Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Change the QUERYACCESS method to eliminate spurious access denied messages | Melanie | 2011-02-16 | 1 | -1/+1 |
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* | Fix up QueryAccess to also check parcels | Melanie | 2011-01-28 | 1 | -1/+1 |
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* | Plumb a code path for the entity transfer module to ask a destination scene | Melanie | 2010-12-09 | 1 | -0/+2 |
| | | | | whether or not an agent is allowed there as a root agent. | ||||
* | Fix to the scenario where we send an agent to a neighbouring sim (via ↵ | Tom Grimshaw | 2010-05-18 | 1 | -0/+8 |
| | | | | teleport), then tell our neighbours to close the agents.. thereby disconnecting the user. Added a new CloseChildAgent method in lieu of CloseAgent. This has been a long standing problem - with any luck this will cure it. | ||||
* | Get the local inner simulation service object to the handler so that there ↵ | Diva Canto | 2010-03-15 | 1 | -0/+1 |
| | | | | is no possibility of cascading requests when failures happen. | ||||
* | * Finished SimulationServiceConnector | Diva Canto | 2010-01-07 | 1 | -1/+1 |
| | | | | | * Started rerouting calls to UserService. * Compiles. May run. | ||||
* | * Changed ISimulation interface to take a GridRegion as input arg instead of ↵ | Diva Canto | 2010-01-03 | 1 | -8/+10 |
| | | | | | | | a regionHandle. * Added the RemoteSimulationConnectorModule, which is the replacement for RESTComms. Scenes is not using this yet, only (standalone) Login uses these region modules for now. * Completed SimulationServiceConnector and corresponding handlers. | ||||
* | Simulation handlers (agents & objects) completed. | Diva Canto | 2009-12-31 | 1 | -7/+3 |
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* | Add copyright headers, formatting cleanup, ignore some generated files. | Jeff Ames | 2009-05-31 | 1 | -1/+28 |
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* | Beginning of refactoring RESTComms/LocalComms in the new style of services ↵ | diva | 2009-05-25 | 1 | -0/+81 |
and connectors. This commit has the beginning of the In connector, not the Out. Nothing of this is finished yet, and it doesn't run. But it should compile ok. |