim.Tests.Common ↵Justin Clark-Casey (justincc)1-1/+1
package rather than some in OpenSim.Tests.Common.Mock the separate mock package was not useful and was just another using line to always add
2014-11-06 scale ChildAgentThrottles with distance (internal to child server and notUbitUmarov1-0/+4
root as was done before )
2014-08-29 add method to get a category throttle rateUbitUmarov1-0/+5
2014-08-21add a direct sendpartfullUpdate to send a full object update to a part,UbitUmarov1-0/+4
optionally overriding its parentID. check what it does to attachments
2014-08-14add a estimator of client ping time, and painfully make it visible in showUbitUmarov1-0/+2
connections console command
2014-05-22Add regression test for in-range chat between neighbouring regions from east ↵Justin Clark-Casey (justincc)1-0/+40
to west.
2014-03-05If an avatar is sitting, send out position updates to clients for any ↵Justin Clark-Casey (justincc)1-0/+3
change, not just those outside the usual tolerances. This is to allow small adjustments of less than 0.05m in functions such as llSetPrimitiveLinkParams() to work This is another fix for http://opensimulator.org/mantis/view.php?id=7044 Extends regression test for this case.
2014-02-24Stop mesh avatars that specify the alpha texture in their bake slots from ↵Justin Clark-Casey (justincc)1-0/+3
causing the simulator to continually request that they rebake This is because the alpha texture is not in the cache, we must continue to have the fallback of looking for these and other persisted bakes in the asset service. Relates to http://opensimulator.org/mantis/view.php?id=6927
2014-01-20Stop exceptions being generated on agent connection if a telehub object has ↵Justin Clark-Casey (justincc)1-5/+0
been deleted or has no spawn points.
2013-08-12Create TestSameSimulatorNeighbouringRegionsTeleportV2() regression test for ↵Justin Clark-Casey (justincc)1-8/+18
V2 transfer protocol.
2013-07-21EDIT BEAMS!!! They had been missing from OpenSim since ever. Thanks to ↵Diva Canto1-1/+1
lkalif for telling me how to route the information. The viewer effect is under the distance filter, so only avatars with cameras < 10m away see the beams.
2013-07-21Manage AgentUpdates more sanely:Diva Canto1-0/+1
- The existing event to scene has been split into 2: OnAgentUpdate and OnAgentCameraUpdate, to better reflect the two types of updates that the viewer sends. We can run one without the other, which is what happens when the avie is still but the user is camming around - Added thresholds (as opposed to equality) to determine whether the update is significant or not. I thin these thresholds are ok, but we can play with them later - Ignore updates of HeadRotation, which were problematic and aren't being used up stream
2013-07-14Fix broken tests -- the test setup was wrong... sigh.Diva Canto1-1/+1
2013-05-25Update the money framework to allow sending the new style linden "serverside ↵Melanie1-6/+1
is now viewerside" messages regarding currency This will require all money modules to be refactored!
2013-05-25Update the money framework to allow sending the new style linden "serverside ↵Melanie1-6/+1
is now viewerside" messages regarding currency This will require all money modules to be refactored!
2013-05-09remove pointless region handle paramter from IClientAPI.SendKillObject()Justin Clark-Casey (justincc)1-3/+1
2013-05-09Fix issue where objects removed via llDie() would not disappear for users ↵Justin Clark-Casey (justincc)1-15/+5
looking in from neighbouring sims. This was because this particular code path (unlike user delete) only sent kills to root presences, for no apparent good reason. Added regression test for this case. This fixes http://opensimulator.org/mantis/view.php?id=6627
2013-05-08Adds an event and a method so that handling of the CachedTextureMic Bowman1-0/+6
packet can be pulled out of LLClientView and moved to AvatarFactory. The first pass at reusing textures (turned off by default) is included. When reusing textures, if the baked textures from a previous login are still in the asset service (which generally means that they are in the simulator's cache) then the avatar will not need to rebake. This is both a performance improvement (specifically that an avatars baked textures do not need to be sent to other users who have the old textures cached) and a resource improvement (don't have to deal with duplicate bakes in the asset service cache).
2013-04-29Add regression test for inventory item give, reject and subsequent trash ↵Justin Clark-Casey (justincc)1-1/+3
folder purge by receiver. This commit also actually adds the InventoryTransferModuleTests file which I previously forgot
2013-04-29Add regression test for offer, accept and subsequent receiver delete of an ↵Justin Clark-Casey (justincc)1-0/+12
item offered via instant message.
2013-04-22Allow callers to set the invoice parameter for GenericMessageMelanie1-2/+2
2013-04-22Allow callers to set the invoice parameter for GenericMessageMelanie1-2/+2
2013-03-20On the later forms of teleport failure, tell the user if this was because ↵Justin Clark-Casey (justincc)1-25/+4
viewer couldn't/didn't connect with destination or if destination didn't signal teleport completion. Also adds regression test for the case where the viewer couldn't connect with the destination region. Also refactoring of regression test support code associated with entity transfer in order to make this test possible and the code less obscure.
2013-03-06Add regression test for presence crossing between regions on the same simulator.Justin Clark-Casey (justincc)1-0/+4
Unlike a much earlier commented out version of this test, this is done in synchronous mode.
2013-02-07Plumb the path from the client to the extra physics params and backMelanie1-0/+5
2012-11-17* Plumbing and basic setting of the GetMesh Cap Throttler.teravus1-0/+6
* Last step is to flip the throttle distribution.
2012-11-15Revert "Merge master into teravuswork", it should have been avination, not ↵teravus1-6/+10
master. This reverts commit dfac269032300872c4d0dc507f4f9062d102b0f4, reversing changes made to 619c39e5144f15aca129d6d999bcc5c34133ee64.
2012-11-04Pipe Throttle Update Event to EventManager, client --> ScenePresence --> ↵teravus1-1/+1
EventManager, so that modules can know when throttles are updated. The event contains no client specific data to preserve the possibility of 'multiple clients' and you must still call ControllingClient.GetThrottlesPacked(f) to see what the throttles actually are once the event fires. Hook EventManager.OnUpdateThrottle to GetTextureModule.
2012-10-25Fix script error messages not showing up in viewer 3 and associated viewers.Justin Clark-Casey (justincc)1-7/+3
Viewer 3 will discard such a message if the chat message owner does not match the avatar. We were filling the ownerID with the primID, so this never matched, hence viewer 3 did not see any script error messages. This commit fills the ownerID in with the prim ownerID so the script owner will receive script error messages. This does not affect viewer 1 and associated viewers which continue to process script errors as normal.
2012-09-24 add missing transactionID in SendInventoryItemCreateUpdate. and make useUbitUmarov1-0/+4
of it on inventoryAccessModule, etc. Most likelly it's needs where there is a transactionID not zero
2012-08-20Add --force flag to "kick user" console command to allow bypassing of recent ↵Justin Clark-Casey (justincc)1-0/+5
race condition checks. This is to allow a second attempt to remove an avatar even if "show connections" shows them as already inactive (i.e. close has already been attempted once). You should only attempt --force if a normal kick fails. This is partly for diagnostics as we have seen some connections occasionally remain on lbsa plaza even if they are registered as inactive. This is not a permanent solution and may not work anyway - the ultimate solution is to stop this problem from happening in the first place.
2012-07-19Fix slow loading of task inventoryMelanie1-1/+1
2012-07-12Remove IClientAPI.GetClientEP() in favour of existing identical ↵Justin Clark-Casey (justincc)1-5/+0
IClientAPI.RemoteEndpoint.
2012-06-13Remove long obsolete and unused IClientAPI.KillEndDone()Justin Clark-Casey (justincc)1-4/+0
2012-05-12ªTEST MESS* reduce animation packets send. Added onchangeanim event with ↵UbitUmarov1-0/+1
parameters to define if to add or remove, and if to send anims pack on that evocation, etc