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2011-10-07Add note to docsBlueWall1-0/+17
This method is used by externasl/3rd party management tools to create users and they depend on us to generate the UUID.
2011-10-05Added back UserAccount that creates random UUID for new account.BlueWall1-0/+11
This should fix recent issues with 3rd party apps that use the old interface w/o breaking the new one.
2011-10-04When creating a new user on the comand line, give the option of allowing a ↵Justin Clark-Casey (justincc)1-2/+2
UUID to be specified to override the randomly generated one. This can be useful in some migration cases where recreating user accounts with known IDs will preserve region scene object ownership.
2011-09-06In SetAttachment, if the existing attachment has no asset id then carry on ↵Justin Clark-Casey (justincc)1-3/+1
rather than abort. When a user logs in, the attachment item ids are pulled from persistence in the Avatars table. However, the asset ids are not saved. When the avatar enters a simulator the attachments are set again. If we simply perform an item check then the asset ids (which are now present) are never set, and NPC attachments later fail unless the attachment is detached and reattached. Hopefully resolves part of http://opensimulator.org/mantis/view.php?id=5653
2011-08-18Don't need to try both AssetService.Get and GetCached in GetMesh since Get ↵Justin Clark-Casey (justincc)1-2/+6
always calls GetCached and code paths were identical
2011-08-02Change GridService.GetRegionByName() to only return info if there is an ↵Justin Clark-Casey (justincc)1-0/+6
exact region name match, unlike GetRegionsByName() This should fix the first part of http://opensimulator.org/mantis/view.php?id=5606, and maybe 5605. Thanks to Melanie for helping with this.
2011-08-02Get rid of AvatarAppearance.Owner to simplify the code.Justin Clark-Casey (justincc)1-2/+2
This is not used for anything - appearances are always properties of objects with ids (ScenePresence, AgentCircuitData) and just has the potential to get out of sync when the appearance is cloned.
2011-07-23Pass the first name and last name from the agent circuit data to the ↵Justin Clark-Casey (justincc)1-14/+18
authorization service rather than from the account. This is to accomodate situations where the authorization service is being used by the hypergrid, where visitors have no user account. See http://opensimulator.org/mantis/view.php?id=5517, this code is somewhat adapted/cleaned up from Michelle's patch I'm a little ambivalent about this since visitors could put anything in firstname/lastname so it's not much of an auth measure. It's up to the auth service to decide which data it actually uses. Possibly we should be passing through other info such as agent circuit ip
2011-06-12First pass at making the V2 map work. Standalones only for now. There are ↵Diva Canto1-2/+4
some issues with the zoom level -- TBD.
2011-06-07This hopefully fixes all issues with online/offline notifications across ↵Diva Canto1-1/+2
grids. http://opensimulator.org/mantis/view.php?id=5528
2011-06-07This fixes the crash reported in ↵Diva Canto1-1/+1
http://opensimulator.org/mantis/view.php?id=5529 related to sending IMs to foreign friends who are offline. Hopefully.
2011-06-02Bug fix on HG IM.Diva Canto1-1/+1
2011-05-26HG IM in grid mode working fairly well. Unknown target user references ↵Diva Canto1-0/+3
looked back in source user's User Agent service.
2011-05-25HG: Renamed, shuffled some interfaces around. Move them all to ↵Diva Canto2-45/+9
IHypergridServices.
2011-05-25HG: Instant Message working. Tested on HG standalones only. Needs a lot more ↵Diva Canto2-0/+13
testing.
2011-05-24Added necessary code to drop inventory on hg friends using the profile ↵Diva Canto1-0/+1
window, but can't test because this mechanism doesn't seem to work without a profile service.
2011-05-23HG friends: Status notifications working. Also initial logins get the online ↵Diva Canto2-0/+43
friends in other grids.
2011-05-22More on HG Friends. Added Delete(string, string) across the board. Added ↵Diva Canto1-0/+1
security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back.
2011-05-21Fixed permissions bug related to friends in PermissionsModule. Added ↵Diva Canto1-0/+1
FriendsData[] GetFriends(string principalID) to IFriendsData and FriendInfo[] GetFriends(string PrincipalID) to IFriendsService. Refactored some more in the FriendsModule. Made client get notification of local friends permissions upon HGLogin. HG Friends object permissions work.
2011-05-19HG Friends working to some extent: friendships offered and accepted ↵Diva Canto1-1/+1
correctly handled. Friends list showing correct foreign names. TODO: GrantRights.
2011-04-28Fatpack message on agent transfers: 1 message only (UpdateAgent) containing ↵Diva Canto1-1/+1
the agent and all attachments. Preserves backwards compatibility -- older sims get passed attachments one by one. Meaning that I finally introduced versioning in the simulation service.
2011-04-15Make all the objects in a coalescence reappears after being loaded from an ↵Justin Clark-Casey (justincc)1-0/+5
IAR. This still doesn't work proprerly since some required textures/contained item assets might be missing. From pure code inspection, it looks like the uuid gatherer may get most asset uuids because the scene object serializer naively pulls non-root parts from all contained scene objects into one mega-object. However, root part uuids may well still be missing, and there may be other odd artifacts from this bug. It appears that storing the size of the coalescence and the offsets is redundant, since one can work out this information from the position data already in the scene object groups.
2011-04-11minor: add a bit more method doc to IInventoryService.GetItem()Justin Clark-Casey (justincc)1-1/+1
2011-03-09Add log messages on teleport failure to better pin down the cause.Justin Clark-Casey (justincc)1-0/+7
2011-02-16Change the QUERYACCESS method to eliminate spurious access denied messagesMelanie1-1/+1
2011-02-16Change the QUERYACCESS method to eliminate spurious access denied messagesMelanie1-1/+1
2011-01-28Fix up QueryAccess to also check parcelsMelanie1-1/+1
2011-01-28Fix up QueryAccess to also check parcelsMelanie1-1/+1
2011-01-26Mostly revert the last commit with the aim of searching for a better solutionTom1-1/+0
2011-01-26Add a "useCached" parameter to GetUserAccount. Add a function to Scene to ↵Tom1-0/+1
get the user flags. It has to be here due to access restrictions :/
2011-01-24Add a careminster API to scripting againMelanie1-0/+4
2011-01-03Implement Scope ID lookup on GetLandData. Stacked regions were not handledMelanie1-1/+1
properly
2010-12-31Implement Scope ID lookup on GetLandData. Stacked regions were not handledMelanie1-1/+1
properly
2010-12-10minor: remove some compiler warningsJustin Clark-Casey (justincc)1-1/+1
2010-12-09Plumb a code path for the entity transfer module to ask a destination sceneMelanie1-0/+2
whether or not an agent is allowed there as a root agent.
2010-12-09Plumb a code path for the entity transfer module to ask a destination sceneMelanie1-0/+2
whether or not an agent is allowed there as a root agent.
2010-11-25Add the ability for gods to impersonate users. For this, bit 6 needs to beMelanie1-0/+1
set in the target's UserFlags and the impersonator must have UserLevel 200 or above. The user can then log in using the target's name and their own password.
2010-11-21Implement a method to allow regions to query the gridwide FreeswitchMelanie1-0/+1
configuration from ROBUST
2010-11-21Start implementing Freeswitch in ROBUSTMelanie1-1/+3
2010-11-21Start implementing Freeswitch in ROBUSTMelanie1-1/+3
2010-11-01Fix HypergridLinker.Check4096()Marck1-1/+28
Make the optimization with IEnumerable.Except() in Check4096 actually work by providing an appropriate equality definition for GridRegion objects.
2010-10-30Fixed: ToAvatarAppearance wasn't retrieving the AvatarHeight.Diva Canto1-0/+3
2010-10-30Fix logins and avatar appearance. Contains a Migration. May contain nuts.Melanie1-28/+77
This will cause visual params to be persisted along with worn items. With this, alpha and tattoo laters will be saved. Multiple layers MAY work, but not tested because I don't use Viewer 2.
2010-10-30This commit fixes all the appearance related null refs. Still can't log in,Melanie1-51/+66
client displays a blank error box.
2010-10-30READ CAREFULLY!!! This is a BROKEN commit. It is UNTESTED and INCOMPLETE.Melanie1-54/+78
It contains a major interface version bump and will NOT work with earlier grid services. This is preliminary work that will lead to layers support. Rest appearance services are commented out completely, they will have to be adapted by someone who actually uses them. Remote admin is working, but has no layers support. There is no layers support in the database. Login likely won't work. You have been warned.
2010-10-22Revert "Merge remote branch 'otakup0pe/mantis5110'"Justin Clark-Casey (justincc)1-15/+2
This reverts commit 21187f459ea2ae590dda4249fa15ebf116d04fe0, reversing changes made to 8f34e46d7449be1c29419a232a8f7f1e5918f03c.
2010-10-22Revert "* refactor refactor refactor ServerURI 4 lyfe"Justin Clark-Casey (justincc)1-7/+1
This reverts commit 55974df14b6d64c1e1f9e386a3eacce3ba86dc98.
2010-10-22Revert "* more url / hg cleanup"Justin Clark-Casey (justincc)1-8/+1
This reverts commit 58f75fa19d9aea18283ecdbd44559efb81781c9d.
2010-10-21First attempt to get multiple attachments working to support viewer2.Master ScienceSim1-11/+5
The attachment code appears to work correctly for 1.23 viewers so, in spite of some big changes in the internal representation, there don't appear to be regressions. That being said, I still can't get a viewer2 avatar to show correctly.
2010-10-20* more url / hg cleanupJonathan Freedman1-1/+8