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path: root/OpenSim/Services/Interfaces/IAssetService.cs (unfollow)
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2010-04-08Backported GetTextureModule and IAssetService.GetCached()John Hurliman1-1/+9
2010-04-08* Adds IAssetService.GetCached() to allow asset fetching from the local ↵John Hurliman1-0/+7
cache only * Adds GetTextureModule that implements the "GetTexture" capability, aka HTTP texture fetching. This is a significantly optimized path that does not require any server-side JPEG2000 decoding, texture priority queue, or UDP file transfer * Sanity check for null reference in LLClientView.RefreshGroupMembership()
2010-04-07* Fixing incorrect documentation for the continuation passing style ↵John Hurliman1-1/+2
IAssetService.Get() method * Changing the SimianGrid asset service connector to match the corrected documentation
2009-08-14Add standard doc and standard doc formatting to IAssetServiceJustin Clark-Casey (justincc)1-9/+37
2009-05-10Connect up the new asset cache and introduce an asynchronous call pathMelanie Thielker1-0/+5
for asset retrieval (full asset only) to ease migration to the new system
2009-05-08More additions to the nextgen reference UGAIMMelanie Thielker1-1/+21
2009-05-05Add copyright header. Formatting cleanup. Ignore some generated files.Jeff Ames1-0/+27
2009-05-05Some refactoring. Database is now active in the new user serverMelanie Thielker1-1/+1
2009-05-05Add an interface skeleton for user servicesMelanie Thielker1-0/+6