| Commit message (Collapse) | Author | Age | Files | Lines |
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SimianGrid connectors
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cache only
* Adds GetTextureModule that implements the "GetTexture" capability, aka HTTP texture fetching. This is a significantly optimized path that does not require any server-side JPEG2000 decoding, texture priority queue, or UDP file transfer
* Sanity check for null reference in LLClientView.RefreshGroupMembership()
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IAssetService.Get() method
* Changing the SimianGrid asset service connector to match the corrected documentation
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This should alleviate some "thread storm" issues when regions are starting up that hit Mono especially hard
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* Changed a warning message to debug when fetching user sessions
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avoid configuration confusion
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* Changed the null check back in estate manager setup but fixed the case for an existing account being found
* Implemented SetPassword() in the SimianGrid auth connector
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and remove the unused OpenMetaverse.Http.dll and Mono.Security.dll
* Fixed a password hash comparison error in SimianAuthenticationServiceConnector.Authenticate()
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Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files.
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module uses a different pattern in the .ini file
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follow the form OpenSim.Services.Connectors.dll:SimianGridServiceConnector instead of SimianGridServiceConnector)
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enabled or not. This method should work equally well with standalone or robust mode
* Applying #4602 from Misterblu to add collision detection to BulletDotNET
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sections are missing
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config-include settings to a separate file for standalone
Update information in StandaloneCommon.ini.example to reflect this
Remove ISharedRegionModule interfaces from all SimianGrid connector classes temporarily since this stopped standalone from working (due to absence of AssetURI settings, etc.).
Solution here may be to create separate region module connectors as done by local/grid/hypergrid so that loading can be controlled via include files
Or otherwise work out how to stop these modules from being loaded for all OpenSim invocations
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