| Commit message (Collapse) | Author | Age | Files | Lines |
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This is useful if the user is deleted.
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Conflicts:
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
OpenSim/Region/Framework/Scenes/SceneBase.cs
OpenSim/Services/Interfaces/IGridService.cs
OpenSim/Services/LLLoginService/LLLoginResponse.cs
(conflicts were debug statements that are commented out in master branch)
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CorssRegion, TeleportFinishEvent).
Have Simian grid service return the region size.
Many teleport related debug log messages. Can be removed when teleport
works (like that's ever going to happen).
Conflicts:
OpenSim/Framework/RegionInfo.cs
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Conflicts:
OpenSim/Framework/Constants.cs
OpenSim/Framework/RegionInfo.cs
OpenSim/Services/GridService/GridService.cs
OpenSim/Services/Interfaces/IGridService.cs
Most conflicts had to do with Util routines not in master branch yet.
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as is used by the grid connector tests.
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and RegionData.
This does not modify interfaces or handling of variable sized regions. This only
enables the loading and storing of the region size and the reporting of the
region size in grid service responses.
The database tables already have the code to load and store the region size.
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CorssRegion, TeleportFinishEvent).
Have Simian grid service return the region size.
Many teleport related debug log messages. Can be removed when teleport
works (like that's ever going to happen).
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with a passed region size. This time in the map code and grid services code.
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Add new region crossing code to varregion
Conflicts:
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
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Rename 'RegionWorldLocX' to 'WorldLocX' and same for Y and Z.
This keeps the downward compatibility and follows the scheme of 'region'
and 'world' location naming that is happening in the Util module.
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Routines in Util to compute region world coordinates from region coordinates
as well as the conversion to and from region handles. These routines have
replaced a lot of math scattered throughout the simulator.
Should be no functional changes.
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of GridRegion. New variables for size and code to initialize same.
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LLClientView to use same. This passes a terrain info class around rather than passing a one dimensional array thus allowing variable regions. Update the database storage for variable region sizes. This should be downward compatible (same format for 256x256 regions).
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count number to integer world coordinates.
Added new methods RegionWorldLoc[XY].
Refactored name of 'RegionLoc*' to 'LegacyRegionLoc*' throughout OpenSim.
Kept old 'RegionLoc*' entrypoint to RegionInfo for downward compatability
of external region management packages.
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allow different default regions for HG and direct grid logins.
This requires a new GridService.GetDefaultHypergridRegions() so ROBUST services require updating but not simulators.
This method still returns regions flagged with just DefaultRegion after any DefaultHGRegions, so if no DefaultHGRegions are specified
then existing configured defaults will still work.
Immediate use is for conference where we need to be able to specify different defaults
However, this is also generally useful to send experienced HG users to one default location and local users whose specified region fails (e.g. no "home" or "last") to another.
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If the port is specified it is added but a ":0" is not added if the port is zero.
This enables the hypergrid address short form "hypergridGateway:regionName"
which is handled by the parser but failed because of this zero port addition.
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UserProfiles for Robust and Standalone. Includes service and connectors for Robust and standalone opensim plus matching region module.
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interface is used only in Hypergrided worlds (Gatekeeper), although in those, it applies to both local and foreign users. The Ban service itself is not in core; it is to be provided externally.
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Conflicts:
OpenSim/Framework/AvatarAppearance.cs
OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/OptionalModules/Avatar/Attachments/TempAttachmentsModule.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
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This is mostly Bluewall's work but I am also bumping the general version number
OpenSimulator 0.7.5 remains in the release candidate stage.
I'm doing this because master is significantly adding things that will not be in 0.7.5
This update should not cause issues with existing external binary DLLs because our DLLs do not have strong names
and so the exact version match requirement is not in force.
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offline IM service.
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outlining the situations in which AssetRetrieved may be called back with a null AssetBase.
These situations include asset not found and remote service not responding.
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WARNING: migration on GridUser withdrawn too, but left the migration number there.
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It appears this was never actually used since attachments were rezzed in other code.
This was never available on remote simulator comms, only local.
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lookup rather than the region handle.
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for granting rights via a module call.
Rename IFriendsModule.GetFriendPerms() -> GetRightsGrantedByFriend() to be more self-documenting and consistent with friends module terminology.
Add some method doc.
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listeners, these are redundant. Replace a few magic numbers with FriendRights enum already used elsewhere.
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that they can scale better. They were previously being handled by the UAS; that is still there, but it's now obsolete and will be removed in a future release.
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co-presence in the same sim. Using avatar picker, users can now search for names such as "first.last@grid.com:9000", find them, and request friendship. Friendship requests are stored if target user is offline. TESTED ON STANDALONE ONLY.
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