| Commit message (Collapse) | Author | Age | Files | Lines |
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* Minor logging tweak in Simian asset connector
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Changed the iteration that Marck had on the Hyperlinker.
ATTENTION! CONFIGURATION CHANGE AFFECTING Robust.HG.ini.example and StandaloneCommon.ini.example.
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range.
Also add GetHyperlinks() to the grid service.
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module as an OpenSim profile module to Simian grid services.
Patch by Dimentox, thank you.
Applied with changes.
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response, reporting false errors
* Fixed a typo in a WebUtil error message
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SimianAuthenticationServiceConnector
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changes:
- Start location is NOT optional. The signature was defined with it being mandataory and there is no reason to change it
- Adjusted comments to remove misleading or no longer true comments. Default
is neuter, according to the code, not male, as the comment stated.
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and not try to send a map tile in that case.
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it is JPEG2000 compressed
* Aesthetically improved map tile water
* SimianGrid connector now uploads a PNG tile to the AddMapTile API
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GetFolder(InventoryFolderBase folder)
This involves no wire changes since the methods often just construct an InventoryFolderBase under the hood.
This is in line with other methods that alraedy allow requests via uuid
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detection from Robust connector. Fixed Simian to continue to send those location updates upon parcel crossing, without changing the interface.
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will want to track position against sessionID instead of userID
* Updated SimianPresenceServiceConnector to use the new LoggedOut/SetHome/etc methods and only update session position on parcel crossing
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home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway.
BTW, the Meshing files want to be committed too -- EOFs.
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SimianGrid connectors
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cache only
* Adds GetTextureModule that implements the "GetTexture" capability, aka HTTP texture fetching. This is a significantly optimized path that does not require any server-side JPEG2000 decoding, texture priority queue, or UDP file transfer
* Sanity check for null reference in LLClientView.RefreshGroupMembership()
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IAssetService.Get() method
* Changing the SimianGrid asset service connector to match the corrected documentation
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This should alleviate some "thread storm" issues when regions are starting up that hit Mono especially hard
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* Changed a warning message to debug when fetching user sessions
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avoid configuration confusion
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* Changed the null check back in estate manager setup but fixed the case for an existing account being found
* Implemented SetPassword() in the SimianGrid auth connector
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and remove the unused OpenMetaverse.Http.dll and Mono.Security.dll
* Fixed a password hash comparison error in SimianAuthenticationServiceConnector.Authenticate()
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Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files.
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module uses a different pattern in the .ini file
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follow the form OpenSim.Services.Connectors.dll:SimianGridServiceConnector instead of SimianGridServiceConnector)
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enabled or not. This method should work equally well with standalone or robust mode
* Applying #4602 from Misterblu to add collision detection to BulletDotNET
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sections are missing
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config-include settings to a separate file for standalone
Update information in StandaloneCommon.ini.example to reflect this
Remove ISharedRegionModule interfaces from all SimianGrid connector classes temporarily since this stopped standalone from working (due to absence of AssetURI settings, etc.).
Solution here may be to create separate region module connectors as done by local/grid/hypergrid so that loading can be controlled via include files
Or otherwise work out how to stop these modules from being loaded for all OpenSim invocations
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