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path: root/OpenSim/Services/Interfaces/IAssetService.cs (unfollow)
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2014-04-20Better error-handling when storing assets: recognize that 'null' is an error ...Oren Hurvitz1-1/+1
2014-04-02Added assets service method AssetsExist(), which returns whether the given li...Oren Hurvitz1-0/+7
2012-11-15Revert "Merge master into teravuswork", it should have been avination, not ma...teravus1-5/+1
2012-10-30Add method doc to IAssetService.Get(string, object, AssetRetrieved) outlining...Justin Clark-Casey (justincc)1-1/+5
2011-08-18Don't need to try both AssetService.Get and GetCached in GetMesh since Get al...Justin Clark-Casey (justincc)1-2/+6
2011-04-15Make all the objects in a coalescence reappears after being loaded from an IA...Justin Clark-Casey (justincc)1-0/+5
2010-04-08Backported GetTextureModule and IAssetService.GetCached()John Hurliman1-1/+9
2010-04-08* Adds IAssetService.GetCached() to allow asset fetching from the local cache...John Hurliman1-0/+7
2010-04-07* Fixing incorrect documentation for the continuation passing style IAssetSer...John Hurliman1-1/+2
2009-08-14Add standard doc and standard doc formatting to IAssetServiceJustin Clark-Casey (justincc)1-9/+37
2009-05-10Connect up the new asset cache and introduce an asynchronous call pathMelanie Thielker1-0/+5
2009-05-08More additions to the nextgen reference UGAIMMelanie Thielker1-1/+21
2009-05-05Add copyright header. Formatting cleanup. Ignore some generated files.Jeff Ames1-0/+27
2009-05-05Some refactoring. Database is now active in the new user serverMelanie Thielker1-1/+1
2009-05-05Add an interface skeleton for user servicesMelanie Thielker1-0/+6