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* 4096 is used in various places as the maximum height of a region, ↵SignpostMarv2012-09-081-2/+2
| | | | refactoring to be a constant
* OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent ↵Justin Clark-Casey (justincc)2012-06-121-21/+7
| | | | | | | rather than scanning all scene for the presence with the right id Stop checking IsLoggingOut on these listeners, if called with a root agent then we always want to perform these actions. This covers cases where the client is closed due to manual kick, simulator shutdown, etc.
* Rename the stream extension method WebUtil.CopyTo() to WebUtil.CopyStream().Robert Adams2012-03-121-1/+1
| | | | | | | | | | .NET 4.0 added the method Stream.CopyTo(stream, bufferSize). For .NET 3.5 and before, WebUtil defined an extension method for Stream with the signature Stream.CopyTo(stream, maxBytesToCopy). The meaning of the second parameter is different in the two forms and depending on which compiler and/or runtime you use, you could get one form or the other. Crashes ensue. This change renames the WebUtil stream copy method to something that cannot be confused with the new CopyTo method defined in .NET 4.0.
* Allow retrival of multiple user records in one operation, analog to presenceMelanie2012-01-161-0/+4
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* Set the local grid flag in the user account through the simian connectorMic Bowman2011-12-291-0/+4
| | | | This should make bi-directional hypergrid work.
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2011-12-231-25/+56
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| * Enables processing of hypergrid links through simiangrid services. ThanksMic Bowman2011-12-221-25/+56
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* | HG: AAdded a few missing /'s at the end of URLsDiva Canto2011-12-232-0/+5
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* Append asset ID to URL for storage requests to allow caching proxies to work ↵Dan Lake2011-11-231-1/+3
| | | | with Simian
* Drop the CopyTo parameter from Int32.MaxValue to 4096. This is a buffer sizeMic Bowman2011-11-021-1/+1
| | | | | not a target size. Mono 2.10 appears to try to allocate the full buffer which immediately crashes. Tested on mono 2.6.7 and 2.10.5
* Revert "fix CopyTo call that was breaking under mono 2.10"Melanie2011-11-031-1/+1
| | | | This reverts commit d30971fdc243886b8fc614c7f869530db87e10f2.
* fix CopyTo call that was breaking under mono 2.10Mic Bowman2011-11-021-1/+1
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* Add optional getauthinfo and setauthinfo authentication service calls.Justin Clark-Casey (justincc)2011-10-241-0/+10
| | | | | These are disabled by default, as before. Please only turn these on in secure grids, since they allow the same facilities as the existing SetPassword call (also disabled by default) These facilities can be helpful when integrating external systems, in addition to the existing option of adapting an IAuthenticationService or using WebLoginKey
* comment out some of the currently less useful debug log messagesJustin Clark-Casey (justincc)2011-08-111-1/+1
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* Get rid of AvatarAppearance.Owner to simplify the code.Justin Clark-Casey (justincc)2011-08-021-2/+2
| | | | This is not used for anything - appearances are always properties of objects with ids (ScenePresence, AgentCircuitData) and just has the potential to get out of sync when the appearance is cloned.
* More on HG Friends. Added Delete(string, string) across the board. Added ↵Diva Canto2011-05-221-1/+6
| | | | security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back.
* Fixed permissions bug related to friends in PermissionsModule. Added ↵Diva Canto2011-05-211-3/+15
| | | | FriendsData[] GetFriends(string principalID) to IFriendsData and FriendInfo[] GetFriends(string PrincipalID) to IFriendsService. Refactored some more in the FriendsModule. Made client get notification of local friends permissions upon HGLogin. HG Friends object permissions work.
* HG Friends working to some extent: friendships offered and accepted ↵Diva Canto2011-05-191-1/+1
| | | | correctly handled. Friends list showing correct foreign names. TODO: GrantRights.
* Convert SimianMaptile refresh time from ms to seconds. Too many 0'sMic Bowman2011-02-041-11/+12
| | | | in the config file.
* minor: remove mono compiler warningsJustin Clark-Casey (justincc)2011-01-181-2/+2
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* Reduce amount of debug lopgging put out by some simiangrid connectors. ↵Justin Clark-Casey (justincc)2011-01-184-21/+20
| | | | Please re-enable if needed.
* Moved the map tile processing used by the Simian GridMic Bowman2011-01-082-86/+261
| | | | | | Frontend into a separate region module. Configuration settings added to the defaults ini file. Others may find this useful for pushing map tiles to a separate server.
* comment out a couple simian debug messagesMic Bowman2011-01-052-4/+2
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* Update SimianGridServicesConnector to work more likeMic Bowman2010-12-271-68/+50
| | | | | a connector so we can take advantage of the logic in RemoteGridServicesConnector.
* Merge branch 'master-core' into mantis5110Jonathan Freedman2010-11-211-0/+2
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| * Added creator info across the board -- TaskInventoryItems and InventoryItems ↵Diva Canto2010-11-211-0/+2
| | | | | | | | | | | | themselves. Tested. Seems to be working, main tests pass. Nothing done for IARs or HG transfers yet -- this only works for OARs for the time being. New migration in inventory table in order to make CreatorID varchar(255).
* | Merge https://github.com/opensim/opensim into mantis5110Jonathan Freedman2010-11-211-3/+3
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs
| * Formatting cleanup.Jeff Ames2010-11-081-3/+3
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* | Merge branch 'master' into mantis5110Jonathan Freedman2010-10-301-26/+27
|\ \ | |/ | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
| * READ CAREFULLY!!! This is a BROKEN commit. It is UNTESTED and INCOMPLETE.Melanie2010-10-301-26/+27
| | | | | | | | | | | | | | | | | | It contains a major interface version bump and will NOT work with earlier grid services. This is preliminary work that will lead to layers support. Rest appearance services are commented out completely, they will have to be adapted by someone who actually uses them. Remote admin is working, but has no layers support. There is no layers support in the database. Login likely won't work. You have been warned.
| * Merge branch 'dev-appearance'Melanie2010-10-291-1/+81
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| | * Merge branch 'dev-appearance' of git://github.com/cmickeyb/opensim into ↵Melanie2010-10-211-1/+81
| | |\ | | | | | | | | | | | | dev-appearance
| | * | * refactor refactor refactor ServerURI 4 lyfeJonathan Freedman2010-10-201-3/+1
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| * | | Revert "Merge remote branch 'otakup0pe/mantis5110'"Justin Clark-Casey (justincc)2010-10-221-1/+3
| | | | | | | | | | | | | | | | | | | | This reverts commit 21187f459ea2ae590dda4249fa15ebf116d04fe0, reversing changes made to 8f34e46d7449be1c29419a232a8f7f1e5918f03c.
* | | | Merge branch 'master' into mantis5110Jonathan Freedman2010-10-291-1/+81
|\ \ \ \ | |/ / / |/| | / | | |/ | |/| Conflicts: OpenSim/Region/Framework/Scenes/ScenePresence.cs
| * | Major refactoring of appearance handling.Master ScienceSim2010-10-201-1/+81
| |/ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | AvatarService -- add two new methods, GetAppearance and SetAppearance to get around the lossy encoding in AvatarData. Preseve the old functions to avoid changing the behavior for ROBUST services. AvatarAppearance -- major refactor, moved the various encoding methods used by AgentCircuitData, ClientAgentUpdate and ScenePresence into one location. Changed initialization. AvatarAttachments -- added a class specifically to handle attachments in preparation for additional functionality that will be needed for viewer 2. AvatarFactory -- removed a number of unused or methods duplicated in other locations. Moved in all appearance event handling from ScenePresence. Required a change to IClientAPI that propogated throughout all the IClientAPI implementations.
* | Merge branch 'master' of git://opensimulator.org/git/opensimJonathan Freedman2010-10-051-3/+3
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| * Add linden prim renderer and update libOMVMelanie2010-10-041-3/+3
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* | Merge branch 'master' of git://opensimulator.org/git/opensimJonathan Freedman2010-10-031-1/+1
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| * Initial port of the Warp3D map tile rendererMelanie2010-10-031-1/+1
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* | * refactor refactor refactor ServerURI 4 lyfeJonathan Freedman2010-10-021-3/+1
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* couple fixes to enable profiles in simian connectorMaster ScienceSim2010-09-301-5/+33
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* Actually log users out (call LogoutAgent) in the ↵John Hurliman2010-09-291-0/+6
| | | | SimianPresenceServiceConnector when LoggedOut() is called
* Part two of the previous commit, making IGridUserService.LoggedOut() more ↵John Hurliman2010-09-292-6/+2
| | | | flexible without changing current behavior
* Made IGridUserService.SetLastPosition() more flexible to allow different ↵John Hurliman2010-09-292-10/+4
| | | | possible implementations. This doesn't change any behavior or any Robust code, but it simplifies the SimianGrid connector by using the standard OpenSim interface for setting last position now
* Revert "* Changed 11 calls for session info to the more optimized API method"root2010-09-171-2/+2
| | | | | This reverts commit 5dc9ea2f2487804d788b4b80d40d91bd792de4c2. Also makes online indicators and IM more robust
* First pass at cleaning up thread safety in EntityManager and SceneGraphJohn Hurliman2010-09-101-1/+4
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* * Run SimianGrid session updates asynchronously instead of from the main ↵John Hurliman2010-09-096-66/+5
| | | | | | heartbeat thread * Minor dead code cleanup
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJohn Hurliman2010-09-082-0/+10
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| * Added constructor that takes an URL to asset and inventory simian connectors.Diva Canto2010-09-082-0/+10
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