| Commit message (Collapse) | Author | Files | Lines |
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SychronousRestObjectPoster.BeginPostObject() to the identical SynchronousRestObjectRequester.MakeRequest()
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an existing one with the same id.
We compare existing and loaded asset by doing an SHA1 on both, so that a changed library asset will still update the store.
This cuts asset library load time from 10 seconds to <1 sec.
Note, a fix on the previous commit revealed a bug where a library script cannot be copied except on the first login after a cache clear.
This is unrelated to this commit and needs to be fixed at some subsequent time.
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exception. Also, convert this commands log output to console output.
Console output is more appropriate for console commands. The log only gets one side of the conversation anyway (since it doesn't necessarily record command inputs).
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determines whether a user has a god account)
Adapted from Makopoppo's patch in http://opensimulator.org/mantis/view.php?id=5552. Thanks!
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service that will show the given user details
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rather than just saying "destination not found"
Instead of performing the 4096 check when the region is linked (and subsequently removing the link), leave the link in place and perform the check in the entity transfer module
This allows us to explicitly tell the hypergridder why the teleport failed (region out of range).
It also allows people on regions that are within range (on a large source grid) to teleport.
The Check4096 config parameter in the [GridService] section is replaced by a max_distance paramter in a new [EntityTransfer] section in OpenSimDefaults.ini
Since the parameter is in OpenSimDefaults.ini no action needs to be taken unless you want to increase this limit. It could also be decreased.
The check is being made in the base entity transfer module, since I believe the viewer problem occurs both on extremely large grids and while hypergridding.
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variables added in order for this to work. See .ini.example changes
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correct that from the inside.
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some issues with the zoom level -- TBD.
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Also, increased the timeout on UserAgentServiceConnector, StatusNotification again.
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not do DNS lookup, and use that for friends notification.
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http://opensimulator.org/mantis/view.php?id=5516
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22:07:53 - [USER AGENT CONNECTOR]: remote call to http://hg.osgrid.org:80/ returned an error: Requested method [locate_user] from 127.0.0.1 threw exception: Object reference not set to an instance of an object at OpenSim.Services.HypergridService.UserAgentService.LocateUser (UUID userID) [0x00000] in <filename unknown>:0
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http://opensimulator.org/mantis/view.php?id=5527
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grids. http://opensimulator.org/mantis/view.php?id=5528
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http://opensimulator.org/mantis/view.php?id=5529 related to sending IMs to foreign friends who are offline. Hopefully.
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IMs where the local recipient is offline. I can't test any of this, because I don't run an offline IM server.
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the same user. Extend TestGiveInventoryItem() to test giving back the same item.
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"Logins Disabled" to fix NullReferenceException, allowing agent to login to fallback region when logins are disabled by "StartDisabled = true" or when logins are disabled by RegionReady""
This reverts commit 0a430bbffb561a5172220e7617257798c11a66f5.
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Disabled" to fix NullReferenceException, allowing agent to login to fallback region when logins are disabled by "StartDisabled = true" or when logins are disabled by RegionReady"
This reverts commit 4b9e446c6267a1161263d885699e72c97e8a94eb.
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to fix NullReferenceException, allowing agent to login to fallback region when logins are disabled by "StartDisabled = true" or when logins are disabled by RegionReady
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"home" or "last"
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cells from the current region.
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WARNING: additional configuration for HG inis -- see *Common.ini.example
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looked back in source user's User Agent service.
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IHypergridServices.
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testing.
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window, but can't test because this mechanism doesn't seem to work without a profile service.
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friends in other grids.
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security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back.
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FriendsData[] GetFriends(string principalID) to IFriendsData and FriendInfo[] GetFriends(string PrincipalID) to IFriendsService. Refactored some more in the FriendsModule. Made client get notification of local friends permissions upon HGLogin. HG Friends object permissions work.
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correctly handled. Friends list showing correct foreign names. TODO: GrantRights.
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If these links are not deleted, then they will build up in the player's inventory until they can no longer log in.
Accidental deletion of links due to bugs or other causes is potentially inconvenient but on a par with items being
accidentally moved. When a link is deleted, the target of the link is never touched.
This is a general solution that accounts for the use of links anywhere in the user's inventory.
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