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My fork of OpenSim for IG and DG, called SledjChisl.
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OpenSim
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Services
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Interfaces
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IAssetService.cs
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2012-11-15
Revert "Merge master into teravuswork", it should have been avination, not ma...
teravus
1
-5
/
+1
2012-10-30
Add method doc to IAssetService.Get(string, object, AssetRetrieved) outlining...
Justin Clark-Casey (justincc)
1
-1
/
+5
2011-08-18
Don't need to try both AssetService.Get and GetCached in GetMesh since Get al...
Justin Clark-Casey (justincc)
1
-2
/
+6
2011-04-15
Make all the objects in a coalescence reappears after being loaded from an IA...
Justin Clark-Casey (justincc)
1
-0
/
+5
2010-04-08
Backported GetTextureModule and IAssetService.GetCached()
John Hurliman
1
-1
/
+9
2010-04-08
* Adds IAssetService.GetCached() to allow asset fetching from the local cache...
John Hurliman
1
-0
/
+7
2010-04-07
* Fixing incorrect documentation for the continuation passing style IAssetSer...
John Hurliman
1
-1
/
+2
2009-08-14
Add standard doc and standard doc formatting to IAssetService
Justin Clark-Casey (justincc)
1
-9
/
+37
2009-05-10
Connect up the new asset cache and introduce an asynchronous call path
Melanie Thielker
1
-0
/
+5
2009-05-08
More additions to the nextgen reference UGAIM
Melanie Thielker
1
-1
/
+21
2009-05-05
Add copyright header. Formatting cleanup. Ignore some generated files.
Jeff Ames
1
-0
/
+27
2009-05-05
Some refactoring. Database is now active in the new user server
Melanie Thielker
1
-1
/
+1
2009-05-05
Add an interface skeleton for user services
Melanie Thielker
1
-0
/
+6