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2015-09-03 at last we can login and see objects ( friends is dead and disable inUbitUmarov1-1/+1
scenepresence)
2015-09-02seems to compile ( tests comented out)UbitUmarov7-173/+8
2015-08-26add more of the v03 checks and homeURL. Sending side only for nowUbitUmarov1-2/+6
2015-08-20More plumbing on agent statesMelanie Thielker1-0/+11
2015-08-20Partial plumbing for the agent stateful module features negotiationMelanie Thielker1-1/+8
2015-08-08WARNING: massive refactor to follow libomv's latest changes regarding ↵Diva Canto2-3/+5
inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum. This means that from now on, [new] root folders have code 8 (FolderType.Root), as the viewers expect, as opposed to 9, which was what we had been doing. Normal folders are as they were, -1. Also now sending folder code 100 for Suitcase folders to viewers, with no filter. All tests pass, but fingers crossed!
2015-06-13Refactor AgentPreferences so that database operations happen centrally. the ↵Cinder1-0/+230
opensim way. Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-05Upgraded the Simian inventory connector with an item cache, too, so that it ↵Diva Canto1-1/+17
doesn't get awfully out of sync with the improvements I'm making to the robust service connectors, which are being fully leveraged by the simulator. This Simian connector needs more love...
2015-06-05More on mantis #7567. Two things:Diva Canto1-2/+4
- Increase the inventory cache timeout to 20 secs, so that the items will still be there when they are needed by the sim for rezzing - Before rezzing attachs, make a call to GetMultipleItems so to fetch them all at the same time
2015-06-04Mantis #7600. The warning message was not a symptom of a problem, it was ↵Diva Canto1-9/+11
just that the HG client was trying to fetch folders that aren't in the Suitcase, so that fails. This should make the warning message go away in that situation. (fetching those folders will still fail, because they aren't available over HG)
2015-06-04Making the inventory cache static, so that there's less timers.Diva Canto1-1/+1
2015-06-04Mantis #7567. Once again, avoiding prefetching linked items within linked ↵Diva Canto1-1/+9
folders. Also fixing the inventory connector GetMultipleItems, so that if everything is in the cache, it returns successfully rather than unsuccessfully.
2015-06-03Mantis #7567: added an 8-sec expiring item cache to the inventory network ↵Diva Canto1-6/+31
connector. This fixed the problem on my local test grid and generally made things faster. This cache has been needed for a while... there are many parts in the code where the sim gets an item multiple times in a short amount of time (rezzing attachs and objects, for example). Other minor changes: - added the scene as a parameter to the constructor od FetchInvDescHandler, so that I could see in which scene the handler was being called - brought linked items in linked folders back to being prefetched
2015-05-11Added tests for UserAccountService in Robust. In the process fixed a couple ↵Diva Canto1-2/+33
of bugs in the network connectors. For some reason the robust-bound code had a CreateUser method, while the client-bound code had no such method. I assume someone is extending the client-side code with their own connectors. I added the missing method, but didn't add it to the service interface.
2015-05-11Added inventory tests to Robust.Tests.Diva Canto1-1/+5
2015-05-08Another major overhaul of inventory downloading, this time pertaining to ↵Diva Canto2-0/+52
inventory links. Added yet another function to IInventoryService to get multiple items at once, so that fetching collections of linked items is done once per folder instead of once per item.
2015-05-08I shouldn't write code this early in the morning... Fixing a 'duh' on ↵Diva Canto1-1/+1
previous commit.
2015-05-08Additional debug message to help diagnose a warning message and exception ↵Diva Canto1-0/+1
related to previous commit. See http://opensimulator.org/mantis/view.php?id=7054#c28282
2015-05-07Major change in the way inventory is downloaded: added a method throughout ↵Diva Canto2-3/+94
IIventoryService that fetches sets of folders at once. Also added folder id in the InventoryCollection data structure, so that we don't need to go to inventory server again just for that. This reduces the chatter between sims and inventory server by... a lot. On my tests, this reduces initial inventory download down to 30% of what it currently is.
2015-05-02Corrected typo in namespaceDiva Canto1-1/+1
2015-04-29Updated all occurrences of AssemblyVersion("0.8.1.*") to ↵Diva Canto1-1/+1
AssemblyVersion("0.8.2.*")
2015-03-29varregion: any conversions of use of Constants.RegionSize converted intoRobert Adams1-4/+4
Util.cs routines to convert region coords to and from world coords or handles.
2015-03-27varregion: refactor use of 'double heightmap[,]' into references to new ↵Robert Adams1-0/+10
class TerrainData and push the implementation from Scene into the database readers and writers.
2015-03-03corrected handling when XML parsing in Presence Connector failsFreaky Tech1-0/+1
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-02-28minor: Remove mono compiler warnings from EstateDataConnectorJustin Clark-Casey (justincc)1-2/+0
2015-01-21Don't allow a failure in create a request in HeloService.Connector.Helo() to ↵Justin Clark-Casey (justincc)1-5/+5
propogate up the stack. Relates to http://opensimulator.org/mantis/view.php?id=7421
2015-01-06Donation of robust network connectors for estate service, as promised. This ↵Diva Canto3-331/+340
allows to have one central database for estates without having to open the MySql port. This is off by default, so not to disturb everyone's existing installations. To use it, see GridCommon.ini.example [EstateDataStore] section and Robust*.ini.example's new additions. Note that I also made things consistent by removing both the EstateDataService and the SimulationService into their own dlls, just like all other services. They really didn't belong in Services.Connectors, since everything in that component is about network connectors to robust backends. We may have too many dlls, and at some point it might not be a bad idea to merge all services into one single dll, since they all have more or less the same dependencies.
2014-12-30Renamed VERSION_NUMBER to VersionNumberDiva Canto1-2/+2
2014-12-30This cleans up versioning. Specifically:Diva Canto1-2/+2
- It establishes 4 digits for opensim versions - It uses the same number between opensim releases and mono addins versions It also eliminates the last addin.xml files that were still there, for consistency.
2014-12-30WARNING: BREAKING CHANGES FOR REGION MODULE DEVELOPMENT.Diva Canto1-1/+1
This cleans up Opensim's use of mono addins. In particular, the extension points /OpenSim/RegionModules and /OpenSim/WindModule moved from OpenSim.exe to OpenSim.Region.Framework.dll. From here on, developers of region modules should declare their dlls to be dependent on OpenSim.Region.Framework, starting with version 0.8.1 Additional changes: - Addins version uniformly updated to 0.8.1. These numbers should be compatible with the release numbers or else it becomes very confusing. - Mono addins directives moved from files addins.xml to embedded directives in the class and assembly declarations, to make it all consistent
2014-12-29Updated OpenSim-as-addin version from 0.5 to 0.8.1. The addin version number ↵Diva Canto1-1/+1
doesn't need to match the release version number, but I think it's a very good idea that they do.
2014-11-25Label all threadpool calls being made in core OpenSimulator. This is to add ↵Justin Clark-Casey (justincc)2-3/+3
problem diagnosis. "show threadpool calls" now also returns named (labelled), anonymous (unlabelled) and total call stats.
2014-09-18 dont give a ring to each asset request, just one to rule them all, i meanUbitUmarov1-8/+15
thread not ring
2014-09-17 and another oneUbitUmarov1-1/+6
2014-08-23Change the map tile system to be multi-grid hosting compatibleMelanie Thielker1-3/+5
Conflicts: OpenSim/Server/Handlers/Map/MapRemoveServerConnector.cs
2014-08-23Change the map tile system to be multi-grid hosting compatibleMelanie Thielker1-3/+5
2014-08-09Move the inventory request lock introduced in git master a58152bd to ↵Justin Clark-Casey (justincc)1-7/+4
HGInventoryBroker to preserve that behaviour there but allow 2 simultaneous inv requests (chiefly WebFetch) rather than 1 This lock serialized all requests and made the inventory throttling in WebFetch redundant. By moving this lock, two simultaneous requests may now take place which may help with http://opensimulator.org/mantis/view.php?id=7054
2014-08-06OpenSimExtrasBlueWall2-0/+46
Move the experimental extra features functionality into the GridService. This sends default values for map, search and destination guide, plus ExportSupported control to the region on startup. Please watch http://opensimulator.org/wiki/SimulatorFeatures_Extras for changes and documentation.
2014-07-26Add inventory.<url>.RequestsMade stat.Justin Clark-Casey (justincc)1-0/+21
This gives a count of all requests made to the remote inventory service. This is finer grained than inventory.httpfetch.ProcessedFetchInventoryRequests since such a request can be comprised of many individual inv service calls. In addition, this will count requests that don't go through the HTTP inventory fetch (e.g. HG, archiving, etc.)
2014-07-25Add undocumented RemoteRequestTimeout seconds parameter to xinventory requestsJustin Clark-Casey (justincc)1-4/+14
This is for testing purposes (chiefly http://opensimulator.org/mantis/view.php?id=7054) so many not be permanent Setting this will change the xinventory request timeout from the simulator from the default 100 seconds
2014-07-21Close streams immediately when we finish using themOren Hurvitz1-15/+17
2014-06-17Change assembly versions to 0.8.1Justin Clark-Casey (justincc)1-1/+1
2014-06-06Added simulation version compatibility check so that agents coming from ↵Diva Canto1-1/+2
0.7.6 to a varregion running in 0.8 and above will be denied teleport, rather than be allowed and crash the viewer.
2014-06-01Fixed a few things pertaining to interfacing with the estate service. ↵Diva Canto1-1/+1
Specifically, StoreEstateSettings was not being used anywhere; instead EstatSetting.Save was being called, but that method is a trigger to the DB-layer code directly, which, besides being wrong, was making it impossible to replace the service with a remote connector. Also added more packing/unpacking code.
2014-05-30Moved these two estate-related interfaces to the projects where they belong.Diva Canto1-2/+2
2014-05-27minor: Comment out 2 error level debugging message in authentication codeJustin Clark-Casey (justincc)1-1/+1
2014-05-23Adds optional HTTP Basic Authentication to Robust service connectors.Diva Canto11-59/+130
2014-05-19Tell QueryAccess explicitly whether the user is coming in via Teleport or ↵Oren Hurvitz1-1/+2
Cross, because the permission checks are different. Previously we used a heuristic of checking if the entry position is 0 to differentiate between Teleport and Cross, but that doesn't work anymore since we've started providing the precise entry position for cross, too. That's required in order to ensure that the user is allowed to enter the parcel that he's walking into.
2014-05-19Return more specific error messages if an attempt to enter a region fails ↵Oren Hurvitz1-1/+1
due to permissions (in QueryAccess and IsAuthorizedForRegion)
2014-05-14Fix recent asset request timeout issue by commenting out (for now) the ↵Justin Clark-Casey (justincc)1-10/+14
m_maxAssetRequestConcurrency mistakenly passed in as a timeout to SynchronousRestObjectRequester.MakeRequest() For a long time, possibly forever, the m_maxAssetRequestConcurrency was mistakenly passed in as a 30 ms timeout rather than as a concurrent connection limiter. This didn't come to light until the timeout was actually used in recent commit faf9ba53 Since this hasn't been operational for a long time and in release candidate phase, commenting it out for now though will need to revisit this. Relates to http://opensimulator.org/mantis/view.php?id=7165