Commit message (Collapse) | Author | Files | Lines | ||
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2016-02-21 | Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global ↵ | Diva Canto | 1 | -1/+1 | |
replace anymore. | |||||
2015-12-19 | adjust the checks for invalid asset IDs. changed upload fail detection | UbitUmarov | 1 | -16/+16 | |
2015-12-01 | fix protocol version to max wearables mapping | UbitUmarov | 1 | -1/+3 | |
2015-12-01 | Fix protocol versions to wearables count mapping | Melanie Thielker | 1 | -1/+3 | |
2015-11-02 | Set wearables count to max legacy wearables for version < 0.4 | Melanie Thielker | 1 | -0/+5 | |
2015-11-02 | Plumb the rest of the context stuff. Well, what I see so far anyway | Melanie Thielker | 1 | -0/+4 | |
2015-11-01 | More EntityTransferContext plumbing | Melanie Thielker | 2 | -5/+4 | |
2015-11-01 | More plumbing of the EntityTransferContext (not yet complete) | Melanie Thielker | 3 | -10/+12 | |
2015-11-01 | Plumb the special VeriableWearablesSuported field which we will | Melanie Thielker | 1 | -0/+2 | |
temporarily use to determine extended wearableness | |||||
2015-10-31 | Introduce an EntityTransferContext carrying the version numbers to pass | Melanie Thielker | 1 | -7/+10 | |
to all interested functions. Should fix the varregion conditional. Still a testing version, do NOT use in production! | |||||
2015-10-31 | Put back the option of having asymmetrical protocol versions in | Melanie Thielker | 1 | -3/+5 | |
transfers | |||||
2015-10-31 | simplify new regions protocol version control. (May not work, and babies ↵ | UbitUmarov | 1 | -2/+2 | |
safety warnings still valid | |||||
2015-10-31 | fix teleport to to string version regions | UbitUmarov | 1 | -1/+1 | |
2015-10-31 | Testing stage of the new versioning system. Use at own risk. May not | Melanie Thielker | 1 | -8/+24 | |
work. Will eat your babies. Yada. Yada. | |||||
2015-10-18 | On to 0.8.3! | Diva Canto | 1 | -1/+1 | |
Conflicts: OpenSim/Region/PhysicsModules/ConvexDecompositionDotNet/Properties/AssemblyInfo.cs | |||||
2015-10-18 | On to 0.8.3! | Diva Canto | 1 | -1/+1 | |
2015-10-14 | Restored authentication in AssetServicesConnector. | Diva Canto | 1 | -2/+2 | |
2015-09-15 | fix bad side efects of missing avination optional configuration | UbitUmarov | 1 | -11/+16 | |
2015-09-11 | put back diva's cache with her recent fix but also avoid duplicated ↵ | UbitUmarov | 1 | -1/+8 | |
InventoryService.UpdateItem call in case of m_uploadState is complete. In that case CompleteItemUpload will do it | |||||
2015-09-11 | inventory mess | UbitUmarov | 1 | -66/+219 | |
2015-09-11 | Mantis #7720: AssetXferUploader was setting AssetID to UUID.Zero. Before ↵ | Diva Canto | 1 | -1/+9 | |
that wouldn't matter (item would be a terminal object) but with the introduction of the item cache, it matters, because the object in the cache was being modified to have AssetID=UUID.Zero. Also keeping the item cache consistent when item properties change. | |||||
2015-09-11 | remove diva's inventory cache since it seems to cause mantis 7720, broken ↵ | UbitUmarov | 1 | -219/+66 | |
items UUID. Guess it doesn't cover all paths | |||||
2015-09-09 | revert SynchronousRestObjectRequester timeout to miliseconds, and fix where ↵ | UbitUmarov | 1 | -2/+2 | |
it was wrong set in seconds | |||||
2015-09-04 | Deleted OpenSim.Framework.Communications. Moved its two remaining files to ↵ | Diva Canto | 12 | -12/+10 | |
OpenSim.Framework. | |||||
2015-09-03 | at last we can login and see objects ( friends is dead and disable in | UbitUmarov | 1 | -1/+1 | |
scenepresence) | |||||
2015-09-02 | seems to compile ( tests comented out) | UbitUmarov | 7 | -173/+8 | |
2015-08-26 | add more of the v03 checks and homeURL. Sending side only for now | UbitUmarov | 1 | -2/+6 | |
2015-08-20 | More plumbing on agent states | Melanie Thielker | 1 | -0/+11 | |
2015-08-20 | Partial plumbing for the agent stateful module features negotiation | Melanie Thielker | 1 | -1/+8 | |
2015-08-08 | WARNING: massive refactor to follow libomv's latest changes regarding ↵ | Diva Canto | 2 | -3/+5 | |
inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum. This means that from now on, [new] root folders have code 8 (FolderType.Root), as the viewers expect, as opposed to 9, which was what we had been doing. Normal folders are as they were, -1. Also now sending folder code 100 for Suitcase folders to viewers, with no filter. All tests pass, but fingers crossed! | |||||
2015-06-13 | Refactor AgentPreferences so that database operations happen centrally. the ↵ | Cinder | 1 | -0/+230 | |
opensim way. Signed-off-by: Diva Canto <diva@metaverseink.com> | |||||
2015-06-05 | Upgraded the Simian inventory connector with an item cache, too, so that it ↵ | Diva Canto | 1 | -1/+17 | |
doesn't get awfully out of sync with the improvements I'm making to the robust service connectors, which are being fully leveraged by the simulator. This Simian connector needs more love... | |||||
2015-06-05 | More on mantis #7567. Two things: | Diva Canto | 1 | -2/+4 | |
- Increase the inventory cache timeout to 20 secs, so that the items will still be there when they are needed by the sim for rezzing - Before rezzing attachs, make a call to GetMultipleItems so to fetch them all at the same time | |||||
2015-06-04 | Mantis #7600. The warning message was not a symptom of a problem, it was ↵ | Diva Canto | 1 | -9/+11 | |
just that the HG client was trying to fetch folders that aren't in the Suitcase, so that fails. This should make the warning message go away in that situation. (fetching those folders will still fail, because they aren't available over HG) | |||||
2015-06-04 | Making the inventory cache static, so that there's less timers. | Diva Canto | 1 | -1/+1 | |
2015-06-04 | Mantis #7567. Once again, avoiding prefetching linked items within linked ↵ | Diva Canto | 1 | -1/+9 | |
folders. Also fixing the inventory connector GetMultipleItems, so that if everything is in the cache, it returns successfully rather than unsuccessfully. | |||||
2015-06-03 | Mantis #7567: added an 8-sec expiring item cache to the inventory network ↵ | Diva Canto | 1 | -6/+31 | |
connector. This fixed the problem on my local test grid and generally made things faster. This cache has been needed for a while... there are many parts in the code where the sim gets an item multiple times in a short amount of time (rezzing attachs and objects, for example). Other minor changes: - added the scene as a parameter to the constructor od FetchInvDescHandler, so that I could see in which scene the handler was being called - brought linked items in linked folders back to being prefetched | |||||
2015-05-11 | Added tests for UserAccountService in Robust. In the process fixed a couple ↵ | Diva Canto | 1 | -2/+33 | |
of bugs in the network connectors. For some reason the robust-bound code had a CreateUser method, while the client-bound code had no such method. I assume someone is extending the client-side code with their own connectors. I added the missing method, but didn't add it to the service interface. | |||||
2015-05-11 | Added inventory tests to Robust.Tests. | Diva Canto | 1 | -1/+5 | |
2015-05-08 | Another major overhaul of inventory downloading, this time pertaining to ↵ | Diva Canto | 2 | -0/+52 | |
inventory links. Added yet another function to IInventoryService to get multiple items at once, so that fetching collections of linked items is done once per folder instead of once per item. | |||||
2015-05-08 | I shouldn't write code this early in the morning... Fixing a 'duh' on ↵ | Diva Canto | 1 | -1/+1 | |
previous commit. | |||||
2015-05-08 | Additional debug message to help diagnose a warning message and exception ↵ | Diva Canto | 1 | -0/+1 | |
related to previous commit. See http://opensimulator.org/mantis/view.php?id=7054#c28282 | |||||
2015-05-07 | Major change in the way inventory is downloaded: added a method throughout ↵ | Diva Canto | 2 | -3/+94 | |
IIventoryService that fetches sets of folders at once. Also added folder id in the InventoryCollection data structure, so that we don't need to go to inventory server again just for that. This reduces the chatter between sims and inventory server by... a lot. On my tests, this reduces initial inventory download down to 30% of what it currently is. | |||||
2015-05-02 | Corrected typo in namespace | Diva Canto | 1 | -1/+1 | |
2015-04-29 | Updated all occurrences of AssemblyVersion("0.8.1.*") to ↵ | Diva Canto | 1 | -1/+1 | |
AssemblyVersion("0.8.2.*") | |||||
2015-03-29 | varregion: any conversions of use of Constants.RegionSize converted into | Robert Adams | 1 | -4/+4 | |
Util.cs routines to convert region coords to and from world coords or handles. | |||||
2015-03-27 | varregion: refactor use of 'double heightmap[,]' into references to new ↵ | Robert Adams | 1 | -0/+10 | |
class TerrainData and push the implementation from Scene into the database readers and writers. | |||||
2015-03-03 | corrected handling when XML parsing in Presence Connector fails | Freaky Tech | 1 | -0/+1 | |
Signed-off-by: BlueWall <jamesh@bluewallgroup.com> | |||||
2015-02-28 | minor: Remove mono compiler warnings from EstateDataConnector | Justin Clark-Casey (justincc) | 1 | -2/+0 | |
2015-01-21 | Don't allow a failure in create a request in HeloService.Connector.Helo() to ↵ | Justin Clark-Casey (justincc) | 1 | -5/+5 | |
propogate up the stack. Relates to http://opensimulator.org/mantis/view.php?id=7421 |