| Commit message (Collapse) | Author | Age | Files | Lines |
|\ |
|
| |
| |
| |
| |
| | |
It appears this was never actually used since attachments were rezzed in other code.
This was never available on remote simulator comms, only local.
|
|\ \
| |/
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
Conflicts:
OpenSim/Data/MySQL/MySQLSimulationData.cs
OpenSim/Data/MySQL/Resources/RegionStore.migrations
OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
|
| |
| |
| |
| | |
lookup rather than the region handle.
|
|\ \
| |/
| |
| |
| | |
Conflicts:
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
|
| |
| |
| |
| |
| |
| | |
potential bad update that places an object at the opposite side of the
origin sim for a moment before actually crossing it. Especially important in
grids like OSG where lag between sims is high.
|
|\ \
| |/ |
|
| |
| |
| |
| | |
the agent and all attachments. Preserves backwards compatibility -- older sims get passed attachments one by one. Meaning that I finally introduced versioning in the simulation service.
|
|\ \
| |/ |
|
| | |
|
| | |
|
| | |
|
| |
| |
| |
| | |
whether or not an agent is allowed there as a root agent.
|
| | |
|
| | |
|
| |
| |
| |
| | |
whether or not an agent is allowed there as a root agent.
|
|/
|
|
| |
teleport), then tell our neighbours to close the agents.. thereby disconnecting the user. Added a new CloseChildAgent method in lieu of CloseAgent. This has been a long standing problem - with any luck this will cure it.
|
|
|
|
| |
is no possibility of cascading requests when failures happen.
|
|
|
|
|
| |
* Started rerouting calls to UserService.
* Compiles. May run.
|
|
|
|
|
|
|
| |
a regionHandle.
* Added the RemoteSimulationConnectorModule, which is the replacement for RESTComms. Scenes is not using this yet, only (standalone) Login uses these region modules for now.
* Completed SimulationServiceConnector and corresponding handlers.
|
| |
|
| |
|
|
and connectors. This commit has the beginning of the In connector, not the Out. Nothing of this is finished yet, and it doesn't run. But it should compile ok.
|